Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Yeah, this has been pretty obvious for a while now.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Eff the adventures, I don’t buy those anyway. If DDB lets me keep my “nimble elves that speak elvish,” my “stout dwarves who speak dwarvish,” and all the rest, then they will keep getting my $54.99/year subscription money. If they instead want to force that crap on me, then they had better be prepared to refund me the $208.21 cents I have payed them for content so I can use it to buy those old hardbacks. I want the gorram content I paid for, not this newer stuff. I do not want the newer stuff, and do not like a bait-and-switch. If I have to pay a lawyer a couple of thousand dollars to force DDB to either gimme what I paid for, or gimme back my money, it’ll be worth it to me just on principle. (Yes, I really am that stubborn.)
You most certainly are not required to like it and if I were you (I already buy physical books), I would start collecting up the books you want. DnDBeyond will either update or be cut out of the picture completely.
I cant wait to see if we get any peeks at what new variants or mechanics they want to try in the new edition/version through UA over the next couple of years
Probably. UA serves as both free public testing and advertisement for potential upcoming official change ideas. I'd be surprised if they don't keep this up.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Yeah, this has been pretty obvious for a while now.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Eff the adventures, I don’t buy those anyway. If DDB lets me keep my “nimble elves that speak elvish,” my “stout dwarves who speak dwarvish,” and all the rest, then they will keep getting my $54.99/year subscription money. If they instead want to force that crap on me, then they had better be prepared to refund me the $208.21 cents I have payed them for content so I can use it to buy those old hardbacks. I want the gorram content I paid for, not this newer stuff. I do not want the newer stuff, and do not like a bait-and-switch. If I have to pay a lawyer a couple of thousand dollars to force DDB to either gimme what I paid for, or gimme back my money, it’ll be worth it to me just on principle. (Yes, I really am that stubborn.)
You most certainly are not required to like it and if I were you (I already buy physical books), I would start collecting up the books you want. DnDBeyong will either update or be cut out of the picture completely.
Let them update for people who purchase the new books, let them leave my older stuff the hell alone. I won’t buy the new books, so why should DDB update the old content from books I did purchase with new content from books I won’t spend a penny on?!? Wouldn’t that be giving away the products for free in direct violation of their licensing agreement with WotC?
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Yeah, this has been pretty obvious for a while now.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Eff the adventures, I don’t buy those anyway. If DDB lets me keep my “nimble elves that speak elvish,” my “stout dwarves who speak dwarvish,” and all the rest, then they will keep getting my $54.99/year subscription money. If they instead want to force that crap on me, then they had better be prepared to refund me the $208.21 cents I have payed them for content so I can use it to buy those old hardbacks. I want the gorram content I paid for, not this newer stuff. I do not want the newer stuff, and do not like a bait-and-switch. If I have to pay a lawyer a couple of thousand dollars to force DDB to either gimme what I paid for, or gimme back my money, it’ll be worth it to me just on principle. (Yes, I really am that stubborn.)
You most certainly are not required to like it and if I were you (I already buy physical books), I would start collecting up the books you want. DnDBeyong will either update or be cut out of the picture completely.
Let them update for people who purchase the new books, let them leave my older stuff the hell alone. I won’t buy the new books, so why should DDB update the old content from books I did purchase with new content from books I won’t spend a penny on?!? Wouldn’t that be giving away the products for free in direct violation of their licensing agreement with WotC?
Reading between the lines of the announcements, I honestly think that DnDBeyond will be out of the picture for the next Evolution of D&D as WotC looks to 'create new tools" to help players.
There's going to be a lot of exceptionally upset people if Wizards decides to cut out DDB in favor of their own homegrown tools, especially since their tools are almost certain to be drastically inferior to DDB. They attached the "Official Digital Toolset" line to DDB, worked out that deal and allowed this place to carry that expectation. If they decide to Thanks-For-All-The-Fish DDB without even allowing players a method to retain what they purchased, I'm going to have to reconsider whether or not I'm going to keep going after Wizards pulls a Wizards move and proves once again that they despise players and are after nothing but money.
That being said...I don't think they're going to do that. DDB has a very significant user base at this time, and Wizards knows that telling that userbase "All your purchases are now invalid, come buy all your shit a second/third time on our new virtual platform that sucks tremendous donkey ass because we're terrible at virtual tools and also haven't put the 7+ years of development work into it that DDB will have under their belt at that point" will result in a very significant portion of that userbase swearing off their game forever. Even people favorably inclined to the company would be hesitant to keep spending prodigious amounts of money with them after Wizards decides to actively burn several hundred dollars' worth of purchase already.
If anything, I would expect Wizards to try and acquire DDB directly, via purchasing the D&D component of Fandom from said company. Incorporate this tool into their own ecosystem and let Fandom spin off into their own games, the way Fandom has been pushing towards for a while now. I don't see that as being very likely, too rich for Wizards' blood, but they're also in the position of having a neat virtual toolkit that somebody else is paying to develop and maintain. That's a pretty sweet heckin' deal for them in a lot of ways, since it lets them double down on what they're ostensibly good at, i.e. writing books, while letting DDB handle all the crazy coding issues and field all the angry digital toolset people. bringing digital toolset work in house means they have to shoulder the costs and the customer support burden as well, and if there's anything Wizards despises beyond all reason, it's supporting their customers.
DDB is likely safe, or at least Wizards will offer the people here an exit strategy if they decide otherwise. They can't afford the absolute nuclear Armageddon they'd suffer by jilting every last single DDB user on the planet.
Over the next year and a half they will test to see how far they can move away from the current rule set and that will decide what we get in 2024. The further they can get, the better for them as it pushes people to buy the new books (because profit) while retaining as many people as possible (again because profit). The goal will be to appear backwards compatible on the surface but clunky enough that people will buy the new books to replace the old (Just like 3 to 3.5).
I personally think that with the move to Tasha's as the standard, you will see a lot of the "old players" leave (at least at first) while those that have started with 5e will happily move forward.
At no point did WotC even pretend that 3.5 was going to be backwards compatible with 3.0.
Not only did they, they delivered on that too.
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Imagine being called money-grubbing for releasing an updated version of your product after collecting 10 years of errata and feedback. I used to think it would be awesome working at WotC but I don't think I could handle the temper tantrums that happen with every. single. product. released.
This all sounds great to me. Some of the core structures and subclasses are pretty stale and have needed updating for a while. If it turns out I don't like the changes, I just won't buy the product and will carry on as usual. Either way, I don't see any reason for my day to be ruined.
Imagine being called money-grubbing for releasing an updated version of your product after collecting 10 years of errata and feedback. I used to think it would be awesome working at WotC but I don't think I could handle the temper tantrums that happen with every. single. product. released.
This all sounds great to me. Some of the core structures and subclasses are pretty stale and have needed updating for a while. If it turns out I don't like the changes, I just won't buy the product and will carry on as usual. Either way, I don't see any reason for my day to be ruined.
But will I be able to redeem the 5.5e Hardcover books on D&D Beyond????????
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#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
But will I be able to redeem the 5.5e Hardcover books on D&D Beyond????????
Not likely
Apologies - I should've made my sarcasm more obvious and wanted to get ahead of the next 2000 or so users who will post on this site wanting to know why they can't simply redeem their books ;)
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#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
I've been wanting an updated PHB for a while now: one that brings in all the new class and race stuff from TCOE, XGTE, MTOF, and VGTM. If this is what's happening, with some (relatively) minor revising to how the classes work, then I'm mildly excited. My only hope is that spells are listed alpha per level, rather than just ALL by alpha. My only concern is the length/size of such a revised version (meaning it would be damn expensive).
Likewise, would be up for a revised version of the DMG that brings home all the extra stuff published after the original book.
It's hard to think WOTC would be willing to trash the core resolution mechanic(s); I'm assuming, barring new information, that the chassis for this update remains the same.
Ten years is a long, long time for an RPG to remain relatively static; an update, whatever the degree, was inevitable. Hopefully it really is more of a 5.25 than 6, though.
All it would really take for something to be backwards compatible is to maintain attack modifier/AC balance. If a +5 has the same impact and an AC 16 still provides the same amount of protection, other tweaks wouldn't matter quite as much. Whereas if you put a 3.5 character in a 5e game and let them roll with 3.5 rules, they're going to be massively unbalanced.
My guess is they are largely going to keep the same framework in place. The way a character is built might have minor tweaks, but the way the player interacts with proficiencies, skills, saves, checks, etc will all basically be the same. Advantage and Disadvantage will stay for sure.
They said on the livestream that all of the newer products are showing teases of what's to come in the "evolution", which tells me that a lot of it will probably be very plug-and-play like the monster statblocks are in Monsters of the Multiverse. You can run either version of that statblock against the same PC and both work mechanically, even though the experience may differ. My point is either will still be serviceable. I think that's mostly what to expect from these new core books.
I mean, it checks all of the boxes. It provides rules updates, temping current players to buy new books for the latest hotness. It works with older books, not cutting any current players out. From a business sense, it seems like the way to go. But I'm no fortune teller, so who knows what will actually happen. I'm just saying that so far everything that we're seeing seems to jive with what's being said.
To echo a previous comment I made, my main concern is to see what DDB's role in this shift will be, as someone who has put a lot of money into it. My hope is that they are heavily involved in what is going to take shape, but I can't help but be fearful with the way everything is always so vague until there's an official announcement.
I think the first taste of that will be with how the changes in Monsters of the Multiverse affect the current listings. Will all statblocks be updated, as is the normal custom? I feel like this gives me far less incentive to buy the new book, which seems to go against how WotC normally operates. Or will there now be two different listings for each monster in MotMV? If so, that would indicate they are preparing for a split down the middle for all of the new rules. Or maybe not. All of this is speculation because we were really only given a small morsel of information to go off of.
All it would really take for something to be backwards compatible is to maintain attack modifier/AC balance. If a +5 has the same impact and an AC 16 still provides the same amount of protection, other tweaks wouldn't matter quite as much. Whereas if you put a 3.5 character in a 5e game and let them roll with 3.5 rules, they're going to be massively unbalanced.
My guess is they are largely going to keep the same framework in place. The way a character is built might have minor tweaks, but the way the player interacts with proficiencies, skills, saves, checks, etc will all basically be the same. Advantage and Disadvantage will stay for sure.
They said on the livestream that all of the newer products are showing teases of what's to come in the "evolution", which tells me that a lot of it will probably be very plug-and-play like the monster statblocks are in Monsters of the Multiverse. You can run either version of that statblock against the same PC and both work mechanically, even though the experience may differ. My point is either will still be serviceable. I think that's mostly what to expect from these new core books.
I mean, it checks all of the boxes. It provides rules updates, temping current players to buy new books for the latest hotness. It works with older books, not cutting any current players out. From a business sense, it seems like the way to go. But I'm no fortune teller, so who knows what will actually happen. I'm just saying that so far everything that we're seeing seems to jive with what's being said.
To echo a previous comment I made, my main concern is to see what DDB's role in this shift will be, as someone who has put a lot of money into it. My hope is that they are heavily involved in what is going to take shape, but I can't help but be fearful with the way everything is always so vague until there's an official announcement.
I think the first taste of that will be with how the changes in Monsters of the Multiverse affect the current listings. Will all statblocks be updated, as is the normal custom? I feel like this gives me far less incentive to buy the new book, which seems to go against how WotC normally operates. Or will there now be two different listings for each monster in MotMV? If so, that would indicate they are preparing for a split down the middle for all of the new rules. Or maybe not. All of this is speculation because we were really only given a small morsel of information to go off of.
I expect there to be more changes to monsters than you think. They specifically called out making monsters stronger and more dangerous than they currently are.
Monsters are just mostly bags of HP and multi-attack for far too many of them.
I want more interesting powers.
Owl-bears getting a screech that deafens players.
Zombies that explode and give out diseases/curses.
Something interesting other than "I try to hit you until 0 hp then you healing word back up"
I am very interested to see what they think the changes should be to "fix" monsters. Luckily that will be something we find out in January instead of 2+ years from now.
All it would really take for something to be backwards compatible is to maintain attack modifier/AC balance. If a +5 has the same impact and an AC 16 still provides the same amount of protection, other tweaks wouldn't matter quite as much. Whereas if you put a 3.5 character in a 5e game and let them roll with 3.5 rules, they're going to be massively unbalanced.
My guess is they are largely going to keep the same framework in place. The way a character is built might have minor tweaks, but the way the player interacts with proficiencies, skills, saves, checks, etc will all basically be the same. Advantage and Disadvantage will stay for sure.
They said on the livestream that all of the newer products are showing teases of what's to come in the "evolution", which tells me that a lot of it will probably be very plug-and-play like the monster statblocks are in Monsters of the Multiverse. You can run either version of that statblock against the same PC and both work mechanically, even though the experience may differ. My point is either will still be serviceable. I think that's mostly what to expect from these new core books.
I mean, it checks all of the boxes. It provides rules updates, temping current players to buy new books for the latest hotness. It works with older books, not cutting any current players out. From a business sense, it seems like the way to go. But I'm no fortune teller, so who knows what will actually happen. I'm just saying that so far everything that we're seeing seems to jive with what's being said.
To echo a previous comment I made, my main concern is to see what DDB's role in this shift will be, as someone who has put a lot of money into it. My hope is that they are heavily involved in what is going to take shape, but I can't help but be fearful with the way everything is always so vague until there's an official announcement.
I think the first taste of that will be with how the changes in Monsters of the Multiverse affect the current listings. Will all statblocks be updated, as is the normal custom? I feel like this gives me far less incentive to buy the new book, which seems to go against how WotC normally operates. Or will there now be two different listings for each monster in MotMV? If so, that would indicate they are preparing for a split down the middle for all of the new rules. Or maybe not. All of this is speculation because we were really only given a small morsel of information to go off of.
I expect there to be more changes to monsters than you think. They specifically called out making monsters stronger and more dangerous than they currently are.
That's why I said the experience of fighting a new monster may differ. My point is that they will still be plug-and-play with the current 5e rules.
The same PC will be able to fight both 'new' and 'old' monsters without rules adjustments. Just like old monsters will be able to fight 'new' PCs the same way. The precise balance point will be different, but news flash: that's the case at every table period anyways.
But yeah. Action resolution and the skeleton of 5e will be fine. it's just getting a badly, possibly even desperately, needed tune-up.
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You most certainly are not required to like it and if I were you (I already buy physical books), I would start collecting up the books you want. DnDBeyond will either update or be cut out of the picture completely.
She/Her Player and Dungeon Master
Probably. UA serves as both free public testing and advertisement for potential upcoming official change ideas. I'd be surprised if they don't keep this up.
Let them update for people who purchase the new books, let them leave my older stuff the hell alone. I won’t buy the new books, so why should DDB update the old content from books I did purchase with new content from books I won’t spend a penny on?!? Wouldn’t that be giving away the products for free in direct violation of their licensing agreement with WotC?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Reading between the lines of the announcements, I honestly think that DnDBeyond will be out of the picture for the next Evolution of D&D as WotC looks to 'create new tools" to help players.
She/Her Player and Dungeon Master
There's going to be a lot of exceptionally upset people if Wizards decides to cut out DDB in favor of their own homegrown tools, especially since their tools are almost certain to be drastically inferior to DDB. They attached the "Official Digital Toolset" line to DDB, worked out that deal and allowed this place to carry that expectation. If they decide to Thanks-For-All-The-Fish DDB without even allowing players a method to retain what they purchased, I'm going to have to reconsider whether or not I'm going to keep going after Wizards pulls a Wizards move and proves once again that they despise players and are after nothing but money.
That being said...I don't think they're going to do that. DDB has a very significant user base at this time, and Wizards knows that telling that userbase "All your purchases are now invalid, come buy all your shit a second/third time on our new virtual platform that sucks tremendous donkey ass because we're terrible at virtual tools and also haven't put the 7+ years of development work into it that DDB will have under their belt at that point" will result in a very significant portion of that userbase swearing off their game forever. Even people favorably inclined to the company would be hesitant to keep spending prodigious amounts of money with them after Wizards decides to actively burn several hundred dollars' worth of purchase already.
If anything, I would expect Wizards to try and acquire DDB directly, via purchasing the D&D component of Fandom from said company. Incorporate this tool into their own ecosystem and let Fandom spin off into their own games, the way Fandom has been pushing towards for a while now. I don't see that as being very likely, too rich for Wizards' blood, but they're also in the position of having a neat virtual toolkit that somebody else is paying to develop and maintain. That's a pretty sweet heckin' deal for them in a lot of ways, since it lets them double down on what they're ostensibly good at, i.e. writing books, while letting DDB handle all the crazy coding issues and field all the angry digital toolset people. bringing digital toolset work in house means they have to shoulder the costs and the customer support burden as well, and if there's anything Wizards despises beyond all reason, it's supporting their customers.
DDB is likely safe, or at least Wizards will offer the people here an exit strategy if they decide otherwise. They can't afford the absolute nuclear Armageddon they'd suffer by jilting every last single DDB user on the planet.
Please do not contact or message me.
Not only did they, they delivered on that too.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Imagine being called money-grubbing for releasing an updated version of your product after collecting 10 years of errata and feedback. I used to think it would be awesome working at WotC but I don't think I could handle the temper tantrums that happen with every. single. product. released.
This all sounds great to me. Some of the core structures and subclasses are pretty stale and have needed updating for a while. If it turns out I don't like the changes, I just won't buy the product and will carry on as usual. Either way, I don't see any reason for my day to be ruined.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
100% agree
But will I be able to redeem the 5.5e Hardcover books on D&D Beyond????????
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
Not likely
She/Her Player and Dungeon Master
Apologies - I should've made my sarcasm more obvious and wanted to get ahead of the next 2000 or so users who will post on this site wanting to know why they can't simply redeem their books ;)
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
I've been wanting an updated PHB for a while now: one that brings in all the new class and race stuff from TCOE, XGTE, MTOF, and VGTM. If this is what's happening, with some (relatively) minor revising to how the classes work, then I'm mildly excited. My only hope is that spells are listed alpha per level, rather than just ALL by alpha. My only concern is the length/size of such a revised version (meaning it would be damn expensive).
Likewise, would be up for a revised version of the DMG that brings home all the extra stuff published after the original book.
It's hard to think WOTC would be willing to trash the core resolution mechanic(s); I'm assuming, barring new information, that the chassis for this update remains the same.
Ten years is a long, long time for an RPG to remain relatively static; an update, whatever the degree, was inevitable. Hopefully it really is more of a 5.25 than 6, though.
All it would really take for something to be backwards compatible is to maintain attack modifier/AC balance. If a +5 has the same impact and an AC 16 still provides the same amount of protection, other tweaks wouldn't matter quite as much. Whereas if you put a 3.5 character in a 5e game and let them roll with 3.5 rules, they're going to be massively unbalanced.
My guess is they are largely going to keep the same framework in place. The way a character is built might have minor tweaks, but the way the player interacts with proficiencies, skills, saves, checks, etc will all basically be the same. Advantage and Disadvantage will stay for sure.
They said on the livestream that all of the newer products are showing teases of what's to come in the "evolution", which tells me that a lot of it will probably be very plug-and-play like the monster statblocks are in Monsters of the Multiverse. You can run either version of that statblock against the same PC and both work mechanically, even though the experience may differ. My point is either will still be serviceable. I think that's mostly what to expect from these new core books.
I mean, it checks all of the boxes. It provides rules updates, temping current players to buy new books for the latest hotness. It works with older books, not cutting any current players out. From a business sense, it seems like the way to go. But I'm no fortune teller, so who knows what will actually happen. I'm just saying that so far everything that we're seeing seems to jive with what's being said.
To echo a previous comment I made, my main concern is to see what DDB's role in this shift will be, as someone who has put a lot of money into it. My hope is that they are heavily involved in what is going to take shape, but I can't help but be fearful with the way everything is always so vague until there's an official announcement.
I think the first taste of that will be with how the changes in Monsters of the Multiverse affect the current listings. Will all statblocks be updated, as is the normal custom? I feel like this gives me far less incentive to buy the new book, which seems to go against how WotC normally operates. Or will there now be two different listings for each monster in MotMV? If so, that would indicate they are preparing for a split down the middle for all of the new rules. Or maybe not. All of this is speculation because we were really only given a small morsel of information to go off of.
So a sort of 5.5e thingy? Is that it?
I solemnly swear that I am up to no good
That seems to be the most common assumption - 5.25 or 5.5.
I expect there to be more changes to monsters than you think. They specifically called out making monsters stronger and more dangerous than they currently are.
She/Her Player and Dungeon Master
Monsters are just mostly bags of HP and multi-attack for far too many of them.
I want more interesting powers.
Owl-bears getting a screech that deafens players.
Zombies that explode and give out diseases/curses.
Something interesting other than "I try to hit you until 0 hp then you healing word back up"
I am very interested to see what they think the changes should be to "fix" monsters. Luckily that will be something we find out in January instead of 2+ years from now.
She/Her Player and Dungeon Master
That's why I said the experience of fighting a new monster may differ. My point is that they will still be plug-and-play with the current 5e rules.
The same PC will be able to fight both 'new' and 'old' monsters without rules adjustments. Just like old monsters will be able to fight 'new' PCs the same way. The precise balance point will be different, but news flash: that's the case at every table period anyways.
But yeah. Action resolution and the skeleton of 5e will be fine. it's just getting a badly, possibly even desperately, needed tune-up.
Please do not contact or message me.