So . . . in that you can break up your movement, does that mean a Swashbuckler (4th) with two attacks per round (Sword Bard 6th) can use his Bonus Cunning action at the beginning of his turn to Dash 20' and attack, Dash 30' more and attack, use the rest of the Dash (10') and his normal Movement (30') to move 40' away using his Fancy Footwork to prevent Opportunity Attacks? DM's must hate that.
I'm not forgetting about his Blade Flourish adding 10' to his movement, just not adding it here for simplicity's sake.
Fancy footwork means the target doesn’t get an OA. The guy standing next to the target still would. It would take a pretty wide open field with a few scattered opponents to pull it off.
So . . . in that you can break up your movement, does that mean a Swashbuckler (4th) with two attacks per round (Sword Bard 6th) can use his Bonus Cunning action at the beginning of his turn to Dash 20' and attack, Dash 30' more and attack, use the rest of the Dash (10') and his normal Movement (30') to move 40' away using his Fancy Footwork to prevent Opportunity Attacks? DM's must hate that.
I'm not forgetting about his Blade Flourish adding 10' to his movement, just not adding it here for simplicity's sake.
I've tripped up on this before. The principle answer is yes, but your total movement is off. Dash effectively doubles your base move with the presumption that you're doing nothing but hauling your butt. Cunning action dash, let you double your move as a bonus action. So rather than the 90' your giving the character, it's 60 (+the ten feet from blade flourish that you gain with attack actions). But yes, you can break up your attacks on multiple targets in your path, I believe the first target will get an opportunity attack on you though unless you kill them since you're not taking the care to disengage. Mobile flourish would eliminate that if you wanted to spend the inspiration, and the DM doesn't presume mobile flourishes are bonus action expenditures ... as that would void your dash. RAW I don't think explicitly says flourishes are bonus actions, but again I could see a DM making a ruling like that. It's a parsimonious ruling, and I wouldn't personally do it, but I can follow the logic.
If you did nothing but haul butt, you could take dash as your action and bonus action and go 90'. So 70' with two attacks is good move, so to speak.
Edit: missed somehow the fancy footwork. Yes, that would take care of an. OA from your targets if you wanted to play tactical leap frog.
As far as DM annoyance, it's a mobility build. Something will eventually stop you dead in your tracks where you would have lived if uncanny dodge or evasion were in play but you MC'd for that extra attack and synergistic zippiness ;).
So . . . in that you can break up your movement, does that mean a Swashbuckler (4th) with two attacks per round (Sword Bard 6th) can use his Bonus Cunning action at the beginning of his turn to Dash 20' and attack, Dash 30' more and attack, use the rest of the Dash (10') and his normal Movement (30') to move 40' away using his Fancy Footwork to prevent Opportunity Attacks? DM's must hate that.
I'm not forgetting about his Blade Flourish adding 10' to his movement, just not adding it here for simplicity's sake.
Fancy footwork means the target doesn’t get an OA. The guy standing next to the target still would. It would take a pretty wide open field with a few scattered opponents to pull it off.
I've tripped up on this before. The principle answer is yes, but your total movement is off. Dash effectively doubles your base move with the presumption that you're doing nothing but hauling your butt. Cunning action dash, let you double your move as a bonus action. So rather than the 90' your giving the character, it's 60 (+the ten feet from blade flourish that you gain with attack actions). But yes, you can break up your attacks on multiple targets in your path, I believe the first target will get an opportunity attack on you though unless you kill them since you're not taking the care to disengage. Mobile flourish would eliminate that if you wanted to spend the inspiration, and the DM doesn't presume mobile flourishes are bonus action expenditures ... as that would void your dash. RAW I don't think explicitly says flourishes are bonus actions, but again I could see a DM making a ruling like that. It's a parsimonious ruling, and I wouldn't personally do it, but I can follow the logic.
If you did nothing but haul butt, you could take dash as your action and bonus action and go 90'. So 70' with two attacks is good move, so to speak.
Edit: missed somehow the fancy footwork. Yes, that would take care of an. OA from your targets if you wanted to play tactical leap frog.
As far as DM annoyance, it's a mobility build. Something will eventually stop you dead in your tracks where you would have lived if uncanny dodge or evasion were in play but you MC'd for that extra attack and synergistic zippiness ;).
Jander Sunstar is the thinking person's Drizzt, fight me.