I like some of the content. However, I feel like this Wizards trying to show how progressive they are. The marketing confirms this.
More than showing. They are showing, telling, and paying the goddang bills! Part of the work of diversity and inclusion is that people have to start making tangible change and not just lip service and employing historically disenfranchised people to do creative work is literally giving people a voice and a chance for genuine representation and puts money in pockets that allow more of the same. This is not just showing, this is being, and it's a good thing.
Very well put. If you are something, you’re going to show it. That doesn’t make it pandering, it’s just being you. Wizards may not be perfect, but this is what taking steps looks like.
Also, they’ve opened all these worlds up to DMGuild, so we’ll likely see more adventures fleshing out the various worlds. It could also be kind of a test run. If one of the worlds really catches fire, maybe they go ahead with a full blown setting book. There’s a lot of people out there who would love a culturally sensitive Oriental Adventures or Maztica. Granted, it’s a long shot, but it could happen.
I just got my physical copy and am very pleased. I'm going to pick up the "Journeys Beyond the Radiant Citadel" on the DMs Guild, which seems to be material that belongs in the book but was cut to save space.
One of the reasons I'm particularly happy is that I've been looking for new and non-European settings for a long time, designed by creators from those regions. This book delivers on all counts. I would also love to see the new civilizations and settings each get their own full book, but that's an absurd request. I do feel for people who want to see updates of old settings, including Maztica and Kara-Tur, I myself long for a Dark Sun reboot. But what will ultimately make the game more successful is drawing in a diverse group of creators and giving them the freedom to create new and exciting stories, not perpetually returning to dated source material.
The only nitpick I have at the moment concerns the last adventure in the book:
As a fan of stories relating to the Far Realm, I'm slightly disappointed by how the Far Realm has become much less dangerous than it is meant to be. When Bruce Cordell created the Far Realm in "The Gates of Firestorm Peak", the plane was meant to be so hostile to natural life that a character could not experience it without being immediately and utterly destroyed or at the very least mutated in body and mind. In JTtRC, moving through the Far Realm is no more difficult than traversing a dungeon on the Astral Plane. Even in Rrakkma (the adventure companion to MToF), existing in the Far Realm required a save vs. confusion-like effects EVERY ROUND. Still, there's no talk of the sorts of long-term damage that existing in the Far Realm can do, nor the diseases, hostile alien life, alien hazards, etc. that likely exist there.
I'll stop ranting, but I'm a Cordell fanboy. Although I like the idea of the Far Realm, like him I don't like the idea of adventures actually taking place there because they inevitably trivialize it.
I don't think many people are buying it. It released like 10 days ago as the new hotness and its already 40% off on Amazon at this very moment.
That’s a pretty standard Amazon discount for D&D stuff. Spelljammer isn’t even out yet and is also 40% off. It’s probably been 40% off since it first appeared on Amazon. Has nothing to do with how well it is selling or not.
I'm torn between wanting to buy it to say "yes, I like this," versus not actually having any use for it currently. I'm not running games or queueing up to do so, and I can't really be buying more books I don't need.
Could be (it does say limited time offer). Heck of a deal for anyone that wants it though being a hard cover book shipped for the price of a digital copy.
Same here with wanting to buy it. I have a ton of books, a lot of 5e that sit on my shelf that I will probably never use except to glance through them once in a while. Though once every other week I grab a rando book, and my notepad and go see if I can get some ideas for things / plots / etc. It really helps when coming up with new plotlines, and even more so when your party decides to go left when you planned on them going right.
Could be (it does say limited time offer). Heck of a deal for anyone that wants it though being a hard cover book shipped for the price of a digital copy.
In the UK, it's 23% off and seems to be permanent. I really don't think it's due to lack of sales.
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Very well put. If you are something, you’re going to show it. That doesn’t make it pandering, it’s just being you. Wizards may not be perfect, but this is what taking steps looks like.
Also, they’ve opened all these worlds up to DMGuild, so we’ll likely see more adventures fleshing out the various worlds. It could also be kind of a test run. If one of the worlds really catches fire, maybe they go ahead with a full blown setting book. There’s a lot of people out there who would love a culturally sensitive Oriental Adventures or Maztica. Granted, it’s a long shot, but it could happen.
I just got my physical copy and am very pleased. I'm going to pick up the "Journeys Beyond the Radiant Citadel" on the DMs Guild, which seems to be material that belongs in the book but was cut to save space.
One of the reasons I'm particularly happy is that I've been looking for new and non-European settings for a long time, designed by creators from those regions. This book delivers on all counts. I would also love to see the new civilizations and settings each get their own full book, but that's an absurd request. I do feel for people who want to see updates of old settings, including Maztica and Kara-Tur, I myself long for a Dark Sun reboot. But what will ultimately make the game more successful is drawing in a diverse group of creators and giving them the freedom to create new and exciting stories, not perpetually returning to dated source material.
The only nitpick I have at the moment concerns the last adventure in the book:
As a fan of stories relating to the Far Realm, I'm slightly disappointed by how the Far Realm has become much less dangerous than it is meant to be. When Bruce Cordell created the Far Realm in "The Gates of Firestorm Peak", the plane was meant to be so hostile to natural life that a character could not experience it without being immediately and utterly destroyed or at the very least mutated in body and mind. In JTtRC, moving through the Far Realm is no more difficult than traversing a dungeon on the Astral Plane. Even in Rrakkma (the adventure companion to MToF), existing in the Far Realm required a save vs. confusion-like effects EVERY ROUND. Still, there's no talk of the sorts of long-term damage that existing in the Far Realm can do, nor the diseases, hostile alien life, alien hazards, etc. that likely exist there.
I'll stop ranting, but I'm a Cordell fanboy. Although I like the idea of the Far Realm, like him I don't like the idea of adventures actually taking place there because they inevitably trivialize it.
Well, don't buy it would be the best course of action. Money dictates corporate decisions.
I don't think many people are buying it. It released like 10 days ago as the new hotness and its already 40% off on Amazon at this very moment.
That’s a pretty standard Amazon discount for D&D stuff. Spelljammer isn’t even out yet and is also 40% off. It’s probably been 40% off since it first appeared on Amazon. Has nothing to do with how well it is selling or not.
I'm torn between wanting to buy it to say "yes, I like this," versus not actually having any use for it currently. I'm not running games or queueing up to do so, and I can't really be buying more books I don't need.
Could be (it does say limited time offer). Heck of a deal for anyone that wants it though being a hard cover book shipped for the price of a digital copy.
Same here with wanting to buy it. I have a ton of books, a lot of 5e that sit on my shelf that I will probably never use except to glance through them once in a while. Though once every other week I grab a rando book, and my notepad and go see if I can get some ideas for things / plots / etc. It really helps when coming up with new plotlines, and even more so when your party decides to go left when you planned on them going right.
In the UK, it's 23% off and seems to be permanent. I really don't think it's due to lack of sales.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.