My experience is that there's a lot of rolling up multiple characters and then picking the best that no-one actually thinks of as cheating. However, it's certainly possible to have rolling for stats where everyone does it totally legit.
Isn't it standard practice to roll at the table at session 0 where everyone can see the rolls?
My group doesn't. But we've all been playing together for years and trust each other. (honestly, even if it was a new group, I wouldn't play with people if I didn't think I could trust them.) Our session 0 hashes out what the campaign will be like, then people just show up to session 1 With a character in hand. We also roll for hit points on level up, and, again, trust each other.
The main location I play at is a gaming cafe that pre-covid had up to 5 games running simultaneously. Plus, all DM's would take walk-in traffic from the street. We have pre-defined timeslots. It is HIGHLY disruptive, and soaks up valuable gametime, when I have some new player rolls in and say "Oh, I have my own char that I pre-rolled, and he has great starting stats.", and then I have to burn time working out this player what their stats are, with the cascade effect of removing HP and Feats, because they NEVER EVER show up with a char that has substandard stats that have to be bumped UP.
Why are you micromanaging this? Why not simply tell them what the rules for that table are and let them conform their character to those rules, instead of getting worked up over it?
A campaign that intends to be friendly to drop-ins should generally have a written document giving background and rules. And yes, this probably means point build, and for higher level builds, rules about equipment.
Absolutely, but that kind of implies - particularly for higher levels - that a charsheet someone walks in with has to be made conform anyway. Not even because of the rules necessarily, maybe certain backgrounds don't work well for the campaign or there already are four rogues and it'd be nice not to get a fifth. If a DM's in charge of such a campaign, I don't think notions like "soaks up valuable gametime" and " burn time working out this player" are a great start.
Rollback Post to RevisionRollBack
Want to start playing but don't have anyone to play with? You can try these options: [link].
It would have been a better D&D environment overall if WOTC had said, "These are the rules, and you are not allowed to move beyond these guard rails". By saying "You are only limited by your imagination", WOTC has fostered the freeform mess that we witness today. But yes, it undoubtedly allows WOTC to sell more product, which is what is the driving force.
Where does that end, exactly? Do the D&D police come to my house if I don't want to use encumbrance rules (or is it if I do want to use them)? Or do they only show up if I say I don't want centaurs as a race in my Theros campaign? Will I still be allowed to play in a homebrew setting? Make my own magic items? Subclasses? Can I homebrew anything?
Your position is nonsense. WotC gave options. Some people picked different ones than you like. Don't play with them. Problem solved.
A campaign that intends to be friendly to drop-ins should generally have a written document giving background and rules. And yes, this probably means point build, and for higher level builds, rules about equipment.
Absolutely, but that kind of implies - particularly for higher levels - that a charsheet someone walks in with has to be made conform anyway. Not even because of the rules necessarily, maybe certain backgrounds don't work well for the campaign or there already are four rogues and it'd be nice not to get a fifth. If a DM's in charge of such a campaign, I don't think notions like "soaks up valuable gametime" and " burn time working out this player" are a great start.
If the campaign sheet is sufficiently complete, someone can arrive with an already campaign-appropriate character that just needs a checkover by the DM.
Ironically? Running a DIDO public table with very firmly fixed time slots and a revolving player base that isn't Adventurer's League and thus bound by AL rules is a very niche experience not applicable to general tables. I understand that could be a difficult environment, but it's also an environment almost no one else in all of D&D will ever experience. And even if it wasn't a great rarity, using that experience to belittle and castigate someone else is simply not cool.
Regardless. The man appears to be taking a nap for the moment. So, back to celebrating high rolls. Did you ever decide which kind of wizard you're playing, Newper?
Ironically? Running a DIDO public table with very firmly fixed time slots and a revolving player base that isn't Adventurer's League and thus bound by AL rules is a very niche experience not applicable to general tables. I understand that could be a difficult environment, but it's also an environment almost no one else in all of D&D will ever experience. And even if it wasn't a great rarity, using that experience to belittle and castigate someone else is simply not cool.
Regardless. The man appears to be taking a nap for the moment. So, back to celebrating high rolls. Did you ever decide which kind of wizard you're playing, Newper?
LOL, if you are referring to me as "the man", it was not a nap.
No one runs by AL rules in the gaming cafe, except the DM that takes any overflow the other tables can't handle, and that AL table is indeed small.
Of the 5 games I am involved with, 2 I DM are of course 27 point but. The 3 games I play in are: 27 point buy, 37 point buy, and 27 point but +1 for each ability. The latter two are too liberal in ability scores for my taste, but all 5 games have one thing in common: NONE allow randomized stats. The 3 games where I am a player have experienced DM's who went through the "roll for char stats phase", and have outgrown it.
A campaign that intends to be friendly to drop-ins should generally have a written document giving background and rules. And yes, this probably means point build, and for higher level builds, rules about equipment.
Absolutely, but that kind of implies - particularly for higher levels - that a charsheet someone walks in with has to be made conform anyway. Not even because of the rules necessarily, maybe certain backgrounds don't work well for the campaign or there already are four rogues and it'd be nice not to get a fifth. If a DM's in charge of such a campaign, I don't think notions like "soaks up valuable gametime" and " burn time working out this player" are a great start.
If the campaign sheet is sufficiently complete, someone can arrive with an already campaign-appropriate character that just needs a checkover by the DM.
If they knew the table rules beforehand, sure. If they didn't but rolled up something appropriate anyway as well. I don't think that's really the point. The point is that for particular circumstances, like a walk-in campaign, the people involved make compromises. There's no reason to get grumpy over this, not as the DM nor as the player. If Vince has a set of campaign rules for character creation and if they are posted for walk-ins, he doesn't have to burn time with anything - just point at the rules, and the prospective player can take them or leave them.
Rollback Post to RevisionRollBack
Want to start playing but don't have anyone to play with? You can try these options: [link].
No one runs by AL rules in the gaming cafe, except the DM that takes any overflow the other tables can't handle, and that AL table is indeed small.
Why? I mean, I don't run by AL rules, but I also don't run open tables, and that's what an awful lot of the AL rules are designed to help with.
Why we don't? I can't give you a good answer.
DM's in general are stubborn, and AL has a taint to it, is probably the best answer I can come up with. The cafe has something called Quick Char that generates random chars of whatever level you specify, for walk-in players that come in without a char. All the DM's cringe at the results. But Quick Char does not apply to walk-in's with pre-gen chars. Frankly, I would embrace a standard set of meta-rules that would be applied to all tables. Once Covid is done, in the year 3000, I may bring it up with the other DM's, but I fear it will not gain much traction.
Of the 5 games I am involved with, 2 I DM are of course 27 point but. The 3 games I play in are: 27 point buy, 37 point buy, and 27 point but +1 for each ability.
So every table has its own rules, and every prospective player walking in will have to adjust their character accordingly.
Rollback Post to RevisionRollBack
Want to start playing but don't have anyone to play with? You can try these options: [link].
Facts trump feelings, Vince. The fact that other tables you will never play at or DM for have their own rules they like to run by trumps your feeling that your table would run better if everybody made the exact same character all the time. The fact that Newper's high rolls hurt your feelings is not anybody's problem but your own.
In more upbeat/related news, I will say that one of my favorite characters was generated with rolled stats. Cynai Adeyre, water genasi Tempest cleric of the Stormlord, with initial stats (after species but before ASIs) of 17, 13, 16, 6, 16, 14. Yep, higher Strength than Wisdom - and believe me, I caught tons of shit for that decision. But I knew what I wanted - a happy-Amazon headstrong brute of a woman as comfortable with her warhammer as her holy symbol, who leaped first and looked never and worshipped the Tester of Strength by facing the storm - whether a storm of salt and wind on the open sea or a storm of metal and fury on the field of battle. Her enthusiasm and drive ended up making her the heart of her adventuring group, as well as its vanguard.
I don't think she would've worked without that highball array. Cynai was infectiously cheerful and charismatic, and she was also nearly seven feet tall and built like an oni. Her super crappy Intelligence was part of her charm, but you can't really build Muscle Clerics in Point Buy or with Standard Array. Anyone who tries has to dump Dex, Int, and Cha all three and make their cleric a fumble-footed country bumpkin Grinch who hates books, people, and knots all in equal measure. No thanks. Cynai's high numbers made her a delight to play, and her table agreed. Even with a character five points below her total and another character more than ten points above it.
You're gatekeeping. Stop it. These aren't opinions just for the sake of opinions anymore. You have a very specific way of what you want, but then you yourself have said that all the tables you're playing at have different rules, but then you go and talk about how that is never allowed at your tables.
I don't even have proper words.
DM's in general are stubborn, and AL has a taint to it, is probably the best answer I can come up with.
Not all DMs are stubborn, stop putting your personal inflection on it.
You also say you won't allow kids to play in your games, and that's just trash. D&D is the most inclusive its ever been, and behavior like that has no business in the game. Full stop.
Forums are where discussions are had, and this isn't a discussion anymore. I'd encourage everyone to leave this alone, drop it, and let the dead lich horse remain its in dungeon.
Ironically? Running a DIDO public table with very firmly fixed time slots and a revolving player base that isn't Adventurer's League and thus bound by AL rules is a very niche experience not applicable to general tables. I understand that could be a difficult environment, but it's also an environment almost no one else in all of D&D will ever experience. And even if it wasn't a great rarity, using that experience to belittle and castigate someone else is simply not cool.
Regardless. The man appears to be taking a nap for the moment. So, back to celebrating high rolls. Did you ever decide which kind of wizard you're playing, Newper?
LOL, if you are referring to me as "the man", it was not a nap.
No one runs by AL rules in the gaming cafe, except the DM that takes any overflow the other tables can't handle, and that AL table is indeed small.
Of the 5 games I am involved with, 2 I DM are of course 27 point but. The 3 games I play in are: 27 point buy, 37 point buy, and 27 point but +1 for each ability. The latter two are too liberal in ability scores for my taste, but all 5 games have one thing in common: NONE allow randomized stats. The 3 games where I am a player have experienced DM's who went through the "roll for char stats phase", and have outgrown it.
If you do not like AL, then that is your problem. However, the tools and protocols are there for standardization and seamlessness.
Whatever you and your GMs do at your tables is your business, and we quite frankly do not give a damn, so keep your nose out of our tables and business. We do not want your attitude and behavior to infect and spread to the rest of the D&D community. Keep your negativity and toxicity to yourself, because you are making your GMs and cafe look bad. Just because your cafe and GMs are willing to babysit snowflakes and turn a blind eye to trash talk does not mean the wider community is going to tolerate that kind of bullshit.
You do not want to deal with Tasha's Cauldron of Everything and rolling? That is fine, you do you. Do we want to deal with your butthurt feelings and juvenile tantrums? We do not, so get the hell off of our table if you cannot keep your yap shut. The world does not revolve around you, so start acting your age instead of a manchild.
If something as simple as screening for players and explaining homebrew rules is that difficult for you, then do not be a GM for strangers.
Ironically? Running a DIDO public table with very firmly fixed time slots and a revolving player base that isn't Adventurer's League and thus bound by AL rules is a very niche experience not applicable to general tables. I understand that could be a difficult environment, but it's also an environment almost no one else in all of D&D will ever experience. And even if it wasn't a great rarity, using that experience to belittle and castigate someone else is simply not cool.
Regardless. The man appears to be taking a nap for the moment. So, back to celebrating high rolls. Did you ever decide which kind of wizard you're playing, Newper?
LOL, if you are referring to me as "the man", it was not a nap.
No one runs by AL rules in the gaming cafe, except the DM that takes any overflow the other tables can't handle, and that AL table is indeed small.
Of the 5 games I am involved with, 2 I DM are of course 27 point but. The 3 games I play in are: 27 point buy, 37 point buy, and 27 point but +1 for each ability. The latter two are too liberal in ability scores for my taste, but all 5 games have one thing in common: NONE allow randomized stats. The 3 games where I am a player have experienced DM's who went through the "roll for char stats phase", and have outgrown it.
If you do not like AL, then that is your problem. However, the tools and protocols are there for standardization and seamlessness.
Whatever you and your GMs do at your tables is your business, and we quite frankly do not give a damn, so keep your nose out of our tables and business. We do not want your attitude and behavior to infect and spread to the rest of the D&D community. Keep your negativity and toxicity to yourself, because you are making your GMs and cafe look bad. Just because your cafe and GMs are willing to babysit snowflakes and turn a blind eye to trash talk does not mean the wider community is going to tolerate that kind of bullshit.
You do not want to deal with Tasha's Cauldron of Everything and rolling? That is fine, you do you. Do we want to deal with your butthurt feelings and juvenile tantrums? We do not, so get the hell off of our table if you cannot keep your yap shut. The world does not revolve around you, so start acting your age instead of a manchild.
If something as simple as screening for players and explaining homebrew rules is that difficult for you, then do not be a GM for strangers.
As I said before, it would have been far simpler if WOTC had said, "We have a game with rules now numbering in the hundreds of pages. If you want to shrink the game to its essence, more power to you. But you don't get to expand it beyond these rules." But WOTC is a business, and they have a need to sell product to as many people as possible. So the decision-makers at WOTC said "We are going to capitalize on this "everyone is special" fad, and cater our game to all those that crave that kind of validation. If selling more product means stating "there really are no rules", so be it. We will do that."
And here we are. WOTC could have removed the 4d6 method from all source materials, and stated "D&D only supports ability creation systems that make it fair for all", and this thread, and so many like it, would be a moot point.
If WotC had decided to only publish one single standard statline generation method and not expand beyond that... it'd have been 4d6 drop lowest and put in order. Everything else is variant or homebrew.
Rollback Post to RevisionRollBack
Want to start playing but don't have anyone to play with? You can try these options: [link].
Ironically? Running a DIDO public table with very firmly fixed time slots and a revolving player base that isn't Adventurer's League and thus bound by AL rules is a very niche experience not applicable to general tables. I understand that could be a difficult environment, but it's also an environment almost no one else in all of D&D will ever experience. And even if it wasn't a great rarity, using that experience to belittle and castigate someone else is simply not cool.
Regardless. The man appears to be taking a nap for the moment. So, back to celebrating high rolls. Did you ever decide which kind of wizard you're playing, Newper?
LOL, if you are referring to me as "the man", it was not a nap.
No one runs by AL rules in the gaming cafe, except the DM that takes any overflow the other tables can't handle, and that AL table is indeed small.
Of the 5 games I am involved with, 2 I DM are of course 27 point but. The 3 games I play in are: 27 point buy, 37 point buy, and 27 point but +1 for each ability. The latter two are too liberal in ability scores for my taste, but all 5 games have one thing in common: NONE allow randomized stats. The 3 games where I am a player have experienced DM's who went through the "roll for char stats phase", and have outgrown it.
If you do not like AL, then that is your problem. However, the tools and protocols are there for standardization and seamlessness.
Whatever you and your GMs do at your tables is your business, and we quite frankly do not give a damn, so keep your nose out of our tables and business. We do not want your attitude and behavior to infect and spread to the rest of the D&D community. Keep your negativity and toxicity to yourself, because you are making your GMs and cafe look bad. Just because your cafe and GMs are willing to babysit snowflakes and turn a blind eye to trash talk does not mean the wider community is going to tolerate that kind of bullshit.
You do not want to deal with Tasha's Cauldron of Everything and rolling? That is fine, you do you. Do we want to deal with your butthurt feelings and juvenile tantrums? We do not, so get the hell off of our table if you cannot keep your yap shut. The world does not revolve around you, so start acting your age instead of a manchild.
If something as simple as screening for players and explaining homebrew rules is that difficult for you, then do not be a GM for strangers.
As I said before, it would have been far simpler if WOTC had said, "We have a game with rules now numbering in the hundreds of pages. If you want to shrink the game to its essence, more power to you. But you don't get to expand it beyond these rules." But WOTC is a business, and they have a need to sell product to as many people as possible. So the decision-makers at WOTC said "We are going to capitalize on this "everyone is special" fad, and cater our game to all those that crave that kind of validation. If selling more product means stating "there really are no rules", so be it. We will do that."
And here we are. WOTC could have removed the 4d6 method from all source materials, and stated "D&D only supports ability creation systems that make it fair for all", and this thread, and so many like it, would be a moot point.
Vince, I think the point you're missing is that nobody cares what you think.
Amazing. I put Vince on my Ignore list, and I still have to put up with his toxicity all over the thread. Has anyone reported him for derailing the thread with his toxicity yet? Because if not, please do. He's been doing it for 5 pages now, and clearly isn't going to stop.
The ultimate in gate-keeping. If one reads something they don't agree with, ban the writer.
No, no, no. If the writer insists on being disruptive, ignore the writer. If that doesn't work, try to prevent it. I think posting something to someone who you know can't even see it counts as disruptive, also. On a side note to everyone else, what would Vince's posts be categorized as for the purpose of reporting?
Amazing. I put Vince on my Ignore list, and I still have to put up with his toxicity all over the thread. Has anyone reported him for derailing the thread with his toxicity yet? Because if not, please do. He's been doing it for 5 pages now, and clearly isn't going to stop.
The ultimate in gate-keeping. If one reads something they don't agree with, ban the writer.
No, no, no. If the writer insists on being disruptive, ignore the writer. If that doesn't work, try to prevent it. I think posting something to someone who you know can't even see it counts as disruptive, also. On a side note to everyone else, what would Vince's posts be categorized as for the purpose of reporting?
Doesn't Contribute to the Discussion, probably.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
No joke, l just rolled 15,15,15,18,16,17 for my half elf wizard. With racial mods, its 15 Str, 18 Dex, 16 Con, 18 Int, 15 Wis, 18 Chr!!! This is my strongest character ever, and they're only level one! This has to be the strongest wizard in existence! (in terms of the Str stat. Though at level 20, they will be very strong for other reasons)
Awesome, I wish I could have rolls like that but the dice hate me.
No, no, no. If the writer insists on being disruptive, ignore the writer. If that doesn't work, try to prevent it. I think posting something to someone who you know can't even see it counts as disruptive, also. On a side note to everyone else, what would Vince's posts be categorized as for the purpose of reporting?
Doesn't Contribute to the Discussion, probably.
Doesn't Contribute to the Discussion, Off Topic; hell, with how disruptive it's been it might even count as Trolling at this point
More on topic to what the thread is supposed to be, I'm going to roll randomly here and see if the dice gives me another freakin' poker hand: Ability scores: 91412131313.
EDIT: See, this is what I'm talking about when I roll. Just change that last 11 to a 14, and that accurately sums up what happens most every time I roll.
My group doesn't. But we've all been playing together for years and trust each other. (honestly, even if it was a new group, I wouldn't play with people if I didn't think I could trust them.) Our session 0 hashes out what the campaign will be like, then people just show up to session 1 With a character in hand. We also roll for hit points on level up, and, again, trust each other.
Absolutely, but that kind of implies - particularly for higher levels - that a charsheet someone walks in with has to be made conform anyway. Not even because of the rules necessarily, maybe certain backgrounds don't work well for the campaign or there already are four rogues and it'd be nice not to get a fifth. If a DM's in charge of such a campaign, I don't think notions like "soaks up valuable gametime" and " burn time working out this player" are a great start.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Where does that end, exactly? Do the D&D police come to my house if I don't want to use encumbrance rules (or is it if I do want to use them)? Or do they only show up if I say I don't want centaurs as a race in my Theros campaign? Will I still be allowed to play in a homebrew setting? Make my own magic items? Subclasses? Can I homebrew anything?
Your position is nonsense. WotC gave options. Some people picked different ones than you like. Don't play with them. Problem solved.
If the campaign sheet is sufficiently complete, someone can arrive with an already campaign-appropriate character that just needs a checkover by the DM.
Ironically? Running a DIDO public table with very firmly fixed time slots and a revolving player base that isn't Adventurer's League and thus bound by AL rules is a very niche experience not applicable to general tables. I understand that could be a difficult environment, but it's also an environment almost no one else in all of D&D will ever experience. And even if it wasn't a great rarity, using that experience to belittle and castigate someone else is simply not cool.
Regardless. The man appears to be taking a nap for the moment. So, back to celebrating high rolls. Did you ever decide which kind of wizard you're playing, Newper?
Please do not contact or message me.
LOL, if you are referring to me as "the man", it was not a nap.
No one runs by AL rules in the gaming cafe, except the DM that takes any overflow the other tables can't handle, and that AL table is indeed small.
Of the 5 games I am involved with, 2 I DM are of course 27 point but. The 3 games I play in are: 27 point buy, 37 point buy, and 27 point but +1 for each ability. The latter two are too liberal in ability scores for my taste, but all 5 games have one thing in common: NONE allow randomized stats. The 3 games where I am a player have experienced DM's who went through the "roll for char stats phase", and have outgrown it.
If they knew the table rules beforehand, sure. If they didn't but rolled up something appropriate anyway as well. I don't think that's really the point. The point is that for particular circumstances, like a walk-in campaign, the people involved make compromises. There's no reason to get grumpy over this, not as the DM nor as the player. If Vince has a set of campaign rules for character creation and if they are posted for walk-ins, he doesn't have to burn time with anything - just point at the rules, and the prospective player can take them or leave them.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Why? I mean, I don't run by AL rules, but I also don't run open tables, and that's what an awful lot of the AL rules are designed to help with.
Why we don't? I can't give you a good answer.
DM's in general are stubborn, and AL has a taint to it, is probably the best answer I can come up with. The cafe has something called Quick Char that generates random chars of whatever level you specify, for walk-in players that come in without a char. All the DM's cringe at the results. But Quick Char does not apply to walk-in's with pre-gen chars. Frankly, I would embrace a standard set of meta-rules that would be applied to all tables. Once Covid is done, in the year 3000, I may bring it up with the other DM's, but I fear it will not gain much traction.
So every table has its own rules, and every prospective player walking in will have to adjust their character accordingly.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Facts trump feelings, Vince. The fact that other tables you will never play at or DM for have their own rules they like to run by trumps your feeling that your table would run better if everybody made the exact same character all the time. The fact that Newper's high rolls hurt your feelings is not anybody's problem but your own.
In more upbeat/related news, I will say that one of my favorite characters was generated with rolled stats. Cynai Adeyre, water genasi Tempest cleric of the Stormlord, with initial stats (after species but before ASIs) of 17, 13, 16, 6, 16, 14. Yep, higher Strength than Wisdom - and believe me, I caught tons of shit for that decision. But I knew what I wanted - a happy-Amazon headstrong brute of a woman as comfortable with her warhammer as her holy symbol, who leaped first and looked never and worshipped the Tester of Strength by facing the storm - whether a storm of salt and wind on the open sea or a storm of metal and fury on the field of battle. Her enthusiasm and drive ended up making her the heart of her adventuring group, as well as its vanguard.
I don't think she would've worked without that highball array. Cynai was infectiously cheerful and charismatic, and she was also nearly seven feet tall and built like an oni. Her super crappy Intelligence was part of her charm, but you can't really build Muscle Clerics in Point Buy or with Standard Array. Anyone who tries has to dump Dex, Int, and Cha all three and make their cleric a fumble-footed country bumpkin Grinch who hates books, people, and knots all in equal measure. No thanks. Cynai's high numbers made her a delight to play, and her table agreed. Even with a character five points below her total and another character more than ten points above it.
Please do not contact or message me.
Vince,
You're gatekeeping. Stop it. These aren't opinions just for the sake of opinions anymore. You have a very specific way of what you want, but then you yourself have said that all the tables you're playing at have different rules, but then you go and talk about how that is never allowed at your tables.
I don't even have proper words.
Not all DMs are stubborn, stop putting your personal inflection on it.
You also say you won't allow kids to play in your games, and that's just trash. D&D is the most inclusive its ever been, and behavior like that has no business in the game. Full stop.
Forums are where discussions are had, and this isn't a discussion anymore. I'd encourage everyone to leave this alone, drop it, and let the dead lich horse remain its in dungeon.
If you do not like AL, then that is your problem. However, the tools and protocols are there for standardization and seamlessness.
Whatever you and your GMs do at your tables is your business, and we quite frankly do not give a damn, so keep your nose out of our tables and business. We do not want your attitude and behavior to infect and spread to the rest of the D&D community. Keep your negativity and toxicity to yourself, because you are making your GMs and cafe look bad. Just because your cafe and GMs are willing to babysit snowflakes and turn a blind eye to trash talk does not mean the wider community is going to tolerate that kind of bullshit.
You do not want to deal with Tasha's Cauldron of Everything and rolling? That is fine, you do you. Do we want to deal with your butthurt feelings and juvenile tantrums? We do not, so get the hell off of our table if you cannot keep your yap shut. The world does not revolve around you, so start acting your age instead of a manchild.
If something as simple as screening for players and explaining homebrew rules is that difficult for you, then do not be a GM for strangers.
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As I said before, it would have been far simpler if WOTC had said, "We have a game with rules now numbering in the hundreds of pages. If you want to shrink the game to its essence, more power to you. But you don't get to expand it beyond these rules." But WOTC is a business, and they have a need to sell product to as many people as possible. So the decision-makers at WOTC said "We are going to capitalize on this "everyone is special" fad, and cater our game to all those that crave that kind of validation. If selling more product means stating "there really are no rules", so be it. We will do that."
And here we are. WOTC could have removed the 4d6 method from all source materials, and stated "D&D only supports ability creation systems that make it fair for all", and this thread, and so many like it, would be a moot point.
If WotC had decided to only publish one single standard statline generation method and not expand beyond that... it'd have been 4d6 drop lowest and put in order. Everything else is variant or homebrew.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Vince, I think the point you're missing is that nobody cares what you think.
I have a weird sense of humor.
I also make maps.(That's a link)
No, no, no. If the writer insists on being disruptive, ignore the writer. If that doesn't work, try to prevent it. I think posting something to someone who you know can't even see it counts as disruptive, also. On a side note to everyone else, what would Vince's posts be categorized as for the purpose of reporting?
I have a weird sense of humor.
I also make maps.(That's a link)
Doesn't Contribute to the Discussion, probably.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Awesome, I wish I could have rolls like that but the dice hate me.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
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( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Doesn't Contribute to the Discussion, Off Topic; hell, with how disruptive it's been it might even count as Trolling at this point
More on topic to what the thread is supposed to be, I'm going to roll randomly here and see if the dice gives me another freakin' poker hand: Ability scores: 9 14 12 13 13 13.
EDIT: See, this is what I'm talking about when I roll. Just change that last 11 to a 14, and that accurately sums up what happens most every time I roll.