I usually wouldn’t talk about my character with the other players,
Why do you think it's OK to inflict this kind of problematic character on your fellow players without even asking them?
I am still sad that I won't get to play my original idea of having a monster seeking redemption, but maybe I might get to play that some other time.
There are plenty of ways to play a monster seeking redemption, you just need to do it in a way that is respectful and mindful to your fellow players. There have been quite a few suggestions on how to do that in this thread. But just forcing a problematic character concept onto the group without any concern for the rest of the group is never a good idea and can also be seen as main character syndrome.
That was not at all what I did.
What part of your words that I quoted was not what you said?
Usually, if the character fits into the world, it’s safe to assume that the other players have also accepted the type of world they will be playing in - as made aware by the DM, and so will be okay with a specific character type.
How do you know that if you haven't asked?
That has always worked before.
How do you know that if you haven't asked? Maybe they were too intimidated or didn't feel comfortable enough to say this?
This time, however, because of the kind of character - because of what he did in the past and what might come up during the game, I asked the other players how they felt about it. When one of them wasn't happy with that thing, I changed the character and toned them down.
So you do, in fact, realize that it's not as easy as "assuming the other players will just accept your character"? Good.
I tried to keep the basic theme - the guy did terrible things in a past life but made it much more family-friendly than it was initially.
Well, the most important thing you did was to actually ask your fellow players their opinion. That was good of you.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
What part of your words that I quoted was not what you said?
How do you know that if you haven't asked?
How do you know that if you haven't asked? Maybe they were too intimidated or didn't feel comfortable enough to say this?
So you do, in fact, realize that it's not as easy as "assuming the other players will just accept your character"? Good.
Well, the most important thing you did was to actually ask your fellow players their opinion. That was good of you.