If i cast a Eldritch Blast with a 5th Level Character, d&d beyond casts only 1 Blast instead of 2. I tested it with several Characters and Levels, but it always casts only 1 Blast. Other Cantrips ar working just fine ( f exp Sacred Flame casts 2 dice at 5th Levell). Is there a workaround or fix for that Problem ?
Digital dice don't roll multiple attacks automatically. This is true for scorching ray, extra attack and eldritch blast. For each ray, you will want to make an attack and damage roll separately
not a bug, at level 5 Eldritch Blast can shoot two beams, that means two separate attack roles, and two separate damage rolls. So you basically roll twice with the dice roller.
Eldritch Blast normally is 1d10 per beam. With Agonising Blast it becomes 1d10+Cha per beam. So technically yes if you shoot 2 beams you're adding twice your Cha bonus - but only if both beams hit.
You still have to roll to hit for each beam and the damage for each beam. So after rolling once for hit and damage - just do it again.
Okay, that's weird. I can't find anything obvious that would do that, and the spell hasn't been customized. Are you using any sort of browser extensions, like Beyond20?
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
I’m willing to bet that your Agonizing Blast Eldritch Invocation has gotten “stuck” like some of the Fighting Styles do from time to time. Unselect that’s invocation in the builder by selecting the topmost “blank” option where it just displays the dash (—). You will likely have to do that at least 4 times until it takes. Once that’s done you should be able to re-select that invocation without issue.
If i cast a Eldritch Blast with a 5th Level Character, d&d beyond casts only 1 Blast instead of 2. I tested it with several Characters and Levels, but it always casts only 1 Blast. Other Cantrips ar working just fine ( f exp Sacred Flame casts 2 dice at 5th Levell). Is there a workaround or fix for that Problem ?
Digital dice don't roll multiple attacks automatically. This is true for scorching ray, extra attack and eldritch blast. For each ray, you will want to make an attack and damage roll separately
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not a bug, at level 5 Eldritch Blast can shoot two beams, that means two separate attack roles, and two separate damage rolls. So you basically roll twice with the dice roller.
But if you have Agonizing Blast, dosnt that add twice the Charisma Bonus instead of once?
No.
Eldritch Blast normally is 1d10 per beam. With Agonising Blast it becomes 1d10+Cha per beam. So technically yes if you shoot 2 beams you're adding twice your Cha bonus - but only if both beams hit.
You still have to roll to hit for each beam and the damage for each beam. So after rolling once for hit and damage - just do it again.
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Agonising Blast Aplies the Charisma to the damage: 1d10+Charisma.
I have 20 cha on my character and the damage result is (1d10 + 20) instead of (1d10 + 5).
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Please post the url to your character sheet so someone can take a look.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
https://www.dndbeyond.com/profile/Egode/characters/59235322
Okay, that's weird. I can't find anything obvious that would do that, and the spell hasn't been customized. Are you using any sort of browser extensions, like Beyond20?
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
I’m willing to bet that your Agonizing Blast Eldritch Invocation has gotten “stuck” like some of the Fighting Styles do from time to time. Unselect that’s invocation in the builder by selecting the topmost “blank” option where it just displays the dash (—). You will likely have to do that at least 4 times until it takes. Once that’s done you should be able to re-select that invocation without issue.
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