I'm unsure how to feel about D&D 6e utter than pure shock... welp, rip all my 5e homebrew...
Although I dislike the obvious money milking WotC is going for with the premium sets/updates. I'll likely reluctantly buy the updates as I got the money to do so, and plus I'm gonna get spammed by people who want to play the new content.
I'll also reluctantly buy the monster book too that was announced.
Have not had a chance to watch yet. But from what I'm seeing from those who have, it sounds way to heckin' early to start getting up in arms about this junk. I would suspect they're not changing action resolution at all - all the junk an adventure tells you to make/let the party do will still be there. I would anticipate cleaning up of underperforming classes, adjustments to ancillary rules that aren't working the way they're supposed to, and perhaps some overhauls of the Adventuring Day concept since pretty much flat nobody uses it anymore, or at least some Official Guidance on what to do for games that don't run on the Standard Adventuring Day. It'll still be 5e, and not even with much of any qualifier on that. Just 5e with a facelift and maybe fewer total pants classes/subclasses. All the adventures will still work as written.
It'll be fine. Honest.
Christ - People have been getting up in arms about this already? Thank the gods we here are much more open-minded about this stuff.
Have not had a chance to watch yet. But from what I'm seeing from those who have, it sounds way to heckin' early to start getting up in arms about this junk. I would suspect they're not changing action resolution at all - all the junk an adventure tells you to make/let the party do will still be there. I would anticipate cleaning up of underperforming classes, adjustments to ancillary rules that aren't working the way they're supposed to, and perhaps some overhauls of the Adventuring Day concept since pretty much flat nobody uses it anymore, or at least some Official Guidance on what to do for games that don't run on the Standard Adventuring Day. It'll still be 5e, and not even with much of any qualifier on that. Just 5e with a facelift and maybe fewer total pants classes/subclasses. All the adventures will still work as written.
It'll be fine. Honest.
Christ - People have been getting up in arms about this already? Thank the gods we here are much more open-minded about this stuff.
People have been getting up in arms in this thread. The trend seems to be less "yay, this is gonna be super neat!" and more "oh Gawd what are they gonna screw up now?!" Which, I suppose, is a fair cop for Wizards of the Coast, but come on. We all knew something like this was coming when they released that Big McLarge Huge survey on class feature satisfaction. They wouldn't be gathering that kind of data so actively if they weren't planning on some kind of redux, but just because they're reduxing doesn't mean the game will suddenly become 6e.
Seriously. The overall 5e engine is doing fine. People love it, as has been evinced by its runaway success, but there's also been a lot of friction. This is a tune-up, not a do-over. Think of it that way - this is the D&D 5e Anniversary Tune-Up.
So if you started D&D next year the 6 must-have books would be Players Hand Book, Dungeon Masters Guide, Monster Manual + Gift Set Books (Updated Tashas, Updated Xanathars, Monsters of the Multiverse)
Only if they rework the DMG substantially (it just doesn't do a good job of what it should be doing IMO), which I sincerely hope for but don't really expect. Would be a great time to do it, but the PHB is probably going to get most of the attention.
Since the way monsters are laid out and particularly the way spellcasting monsters are laid out (basically PCs use spellslots, Monsters/NPCs use a different tracking system), I can see some tweaks being made to the DMG for monster design, among other things. The other thing to recognize is that while it may be minimally updated in terms of crunchy stuff, new art would be likely, and they did seem to imply changes in "all around layout". So I could picture a DMG that had more utility as a "world/adventure/encounter" design tool AND a "in running the game" tool, since the lack of utility of the DMG seems to be a frequent complaint and they are saying (because all creative enterprises say this when interfacing with audience) the new cores would be taking feedback into account. But this is an "ideal" I see in the murky tea leaves that got thrown at us, not a definite "they're doing this."
Have not had a chance to watch yet. But from what I'm seeing from those who have, it sounds way to heckin' early to start getting up in arms about this junk. I would suspect they're not changing action resolution at all - all the junk an adventure tells you to make/let the party do will still be there. I would anticipate cleaning up of underperforming classes, adjustments to ancillary rules that aren't working the way they're supposed to, and perhaps some overhauls of the Adventuring Day concept since pretty much flat nobody uses it anymore, or at least some Official Guidance on what to do for games that don't run on the Standard Adventuring Day. It'll still be 5e, and not even with much of any qualifier on that. Just 5e with a facelift and maybe fewer total pants classes/subclasses. All the adventures will still work as written.
It'll be fine. Honest.
Christ - People have been getting up in arms about this already? Thank the gods we here are much more open-minded about this stuff.
I know. We're a moderate community.
As is being demonstrated by people in this very thread. I KNEW my faith in the faceless anonymous masses of the interwebs would one day be rewarded!
I'm unsure how to feel about D&D 6e utter than pure shock... welp, rip all my 5e homebrew...
It's not actually 6e. It's closer to 5.5e, and it's not even being called that. It's backwards compatible, so your homebrew is fine. (And you were shocked about this? You must have not been keeping up with D&D news lately. A ton of people have predicted there being a thing like this for the 10th/50th anniversary of D&D.)
Although I dislike the obvious money milking WotC is going for with the premium sets/updates. I'll likely reluctantly buy the updates as I got the money to do so, and plus I'm gonna get spammed by people who want to play the new content.
It's not money-milking. It's redoing the D&D 5e Core Rulebooks to fit the Tasha's design format and rebalance the game.
I'll also reluctantly buy the monster book too that was announced.
I am too, as it's probably not going to have anything that I don't already have, but I'll buy it just for the updated monsters and races.
Rollback Post to RevisionRollBack
Please check out my homebrew, I would appreciate feedback:
I'm unsure how to feel about D&D 6e utter than pure shock... welp, rip all my 5e homebrew...
It's not actually 6e. It's closer to 5.5e, and it's not even being called that. It's backwards compatible, so your homebrew is fine. (And you were shocked about this? You must have not been keeping up with D&D news lately. A ton of people have predicted there being a thing like this for the 10th/50th anniversary of D&D.)
Although I dislike the obvious money milking WotC is going for with the premium sets/updates. I'll likely reluctantly buy the updates as I got the money to do so, and plus I'm gonna get spammed by people who want to play the new content.
It's not money-milking. It's redoing the D&D 5e Core Rulebooks to fit the Tasha's design format and rebalance the game.
I'll also reluctantly buy the monster book too that was announced.
I am too, as it's probably not going to have anything that I don't already have, but I'll buy it just for the updated monsters and races.
I meant 6e in 2024. I expected 6e to be farther away. I'm shocked about that. And I am still a bit sad that 6e is gonna still even in 3 years kill my homebrew. Yeah, I know "5.5" is compatable
I'm also shocked about 5.5e. Personally I just thought the next Zanathar's/Tasha's would have some variant rules for some specific subclasses in the PHB, not a whole "5.5" revamp.
I do think it's slightly money-milking although I think I exaggerated. I'm okay with it as it does indeed make the game better overall. It's just that D&D players have to spend more money on updates for things which should have been a bit more polished in the 1st place.
I'm unsure how to feel about D&D 6e utter than pure shock... welp, rip all my 5e homebrew...
It's not actually 6e. It's closer to 5.5e, and it's not even being called that. It's backwards compatible, so your homebrew is fine. (And you were shocked about this? You must have not been keeping up with D&D news lately. A ton of people have predicted there being a thing like this for the 10th/50th anniversary of D&D.)
Although I dislike the obvious money milking WotC is going for with the premium sets/updates. I'll likely reluctantly buy the updates as I got the money to do so, and plus I'm gonna get spammed by people who want to play the new content.
It's not money-milking. It's redoing the D&D 5e Core Rulebooks to fit the Tasha's design format and rebalance the game.
I'll also reluctantly buy the monster book too that was announced.
I am too, as it's probably not going to have anything that I don't already have, but I'll buy it just for the updated monsters and races.
I meant 6e in 2024. I expected 6e to be farther away. I'm shocked about that. And I am still a bit sad that 6e is gonna still even in 3 years kill my homebrew. Yeah, I know "5.5" is compatable
We're referring to the same thing. The thing in 2024 isn't 6e. It's more a revised version of 5e, closer to 5.5e or 5.25e. Your homebrew will still work in three years.
6e is still nowhere in sight. Your homebrew will work for the foreseeable future.
I'm also shocked about 5.5e. Personally I just thought the next Zanathar's/Tasha's would have some variant rules for some specific subclasses in the PHB, not a whole "5.5" revamp.
It's the 50th Anniversary of D&D and the 10th Anniversary of D&D 5e. What did you expect to happen? IMO, this is the absolute perfect time to redo the core rulebooks to fit the current design philosophy.
They also announced in UA after TCoE that all races going forward were going to be like how TCoE's Customize Your Origin feature works.
I do think it's slightly money-milking although I think I exaggerated. I'm okay with it as it does indeed make the game better overall. It's just that D&D players have to spend more money on updates for things which should have been a bit more polished in the 1st place.
IMO, you can't be "money milking" if it makes the game better. If you get your money's worth of content, that's not money-milking. That's just good, honest business.
Rollback Post to RevisionRollBack
Please check out my homebrew, I would appreciate feedback:
I'm mostly curious with how DDB will handle the updated monster statblocks. Typically the policy is to always use the latest ones, but with these being so different I wonder if that will stay the same.
Also, if 5.5e is backwards compatible, will DDB users who have purchased the core books have to buy the new products to access the updated rules? How will this affect the character builder?
Gonna be watching the next few Dev Updates like a hawk.
I do think it's slightly money-milking although I think I exaggerated. I'm okay with it as it does indeed make the game better overall. It's just that D&D players have to spend more money on updates for things which should have been a bit more polished in the 1st place.
The argument the design studio uses is that D&D is an organic rule system. It evolves through play. If you really want WotC to find some sort of quantitatively and qualitatively "best" design team and lock them away for a decade and come forth with the "perfect" system ... well I know we're all playing a fantasy game, but seriously....
That's tongue in cheek. Games, at least those with the marketshare of D&D grow and get to try out new ideas that ultimately will bring about revisions to the rules. To expect 5e like it was in the core rules for life just isn't realistic. I'm actually impressed that they do seem to be putting their money (market stake) where their mouth is in evidently maintaining the 5e backward compatibility.
That said, it's funny, I had joked in another thread that DDB dropped UA because all future UA is going to be used to develop 6e and DDB doesn't have a lock on the "official toolset" status for that. The changes talked about in upcoming products, monster stat blots basically, I don't see derailing DDB at all. If anything it might make things like the encounter builder and combat tracker easier to finalize since Monster spell slot tracking won't be on the DM anymore. And if the "changes" to the new cores are simply reflective of Tasha's and Xanthar's trajectories, I see DDB being capable of supporting those rules (the problem will be when they update "all monsters" to the new stat blocks, do all players get to access them per the errata traditions ... I'm thinking yes, but it may impact DDB bottom line when core books are released and subscribers just get free upgrades to those rulesets or what have you). Again, tea leave reading, by 2024 I could just be full time running my Delta Green variant or splitting my time between d6 and FFG Star Wars.
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
Semi-related: trying to watch this video Yamana linked, and I'm fourteen minutes in and already fully prepared to punch Nerd Immersion square in his facehole. STOP TALKING OVER THE PEOPLE WHO KNOW THINGS, YOU JACKHOLE DX. THEY WILL TELL YOU THEIR INFORMATION, THEY CAN'T HEAR YOU RANTING AT THEM!
I'm mostly curious with how DDB will handle the updated monster statblocks. Typically the policy is to always use the latest ones, but with these being so different I wonder if that will stay the same.
Also, if 5.5e is backwards compatible, will DDB users who have purchased the core books have to buy the new products to access the updated rules? How will this affect the character builder?
Gonna be watching the next few Dev Updates like a hawk.
5.5 is planned for 2024, three years from now. I don't expect DDB to have any news in the next few dev updates.
Seriously. The overall 5e engine is doing fine. People love it, as has been evinced by its runaway success, but there's also been a lot of friction. This is a tune-up, not a do-over. Think of it that way - this is the D&D 5e Anniversary Tune-Up.
I hope you are right. Until I hear otherwise, I'm going to assume you are, as it fits best with Ray's statement as posted earlier.
Although I don't think anyone has got up in arms over it. People have expressed concerns, as they are wont to do. It's been less than a month since I dumped almost $900 on the Legendary Bundle - I really don't want to think it will all be obsolete sometime in 2024.
That said, some tweaks to the system could definitely be beneficial. Class balance, high-level play, gaminess of certain builds and tactics, over-use of the advantage/disadvantage mechanic by the game system taking much of the tactical element out of combat, etc. The goal would be to refine the excellent system that is 5e into a mature, well-tested system that can stand the test of time.
Except that would defeat the purpose as far as WotC is concerned. Even if 5.5 does turn out to be the refined and exquisite system it could be, it won't matter, because they will still flood the market with over-produced, under-thought book. After book. After book. And once they've ran 5.5 into the ground, they will come out with 6E, because they know we will lap it up. If they have to sacrfice a near-perfect game system to do that, then they will sacrifice a near-perfect game system. The people that make these decisions base them on maximizing profit while retaining a core customer base with more expendable income than sense. Those people don't play Dungeons and Dragons. They play Mansions and Mazzeratis. With our money.
Semi-related: trying to watch this video Yamana linked, and I'm fourteen minutes in and already fully prepared to punch Nerd Immersion square in his facehole. STOP TALKING OVER THE PEOPLE WHO KNOW THINGS, YOU JACKHOLE DX. THEY WILL TELL YOU THEIR INFORMATION, THEY CAN'T HEAR YOU RANTING AT THEM!
In my defense, I watched the D&D pure video and kinda got distracted while linking.
Quite honestly, it's amazing that 5E is slated to go for 10 years without having a major rules overhaul. And if they're pushing compatibility with current rules, that's far more generous than any previous rules update that the game has ever received.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I found what I think is the original cast and am watching as I can. A lot less random D&D Yutztuber demanding they get on with it, which is highly beneficial to absorbing information properly. Either way, thanks - found that link from Immersion's video, so it worked out in the end.
Whatever else happens, I just hope they clear up the difference between melee weapon attack, and attack with a melee weapon. If they give me that, they can do whatever else they want.
I found what I think is the original cast and am watching as I can. A lot less random D&D Yutztuber demanding they get on with it, which is highly beneficial to absorbing information properly. Either way, thanks - found that link from Immersion's video, so it worked out in the end.
Terribly sorry, quite a whopper video from D&D though. I have never been so punched! But I know you were a 5E skeptic (maybe you do or don't hate it, but you've been surely outspoken), so you might cope better, because I almost burst into tears!
I'm unsure how to feel about D&D 6e utter than pure shock... welp, rip all my 5e homebrew...
Although I dislike the obvious money milking WotC is going for with the premium sets/updates. I'll likely reluctantly buy the updates as I got the money to do so, and plus I'm gonna get spammed by people who want to play the new content.
I'll also reluctantly buy the monster book too that was announced.
It's 3 years away and backward compatible.
Christ - People have been getting up in arms about this already? Thank the gods we here are much more open-minded about this stuff.
#OpenDnD
I know. We're a moderate community.
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
People have been getting up in arms in this thread. The trend seems to be less "yay, this is gonna be super neat!" and more "oh Gawd what are they gonna screw up now?!" Which, I suppose, is a fair cop for Wizards of the Coast, but come on. We all knew something like this was coming when they released that Big McLarge Huge survey on class feature satisfaction. They wouldn't be gathering that kind of data so actively if they weren't planning on some kind of redux, but just because they're reduxing doesn't mean the game will suddenly become 6e.
Seriously. The overall 5e engine is doing fine. People love it, as has been evinced by its runaway success, but there's also been a lot of friction. This is a tune-up, not a do-over. Think of it that way - this is the D&D 5e Anniversary Tune-Up.
Please do not contact or message me.
Since the way monsters are laid out and particularly the way spellcasting monsters are laid out (basically PCs use spellslots, Monsters/NPCs use a different tracking system), I can see some tweaks being made to the DMG for monster design, among other things. The other thing to recognize is that while it may be minimally updated in terms of crunchy stuff, new art would be likely, and they did seem to imply changes in "all around layout". So I could picture a DMG that had more utility as a "world/adventure/encounter" design tool AND a "in running the game" tool, since the lack of utility of the DMG seems to be a frequent complaint and they are saying (because all creative enterprises say this when interfacing with audience) the new cores would be taking feedback into account. But this is an "ideal" I see in the murky tea leaves that got thrown at us, not a definite "they're doing this."
Jander Sunstar is the thinking person's Drizzt, fight me.
As is being demonstrated by people in this very thread. I KNEW my faith in the faceless anonymous masses of the interwebs would one day be rewarded!
#OpenDnD
It's not actually 6e. It's closer to 5.5e, and it's not even being called that. It's backwards compatible, so your homebrew is fine. (And you were shocked about this? You must have not been keeping up with D&D news lately. A ton of people have predicted there being a thing like this for the 10th/50th anniversary of D&D.)
It's not money-milking. It's redoing the D&D 5e Core Rulebooks to fit the Tasha's design format and rebalance the game.
I am too, as it's probably not going to have anything that I don't already have, but I'll buy it just for the updated monsters and races.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I meant 6e in 2024. I expected 6e to be farther away. I'm shocked about that. And I am still a bit sad that 6e is gonna still even in 3 years kill my homebrew. Yeah, I know "5.5" is compatable
I'm also shocked about 5.5e. Personally I just thought the next Zanathar's/Tasha's would have some variant rules for some specific subclasses in the PHB, not a whole "5.5" revamp.
I do think it's slightly money-milking although I think I exaggerated. I'm okay with it as it does indeed make the game better overall. It's just that D&D players have to spend more money on updates for things which should have been a bit more polished in the 1st place.
We're referring to the same thing. The thing in 2024 isn't 6e. It's more a revised version of 5e, closer to 5.5e or 5.25e. Your homebrew will still work in three years.
6e is still nowhere in sight. Your homebrew will work for the foreseeable future.
It's the 50th Anniversary of D&D and the 10th Anniversary of D&D 5e. What did you expect to happen? IMO, this is the absolute perfect time to redo the core rulebooks to fit the current design philosophy.
They also announced in UA after TCoE that all races going forward were going to be like how TCoE's Customize Your Origin feature works.
IMO, you can't be "money milking" if it makes the game better. If you get your money's worth of content, that's not money-milking. That's just good, honest business.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I'm mostly curious with how DDB will handle the updated monster statblocks. Typically the policy is to always use the latest ones, but with these being so different I wonder if that will stay the same.
Also, if 5.5e is backwards compatible, will DDB users who have purchased the core books have to buy the new products to access the updated rules? How will this affect the character builder?
Gonna be watching the next few Dev Updates like a hawk.
The argument the design studio uses is that D&D is an organic rule system. It evolves through play. If you really want WotC to find some sort of quantitatively and qualitatively "best" design team and lock them away for a decade and come forth with the "perfect" system ... well I know we're all playing a fantasy game, but seriously....
That's tongue in cheek. Games, at least those with the marketshare of D&D grow and get to try out new ideas that ultimately will bring about revisions to the rules. To expect 5e like it was in the core rules for life just isn't realistic. I'm actually impressed that they do seem to be putting their money (market stake) where their mouth is in evidently maintaining the 5e backward compatibility.
That said, it's funny, I had joked in another thread that DDB dropped UA because all future UA is going to be used to develop 6e and DDB doesn't have a lock on the "official toolset" status for that. The changes talked about in upcoming products, monster stat blots basically, I don't see derailing DDB at all. If anything it might make things like the encounter builder and combat tracker easier to finalize since Monster spell slot tracking won't be on the DM anymore. And if the "changes" to the new cores are simply reflective of Tasha's and Xanthar's trajectories, I see DDB being capable of supporting those rules (the problem will be when they update "all monsters" to the new stat blocks, do all players get to access them per the errata traditions ... I'm thinking yes, but it may impact DDB bottom line when core books are released and subscribers just get free upgrades to those rulesets or what have you). Again, tea leave reading, by 2024 I could just be full time running my Delta Green variant or splitting my time between d6 and FFG Star Wars.
Jander Sunstar is the thinking person's Drizzt, fight me.
Semi-related: trying to watch this video Yamana linked, and I'm fourteen minutes in and already fully prepared to punch Nerd Immersion square in his facehole. STOP TALKING OVER THE PEOPLE WHO KNOW THINGS, YOU JACKHOLE DX. THEY WILL TELL YOU THEIR INFORMATION, THEY CAN'T HEAR YOU RANTING AT THEM!
Please do not contact or message me.
5.5 is planned for 2024, three years from now. I don't expect DDB to have any news in the next few dev updates.
Seriously. The overall 5e engine is doing fine. People love it, as has been evinced by its runaway success, but there's also been a lot of friction. This is a tune-up, not a do-over. Think of it that way - this is the D&D 5e Anniversary Tune-Up.
I hope you are right. Until I hear otherwise, I'm going to assume you are, as it fits best with Ray's statement as posted earlier.
Although I don't think anyone has got up in arms over it. People have expressed concerns, as they are wont to do. It's been less than a month since I dumped almost $900 on the Legendary Bundle - I really don't want to think it will all be obsolete sometime in 2024.
That said, some tweaks to the system could definitely be beneficial. Class balance, high-level play, gaminess of certain builds and tactics, over-use of the advantage/disadvantage mechanic by the game system taking much of the tactical element out of combat, etc. The goal would be to refine the excellent system that is 5e into a mature, well-tested system that can stand the test of time.
Except that would defeat the purpose as far as WotC is concerned. Even if 5.5 does turn out to be the refined and exquisite system it could be, it won't matter, because they will still flood the market with over-produced, under-thought book. After book. After book. And once they've ran 5.5 into the ground, they will come out with 6E, because they know we will lap it up. If they have to sacrfice a near-perfect game system to do that, then they will sacrifice a near-perfect game system. The people that make these decisions base them on maximizing profit while retaining a core customer base with more expendable income than sense. Those people don't play Dungeons and Dragons. They play Mansions and Mazzeratis. With our money.
In my defense, I watched the D&D pure video and kinda got distracted while linking.
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
Quite honestly, it's amazing that 5E is slated to go for 10 years without having a major rules overhaul. And if they're pushing compatibility with current rules, that's far more generous than any previous rules update that the game has ever received.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I found what I think is the original cast and am watching as I can. A lot less random D&D Yutztuber demanding they get on with it, which is highly beneficial to absorbing information properly. Either way, thanks - found that link from Immersion's video, so it worked out in the end.
Please do not contact or message me.
Whatever else happens, I just hope they clear up the difference between melee weapon attack, and attack with a melee weapon. If they give me that, they can do whatever else they want.
Terribly sorry, quite a whopper video from D&D though. I have never been so punched! But I know you were a 5E skeptic (maybe you do or don't hate it, but you've been surely outspoken), so you might cope better, because I almost burst into tears!
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!