every game has atleast one player thats worse than a regular player but whats the worst you have seen (this is not just new and dont get it type people)
sexually assaulted one of my players, manipulated another into sleeping with him, and harrassed another one.
So that ******* sucked. Another one of my players stole over 1 thousand dollars from me.
But if you are talking about the way they played the game? It would almost definitely be the player I had who refused to play the game. She would just show up, not pay attention, and had all of those toxic player traits people are making online videos about. The biggest thing, she did was consistently interrupt the game to bring up something about the game she did understand just to not pay attention when we would try to explain and help her. She was only there because her boyfriend was there (he is the one who stole the money from me.)
Out of curiosity, is this part of you effort to learn how to be a good player (by also learning what to avoid?). I ask based on one of your other threads.
I'd add two cautions:
1) Learning second-hand what made a player 'the worst' in someone else's eyes doesn't necessarily provide you much insight. For one thing, the person telling you about their worst player experience may not be reliable. They could be biased or projecting, or frustrated, or lack self-awareness. For another thing, it can be difficult to pinpoint where the actual issue lies. For instance, one of the more commonly ridiculed player types is the edgelord. But if all you take away from edgelord horror stories is that you shouldn't play a Brooding Drow Assassin Rogue named Shadow Darkmire who thinks about how to kill every person they meet, that might be the wrong takeaway.
2) The line between sharing a story of a bad experience, and deriving joy from anonymously judging and disdaining people you've never met is kind of thin. I'm not saying people should never share their DnD horror stories. Some are even very visceral reminders of how games can turn toxic, or even end up enabling abuse. But on the flip side, at times it can also just be judgy bullshit, or airing grievances that really should have been discussed with the people involved rather than the internet.
Agreed.
Also, one person's trash is another man's treasure. I'd find it really boring and annoying if someone was rules-lawyering. Debating and contesting the rules, trying to drag every move out into a debate, etc. It would be enough to cause me to pack up my things and leave mid session, if my suggestions to move on weren't heeded.
On the other hand, I know a few people who would love nothing more than such a debate. Needless to say, we do not D&D together, but just because I hate something and would consider it worthy of being written here in this topic, that doesn't mean that someone else won't love it and want it in their game. If that's what they want to do, then that's great, I'm glad that they enjoy themselves. I just don't want to be at the table for it.
You have to know the table to know what they don't want, and if they don't want something, then that doesn't mean it's bad, they just don't want it at their table.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Out of curiosity, is this part of you effort to learn how to be a good player (by also learning what to avoid?). I ask based on one of your other threads.
I'd add two cautions:
1) Learning second-hand what made a player 'the worst' in someone else's eyes doesn't necessarily provide you much insight. For one thing, the person telling you about their worst player experience may not be reliable. They could be biased or projecting, or frustrated, or lack self-awareness. For another thing, it can be difficult to pinpoint where the actual issue lies. For instance, one of the more commonly ridiculed player types is the edgelord. But if all you take away from edgelord horror stories is that you shouldn't play a Brooding Drow Assassin Rogue named Shadow Darkmire who thinks about how to kill every person they meet, that might be the wrong takeaway.
2) The line between sharing a story of a bad experience, and deriving joy from anonymously judging and disdaining people you've never met is kind of thin. I'm not saying people should never share their DnD horror stories. Some are even very visceral reminders of how games can turn toxic, or even end up enabling abuse. But on the flip side, at times it can also just be judgy bullshit, or airing grievances that really should have been discussed with the people involved rather than the internet.
Agreed.
Also, one person's trash is another man's treasure. I'd find it really boring and annoying if someone was rules-lawyering. Debating and contesting the rules, trying to drag every move out into a debate, etc. It would be enough to cause me to pack up my things and leave mid session, if my suggestions to move on weren't heeded.
On the other hand, I know a few people who would love nothing more than such a debate. Needless to say, we do not D&D together, but just because I hate something and would consider it worthy of being written here in this topic, that doesn't mean that someone else won't love it and want it in their game. If that's what they want to do, then that's great, I'm glad that they enjoy themselves. I just don't want to be at the table for it.
You have to know the table to know what they don't want, and if they don't want something, then that doesn't mean it's bad, they just don't want it at their table.
I'm currently guessing that the OP is just looking for catharsis. Not so much to judge, but commiserate.
Along that good hearted path: I was in a weird game of DM's. Like, all three players were DM's, and our DM was new to DMing (only running this game). He wanted to have a very adversarial game (DM vs. Players) and he suggested that we make the toughest characters we could to survive and he'd basically just rubber stamp the characters. His older brother didn't choose to do this and convinced the other player that he couldn't be THAT harsh (he was). Anyway, this pushed me into redesigning my character to cover more party roles. Generally this isn't a problem, but we had be explicitly told that this would be hard.
This in and of itself wasn't too bad, and the player had actually set up two amazing reveals for his player... and in game he was generally poite. The problem came from how he'd try to quick talk his brother (the DM) into allowing him to do anything he wanted with whatever skills he packed instead of those that best apply. My rules lawyer nature REALLY wanted to point out things like, "Insight doesn't allow you to disarm traps." But I mostly held my tongue to keep the pace at the level the DM wanted it.
Another story, but this time I was the worst player: My work schedule didn't allow me to get to the game each week (6pm to 6am each day, with Friday through Sunday back to back every other week, and game at 11am on Saturday.) Anyway, I was playing a Lawful Evil character (Orzhov Guild on Ravnica) and I rolled pretty poorly for two sessions. Each time I rolled poorly, whatever I was doing got shut down and I internalized that the DM just kept shutting down everything I was doing. As an example, I was trying to preach for the Evil Church of Orzhova, and he had me roll. I rolled something like an 8, and he sent a guard to clear me out of the street. That sort of thing. So, we're later on a train and catch a bad guy, and that's where we end for the session.
I'm textig with him later about how I plan on handling the situation. I was very excited and the DM was arguing that it wasn't in my character's lawful nature. Our arguement escalates and I wound up quitting the game over our arguement. It took like 6 momths for us to patch things up.
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every game has atleast one player thats worse than a regular player but whats the worst you have seen (this is not just new and dont get it type people)
Well, uh, one of my players (Trigger Warning)
sexually assaulted one of my players, manipulated another into sleeping with him, and harrassed another one.
So that ******* sucked. Another one of my players stole over 1 thousand dollars from me.
But if you are talking about the way they played the game? It would almost definitely be the player I had who refused to play the game. She would just show up, not pay attention, and had all of those toxic player traits people are making online videos about. The biggest thing, she did was consistently interrupt the game to bring up something about the game she did understand just to not pay attention when we would try to explain and help her. She was only there because her boyfriend was there (he is the one who stole the money from me.)
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"Play the game however you want to play the game. After all, your fun doesn't threaten my fun."
Agreed.
Also, one person's trash is another man's treasure. I'd find it really boring and annoying if someone was rules-lawyering. Debating and contesting the rules, trying to drag every move out into a debate, etc. It would be enough to cause me to pack up my things and leave mid session, if my suggestions to move on weren't heeded.
On the other hand, I know a few people who would love nothing more than such a debate. Needless to say, we do not D&D together, but just because I hate something and would consider it worthy of being written here in this topic, that doesn't mean that someone else won't love it and want it in their game. If that's what they want to do, then that's great, I'm glad that they enjoy themselves. I just don't want to be at the table for it.
You have to know the table to know what they don't want, and if they don't want something, then that doesn't mean it's bad, they just don't want it at their table.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I'm currently guessing that the OP is just looking for catharsis. Not so much to judge, but commiserate.
Along that good hearted path: I was in a weird game of DM's. Like, all three players were DM's, and our DM was new to DMing (only running this game). He wanted to have a very adversarial game (DM vs. Players) and he suggested that we make the toughest characters we could to survive and he'd basically just rubber stamp the characters. His older brother didn't choose to do this and convinced the other player that he couldn't be THAT harsh (he was). Anyway, this pushed me into redesigning my character to cover more party roles. Generally this isn't a problem, but we had be explicitly told that this would be hard.
This in and of itself wasn't too bad, and the player had actually set up two amazing reveals for his player... and in game he was generally poite. The problem came from how he'd try to quick talk his brother (the DM) into allowing him to do anything he wanted with whatever skills he packed instead of those that best apply. My rules lawyer nature REALLY wanted to point out things like, "Insight doesn't allow you to disarm traps." But I mostly held my tongue to keep the pace at the level the DM wanted it.
Another story, but this time I was the worst player: My work schedule didn't allow me to get to the game each week (6pm to 6am each day, with Friday through Sunday back to back every other week, and game at 11am on Saturday.) Anyway, I was playing a Lawful Evil character (Orzhov Guild on Ravnica) and I rolled pretty poorly for two sessions. Each time I rolled poorly, whatever I was doing got shut down and I internalized that the DM just kept shutting down everything I was doing. As an example, I was trying to preach for the Evil Church of Orzhova, and he had me roll. I rolled something like an 8, and he sent a guard to clear me out of the street. That sort of thing. So, we're later on a train and catch a bad guy, and that's where we end for the session.
I'm textig with him later about how I plan on handling the situation. I was very excited and the DM was arguing that it wasn't in my character's lawful nature. Our arguement escalates and I wound up quitting the game over our arguement. It took like 6 momths for us to patch things up.