Looks like it's at the front, with us talking about it, it may garner attention, and someone may be willing to implement an actual fix.
I just merged multiple posts on the same subject, some of which you'd posted the same comment in.
The answer is still the same as above, as Toploph has also explained.
We understand this is an inconvenience currently for those who play a Hexblade warlock, but there is a workaround and I would expect that if you polled the other users on this site whether they would like the devs to delay the character sheet revamp, to put in a "fix" for this, the vast majority would rather have the character revamp sooner.
Not broken? It doesn't calculate the attack, and the "work around" is an annoyance, that shouldn't be there. Yes, it is 20min of work. All it would be is, change the algorithm from adding Str, to adding a new value, and having that value set by a dropdown menu, then adding two menus to the customize section, one for attack bonus, one for damage bonus. You could even go as far as letting a player choose any ability to change it to, and just have it pull the corresponding ability's bonus, and plug it in. It's been BROKEN for MONTHS.
So any update on when they'll be fixing this? Even if that fix is actually releasing this update you guys have been mentioning for months? Because the hexblade issue has been around for at least 6 months now and that's quite a while to be telling people to "Fix it yourselves, it's not our problem. We'll release a fix eventually" and then proceed to not actually release anything to fix the issue for an additional 2-3 months.
So I just made a 5th level pact of the blade warlock with the hexblade patron and I cannot find how to make a weapon in my inventory get the effects of the Hexwarrior buff (the cha mod) or how to make the weapon itself my pact weapon. Is this because this feature does not currently exist or am I missing something? (The weapon is a Longsword of wounding)
but as others point out this breaks as soon as you get a + weapon
Im using D&DB because my DM uses it but really this is rediculous. It costs many hundreds of dollars more then HeroLab (when you buy the rules from the books to use with it which are free from the HL community) and it doesn't do things HL has done for a long time.
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Not broken? It doesn't calculate the attack, and the "work around" is an annoyance, that shouldn't be there. Yes, it is 20min of work. All it would be is, change the algorithm from adding Str, to adding a new value, and having that value set by a dropdown menu, then adding two menus to the customize section, one for attack bonus, one for damage bonus. You could even go as far as letting a player choose any ability to change it to, and just have it pull the corresponding ability's bonus, and plug it in. It's been BROKEN for MONTHS.
So any update on when they'll be fixing this? Even if that fix is actually releasing this update you guys have been mentioning for months? Because the hexblade issue has been around for at least 6 months now and that's quite a while to be telling people to "Fix it yourselves, it's not our problem. We'll release a fix eventually" and then proceed to not actually release anything to fix the issue for an additional 2-3 months.
So I just made a 5th level pact of the blade warlock with the hexblade patron and I cannot find how to make a weapon in my inventory get the effects of the Hexwarrior buff (the cha mod) or how to make the weapon itself my pact weapon. Is this because this feature does not currently exist or am I missing something? (The weapon is a Longsword of wounding)
but as others point out this breaks as soon as you get a + weapon
Im using D&DB because my DM uses it but really this is rediculous. It costs many hundreds of dollars more then HeroLab (when you buy the rules from the books to use with it which are free from the HL community) and it doesn't do things HL has done for a long time.