I don't think any of them need a pack of ten, to be honest, and if a character would feel otherwise I doubt they'd realistically consider carrying them all on their person.
I don't think I've seen ten torches used over the entire duration of a campaign. If people don't just have darkvision, someone will cast light, because using a torch is just annoying.
In many cases yes, but there are always exceptions. Occasionally the party will desire the "feel" of adventuring with fire and decide on a whim to throw said fire at an area to see it better. Needless to say, sometimes the results are enlightening.
Regarding the packs in general, I think the word "Pack" is mistaken as an object as apposed to a concept - like a bundle or set or meal deal. Is says pack but doesn't mean everything is inside of a single sort of container.
Just like this example - not everything is expected to be in one bag, it's supposed to be distributed around your whole body - backpack, belt, pouches, pockets, shoulder straps, etc.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
In many cases yes, but there are always exceptions. Occasionally the party will desire the "feel" of adventuring with fire and decide on a whim to throw said fire at an area to see it better. Needless to say, sometimes the results are enlightening.
Given how disposable light cantrips are, I usually see them throw a pebble with light cast on it, and then recast light when they need their light source back. Unless the goal is to start a fire, in which case they use fire bolt.
In many cases yes, but there are always exceptions. Occasionally the party will desire the "feel" of adventuring with fire and decide on a whim to throw said fire at an area to see it better. Needless to say, sometimes the results are enlightening.
You wouldn’t be referring to anything in particular, would you? 😉
Pyromanical Murderhobos are easily distracted by Tinder.
Too many potential hotties, always swiping right. There's bound to be a match at some point.
I'm sorry.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
I have seen torches used in a campaign I ran - in the lower levels. The players that were spell casters all had dark vision so didn't bother getting the light cantrip. It was hilarious. The monk player was able to hold a torch and still fight using martial arts But it coursed some ssues until they levelled up and one of the casters got light.
But anyway, being ex military, we used to carry what we called skeleton webbing (sometimes refered to as belt kit) plus our large pack or bergan. Skeleton webbing was worn when on patrol and carried enough gear for 1 day including ammo, food, water, wet weather gear, poncho, first aid kit, gas maks, and some other stuff. Our Hexi cooker - which was used to heat our food - was designed to fit inside our mess tins which were what we used to cook and eat our food along with our knife / fork / spoon. They were in one of our kidney pouches, and the other kidney pouch held the food and wash/shave kit. All of it fitted onto our belt and shoulder harness or yolk and allowed for maximum mobility. The Bergan carried extras like sleeping bag, spare clothes, tent sometimes, more rations and specialist kit - I was a medic so carried more detailed medical equipment. The point is that most of the day to day stuff was carried outside of the pack in belt pouches. The pack was designed to be quickly and easily removed such as when coming under enemy fire so that we could respond and attack back. The belt kit had everything we needed to survive for a minimum of 24 hours (that was as much food and water that could be carried).
It is unreasonable to think that someone would actually be fighting and performing acrobatic manouvers while wearing a backpack weighing 50lbs even highly trained acrobats would struggle to perform backflips, and somersaults or swing on chandaliers across tables so encumbered. It is one of many of the issues that dnd has with equipment and encumberence.
It is unreasonable to think that someone would actually be fighting and performing acrobatic manouvers while wearing a backpack weighing 50lbs even highly trained acrobats would struggle to perform backflips, and somersaults or swing on chandaliers across tables so encumbered. It is one of many of the issues that dnd has with equipment and encumberence.
It's within the rules to increase the DC of an Acrobatics check when the character is burdened with a cumbersome pack, if you want to. Short of actual acrobatics though, I don't think it'd be all that pertinent. At most, and given all the other nifty gear present in D&D, I'd look at quick release straps for backpacks to be shed if combat broke out.
I have never calculated backpack weight capacity unless it involve something too heavy. I assume gear weight, such as the Explorer's Pack, gets shifted around, carried in various containers, pouch, strapped out, or otherwise carried elsewhere on the character. I alsk keep an eye on volume capacity of the backpack. It's rare that i have to make a ruling for this though.
You just tie all the big stuff on the outside, it's not complicated, torches, rope, water, everything that can be tied on doesn't need to be in the pack.
The big question is why adventures don't all have disadvantage on stealth from hauling a pack around everywhere they go, lol.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
In many cases yes, but there are always exceptions. Occasionally the party will desire the "feel" of adventuring with fire and decide on a whim to throw said fire at an area to see it better. Needless to say, sometimes the results are enlightening.
Regarding the packs in general, I think the word "Pack" is mistaken as an object as apposed to a concept - like a bundle or set or meal deal. Is says pack but doesn't mean everything is inside of a single sort of container.
Just like this example - not everything is expected to be in one bag, it's supposed to be distributed around your whole body - backpack, belt, pouches, pockets, shoulder straps, etc.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Given how disposable light cantrips are, I usually see them throw a pebble with light cast on it, and then recast light when they need their light source back. Unless the goal is to start a fire, in which case they use fire bolt.
You wouldn’t be referring to anything in particular, would you? 😉
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
To all you acting all suspicious about the ten torches, clearly you haven't played with pyromaniacal murderhobos (tm, Midnightplat).
Jander Sunstar is the thinking person's Drizzt, fight me.
I have, and I can tell you a mere torch or ten is not what pyromanical murderhobos get out of bed for.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Of course not, but that's why they're in the party in the first place to get the torches from all those characters with dark vision's packs.
Jander Sunstar is the thinking person's Drizzt, fight me.
Right, they can scoop up an extra 20-40 torches depending on who picks what packs.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Pyromanical Murderhobos are easily distracted by Tinder.
Jander Sunstar is the thinking person's Drizzt, fight me.
Too many potential hotties, always swiping right. There's bound to be a match at some point.
I'm sorry.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Are you tho
Please do not contact or message me.
I have seen torches used in a campaign I ran - in the lower levels. The players that were spell casters all had dark vision so didn't bother getting the light cantrip. It was hilarious. The monk player was able to hold a torch and still fight using martial arts But it coursed some ssues until they levelled up and one of the casters got light.
But anyway, being ex military, we used to carry what we called skeleton webbing (sometimes refered to as belt kit) plus our large pack or bergan. Skeleton webbing was worn when on patrol and carried enough gear for 1 day including ammo, food, water, wet weather gear, poncho, first aid kit, gas maks, and some other stuff. Our Hexi cooker - which was used to heat our food - was designed to fit inside our mess tins which were what we used to cook and eat our food along with our knife / fork / spoon. They were in one of our kidney pouches, and the other kidney pouch held the food and wash/shave kit. All of it fitted onto our belt and shoulder harness or yolk and allowed for maximum mobility. The Bergan carried extras like sleeping bag, spare clothes, tent sometimes, more rations and specialist kit - I was a medic so carried more detailed medical equipment. The point is that most of the day to day stuff was carried outside of the pack in belt pouches. The pack was designed to be quickly and easily removed such as when coming under enemy fire so that we could respond and attack back. The belt kit had everything we needed to survive for a minimum of 24 hours (that was as much food and water that could be carried).
It is unreasonable to think that someone would actually be fighting and performing acrobatic manouvers while wearing a backpack weighing 50lbs even highly trained acrobats would struggle to perform backflips, and somersaults or swing on chandaliers across tables so encumbered. It is one of many of the issues that dnd has with equipment and encumberence.
It's within the rules to increase the DC of an Acrobatics check when the character is burdened with a cumbersome pack, if you want to. Short of actual acrobatics though, I don't think it'd be all that pertinent. At most, and given all the other nifty gear present in D&D, I'd look at quick release straps for backpacks to be shed if combat broke out.
There's some fun vids on youtube about the subject as well (https://www.youtube.com/watch?v=5N-iXqZvLls; https://www.youtube.com/watch?v=5Gf-h9UtWRA&t=0s; etc)
Want to start playing but don't have anyone to play with? You can try these options: [link].
I have never calculated backpack weight capacity unless it involve something too heavy. I assume gear weight, such as the Explorer's Pack, gets shifted around, carried in various containers, pouch, strapped out, or otherwise carried elsewhere on the character. I alsk keep an eye on volume capacity of the backpack. It's rare that i have to make a ruling for this though.
They should add a pocket similar to the horse pocket. That would solve a lot of issues.
You just tie all the big stuff on the outside, it's not complicated, torches, rope, water, everything that can be tied on doesn't need to be in the pack.
The big question is why adventures don't all have disadvantage on stealth from hauling a pack around everywhere they go, lol.