Warforge. By the books, they are interesting and have a lot of mechanic potential. Add homebrew to it, and it can get even better. You could have them be either very basic, machine mind like, or really complex. They can also alter their body via modifications for various reasons and purposes. With no defined lifespan, they could literally become the most powerful, dominate race to exist.
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Enjoy your slop. I'll be enjoying good products elsewhere.
Warforge. By the books, they are interesting and have a lot of mechanic potential. Add homebrew to it, and it can get even better. You could have them be either very basic, machine mind like, or really complex. They can also alter their body via modifications for various reasons and purposes. With no defined lifespan, they could literally become the most powerful, dominate race to exist.
Yup, no need to eat, can't drown... they don't really sleep... I'm surprised they don't even need a lube job now and then.
Depends what class I'm playing. Mountain dwarf or custom Loxodon for armor on wizard. Legacy Yuan-ti (resistances) or custom loxodon (con based armor) for sorcerer. I like autognomes in general (various reasons including armor) and play one as a Stars Druid. Half orc is nice for Martial classes.
Lizardfolk for me. They're like the swamp-dwelling redneck cousins of the Dragonborn and Kobolds and I love that. They're intelligent enough to form a complex civilization and just choose not to. The way they think poses some interesting roleplay challenges, though I like to use my knowledge of what little we know about reptile psychology to give mine little quirks to make them more than emotionless survivalists. Lizards aren't complete robots. They want things. The things they want are just a bit simpler sometimes.
Their species traits are also fun. Swim speed and Hold Breath don't come up often but when they do they can give you a lot of surprising options most enemies probably wouldn't think to guard against. Natural Armor is great for the classes I play most. Also, biting is a very brutal way of taking down enemies, and as a Lizardfolk you are blessedly unburdened by the concept of ethical killing. The species strikes a great balance between being legitimately feral and civilized enough to form relationships.
Lizardfolk for me. They're like the swamp-dwelling redneck cousins of the Dragonborn and Kobolds and I love that. They're intelligent enough to form a complex civilization and just choose not to. The way they think poses some interesting roleplay challenges, though I like to use my knowledge of what little we know about reptile psychology to give mine little quirks to make them more than emotionless survivalists. Lizards aren't complete robots. They want things. The things they want are just a bit simpler sometimes.
Their species traits are also fun. Swim speed and Hold Breath don't come up often but when they do they can give you a lot of surprising options most enemies probably wouldn't think to guard against. Natural Armor is great for the classes I play most. Also, biting is a very brutal way of taking down enemies, and as a Lizardfolk you are blessedly unburdened by the concept of ethical killing. The species strikes a great balance between being legitimately feral and civilized enough to form relationships.
Biting races like lizardfolk, shifters, and dhampir (esp one with flight) can be fun! I've considered Dhampir a few times but haven't gotten it to make sense for the builds I was working on.
Lizardfolk for me. They're like the swamp-dwelling redneck cousins of the Dragonborn and Kobolds and I love that. They're intelligent enough to form a complex civilization and just choose not to. The way they think poses some interesting roleplay challenges, though I like to use my knowledge of what little we know about reptile psychology to give mine little quirks to make them more than emotionless survivalists. Lizards aren't complete robots. They want things. The things they want are just a bit simpler sometimes.
Their species traits are also fun. Swim speed and Hold Breath don't come up often but when they do they can give you a lot of surprising options most enemies probably wouldn't think to guard against. Natural Armor is great for the classes I play most. Also, biting is a very brutal way of taking down enemies, and as a Lizardfolk you are blessedly unburdened by the concept of ethical killing. The species strikes a great balance between being legitimately feral and civilized enough to form relationships.
Lizardfolk......with chef feat! Need I say more?
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Quokkas are objectively the best animal, anyone who disagrees needs a psychiatric evaluation
Lizardfolk for me. They're like the swamp-dwelling redneck cousins of the Dragonborn and Kobolds and I love that. They're intelligent enough to form a complex civilization and just choose not to. The way they think poses some interesting roleplay challenges, though I like to use my knowledge of what little we know about reptile psychology to give mine little quirks to make them more than emotionless survivalists. Lizards aren't complete robots. They want things. The things they want are just a bit simpler sometimes.
Their species traits are also fun. Swim speed and Hold Breath don't come up often but when they do they can give you a lot of surprising options most enemies probably wouldn't think to guard against. Natural Armor is great for the classes I play most. Also, biting is a very brutal way of taking down enemies, and as a Lizardfolk you are blessedly unburdened by the concept of ethical killing. The species strikes a great balance between being legitimately feral and civilized enough to form relationships.
Lizardfolk......with chef feat! Need I say more?
Oh god, would work, but wouldn’t trust the whoknowswhat the lizardfolk put I their soup
DM'd for a player who was a Goblin Druid with Chef feat, and you don't want to know what he tried to serve the group on the one and only one occassion where they allowed him to 'cook'.
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Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
In 5e I find Lore Bards to be wonderful. They compliment the other players talents in combat and permit the player extensive RP opportunities. Since Half-Elves are exceptionally suited to become Bards, it is the choice that has to be the standard for all others when making a Bard, for me.
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Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
I love the Grung. They make great hand to hand fighting builds and I can't wait to use my Way of mercy Monk/Battlemaster Fighter Grung. The chance to give everything disadvantage as well as the hilarity that will follow with the healing of my allies considering I will also have the poisoner feat. 🤣
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Warforge. By the books, they are interesting and have a lot of mechanic potential. Add homebrew to it, and it can get even better. You could have them be either very basic, machine mind like, or really complex. They can also alter their body via modifications for various reasons and purposes. With no defined lifespan, they could literally become the most powerful, dominate race to exist.
Enjoy your slop. I'll be enjoying good products elsewhere.
Yup, no need to eat, can't drown... they don't really sleep... I'm surprised they don't even need a lube job now and then.
Depends what class I'm playing. Mountain dwarf or custom Loxodon for armor on wizard. Legacy Yuan-ti (resistances) or custom loxodon (con based armor) for sorcerer. I like autognomes in general (various reasons including armor) and play one as a Stars Druid. Half orc is nice for Martial classes.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.
Lizardfolk for me. They're like the swamp-dwelling redneck cousins of the Dragonborn and Kobolds and I love that. They're intelligent enough to form a complex civilization and just choose not to. The way they think poses some interesting roleplay challenges, though I like to use my knowledge of what little we know about reptile psychology to give mine little quirks to make them more than emotionless survivalists. Lizards aren't complete robots. They want things. The things they want are just a bit simpler sometimes.
Their species traits are also fun. Swim speed and Hold Breath don't come up often but when they do they can give you a lot of surprising options most enemies probably wouldn't think to guard against. Natural Armor is great for the classes I play most. Also, biting is a very brutal way of taking down enemies, and as a Lizardfolk you are blessedly unburdened by the concept of ethical killing. The species strikes a great balance between being legitimately feral and civilized enough to form relationships.
Biting races like lizardfolk, shifters, and dhampir (esp one with flight) can be fun! I've considered Dhampir a few times but haven't gotten it to make sense for the builds I was working on.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.
Lizardfolk......with chef feat! Need I say more?
Quokkas are objectively the best animal, anyone who disagrees needs a psychiatric evaluation
Oh god, would work, but wouldn’t trust the whoknowswhat the lizardfolk put I their soup
DM'd for a player who was a Goblin Druid with Chef feat, and you don't want to know what he tried to serve the group on the one and only one occassion where they allowed him to 'cook'.
Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
It was a familiar soup.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.
I would imagine a six foot tall sphinx cat🤣
Found this in Etsy.
In 5e I find Lore Bards to be wonderful. They compliment the other players talents in combat and permit the player extensive RP opportunities. Since Half-Elves are exceptionally suited to become Bards, it is the choice that has to be the standard for all others when making a Bard, for me.
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
I love the Grung. They make great hand to hand fighting builds and I can't wait to use my Way of mercy Monk/Battlemaster Fighter Grung. The chance to give everything disadvantage as well as the hilarity that will follow with the healing of my allies considering I will also have the poisoner feat. 🤣