The digital book comes with every piece of artwork the physical one does. Just in digital form. if you want physical art, you'll need the physical book.
If your referring to the digital book,you have to buy it.The digital book is much cheaper then the psychical (a lot less labor or materials cost) and can be found in the marketplace.
Click the View Cover Art button. If you try to click any other part, it'll take you to the marketplace where you can purchase the digital version for this site.
I tend to buy both the physical and digital copies of every new sourcebook that comes out, but I also understand that most people aren't as frivolous with their spending habits as I am haha. If you had to pick just one, I'd go with the digital.
I am the opposite. From here on, I buy the physical book and then wait on the digital edition. In the case of VGtR, the things implemented into the toolset are 1 background, 2 subclasses, 2 magic items, 3 races, and 32 monsters. I'm only really interested in the background which I can easily homebrew. What I would have been interested in are the Dark Gifts, which like the Epic Gifts of Theros, aren't yet implemented in DDB. I work most of my game out of physical notebooks anyway so DDB largely provides me a reference if I don't have physical space for my books or am traveling, and it's gives me reference to all the characters in my campaigns (though I really need to get that more organized).
Judging from your post count, I would purchase the book in whatever format you usually play in. VGtR wouldn't be my first DDB purchase unless I was a master of DDB's homebrew system, unless I wanted my DDB resources to consist strictly of Van Richten's and the Basic Rules.
The art is always in the DDB editions. I prefer looking at it on paper, but if you're familiar with DDB and its presentation of the art, there's nothing radically different from the art in Van Richten's than any other book DDB has presented digitally.
Those are all good points, I mainly just recommended digital because it's (marginally) cheaper.
Oh yeah, absolutely. If print or digital really means nothing to you, DnD Beyond is probably the way to go. As far as "cheaper," if you're not paying MSRP at a game store, going the DDB route you're at least putting your money into a company that's more invested in the actual hobby as opposed to paying the rate Amazon pushes to the detriment of both game stores and publishers.
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
To post a comment, please login or register a new account.
I mainly want to know if the digital one comes with the artwork in the physical version, as I think that the artwork is very cool.
The digital book comes with every piece of artwork the physical one does. Just in digital form. if you want physical art, you'll need the physical book.
Please do not contact or message me.
How would I access it?
If your referring to the digital book,you have to buy it.The digital book is much cheaper then the psychical (a lot less labor or materials cost) and can be found in the marketplace.
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
In fact, you see the cover art without buying the digital book, just by going here: https://www.dndbeyond.com/sources/vrgtr
Click the View Cover Art button. If you try to click any other part, it'll take you to the marketplace where you can purchase the digital version for this site.
I tend to buy both the physical and digital copies of every new sourcebook that comes out, but I also understand that most people aren't as frivolous with their spending habits as I am haha. If you had to pick just one, I'd go with the digital.
I am the opposite. From here on, I buy the physical book and then wait on the digital edition. In the case of VGtR, the things implemented into the toolset are 1 background, 2 subclasses, 2 magic items, 3 races, and 32 monsters. I'm only really interested in the background which I can easily homebrew. What I would have been interested in are the Dark Gifts, which like the Epic Gifts of Theros, aren't yet implemented in DDB. I work most of my game out of physical notebooks anyway so DDB largely provides me a reference if I don't have physical space for my books or am traveling, and it's gives me reference to all the characters in my campaigns (though I really need to get that more organized).
Judging from your post count, I would purchase the book in whatever format you usually play in. VGtR wouldn't be my first DDB purchase unless I was a master of DDB's homebrew system, unless I wanted my DDB resources to consist strictly of Van Richten's and the Basic Rules.
The art is always in the DDB editions. I prefer looking at it on paper, but if you're familiar with DDB and its presentation of the art, there's nothing radically different from the art in Van Richten's than any other book DDB has presented digitally.
Jander Sunstar is the thinking person's Drizzt, fight me.
Those are all good points, I mainly just recommended digital because it's (marginally) cheaper.
Oh yeah, absolutely. If print or digital really means nothing to you, DnD Beyond is probably the way to go. As far as "cheaper," if you're not paying MSRP at a game store, going the DDB route you're at least putting your money into a company that's more invested in the actual hobby as opposed to paying the rate Amazon pushes to the detriment of both game stores and publishers.
Jander Sunstar is the thinking person's Drizzt, fight me.