I keep dying and having to make a new person but I don't know what I've done wrong. It's just me and some other girls from school. We're all in 6th form and we play 3 times a week during lunch and when we have a free period and on Friday when we finish classes early. We've played 4 times now and I've died like 3 times.
We are all new but we started at level 3.
We are level 4 now but my health always get really low and then I die. No one else has died yet. Just me.
We don't have health potions cos they're to expensive
Is it meant to be like this? It's kind of making me sad.
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Art, baking, playing Cyberpunk and D&D, cosplaying and watching the Witcher is my things. x always be kind x
What characters have you played? What were the situations and the interactions between players?
An option to try to break a trend might be to try a cleric who supports not typically in a front-line position. You could fight with ranged cantrips like sacred flame or toll the dead and support with cantrips like guidance. You could also take healing spells and stay safe so you could help prevent others from dying. You could also take bless to aid others and give further reason to try to stay safe.
Adding to the above questions of what type of character you were playing and what the situations surrounding the deaths were, what types of character are the other players and do you also feel like the dungeon master is targeting you more often than other players? Do you have D&D Beyond links to character sheets for the dead character sheets?
There are a number of ways to mitigate player death - you can build a class with healing (as noted above), you can build something that can absorb more , or you could build something that relies on stealth, invisibility, and/or charm effects to make you harder to hurt.
There also is outside of game mitigation - talk with your DM and ask them why the DM thinks you are dying more often than others. Your DM should be able to provide you some pointers and give you a better idea of what the issues are.
Most importantly, your character dying shouldn't make you feel like you've done something wrong. It's a natural part of the game.
But if it is making you sad, that is completely understandable. No one likes to have a character they spent time with die.
The first thing you might want to do is talk to the people you are playing with and let them know how you are feeling. If everyone at the table isn't having fun, the game isn't doing its job.
It has some great alternative ideas about managing death in Dungeons & Dragons, and the comments are also quite helpful.
From there, it is just a matter of looking back at the actions your character has taken that have caused them to take more damage than the other characters. Look at the actions the other characters have taken, and see if you find anything there you'd like to change about the way you are playing.
But this is important: you should play your character the way you want to play your character. It may turn out that your character is dying more often because you are taking more risks than your fellow players, and you enjoy taking risks. If that's the case, maybe have a conversation with your dungeon master about why they think the risks your character has been taking have been so deadly. Maybe understanding her perspective will help you describe your character's actions in a way that she won't think is quite so risky.
The best advice is always to talk about what is happening in the game and how it makes you feel with your dungeon master and fellow players. All of the fun in the game comes from understanding each other and what each of you wants from the experience.
Rollback Post to RevisionRollBack
J Great Wyrm Moonstone Dungeon Master
The time of the ORC has come. No OGL without irrevocability; no OGL with 'authorized version' language. #openDND
Practice, practice, practice • Respect the rules; don't memorize them • Be merciless, not cruel • Don't let the dice run the game for you
I played a half elf druid. I really like nature and stuff and so I wanted to like be a nature girl. I can only play the circle of the land one cos we've only got the free stuff. We don't have bank cards we can use online or PayPal to like buy stuff. Plus it's so expensive.
Ive got like some spells plus a shield and a great club.
Last time we was fighting zombie elves and like every time one attacked me I ended up losing loads of health.
Don’t have the other ones now cos I only get to make 6 so I deleted them but like this is the one I want to play next time https://ddb.ac/characters/92152649/1vhZS2 and the others was kind of similar.
I played a half elf druid. I really like nature and stuff and so I wanted to like be a nature girl. I can only play the circle of the land one cos we've only got the free stuff. We don't have bank cards we can use online or PayPal to like buy stuff. Plus it's so expensive.
Ive got like some spells plus a shield and a great club.
Last time we was fighting zombie elves and like every time one attacked me I ended up losing loads of health.
Don’t have the other ones now cos I only get to make 6 so I deleted them but like this is the one I want to play next time https://ddb.ac/characters/92152649/1vhZS2 and the others was kind of similar.
just kinda a thought, but if you want more hp, youll want a higher con mod, cuz it gives you that number at the top, for every level you take. so like right now, cuz your level 4, it gives you 4 hp, if you made that number a 2 itd give you 8
Those are rookie numbers. Come talk to me when you have died 8+ times. Joking aside. You are learning the game and so is your DM so there will be bad rules calls, bad fights, and not enough experience running a class. So ask your Dm to run some modules from DMs Guild which are for your PC level. Get use to dying. Also sometimes the dice will hate you and other times the dice will hate the DM.
I played a half elf druid. I really like nature and stuff and so I wanted to like be a nature girl. I can only play the circle of the land one cos we've only got the free stuff. We don't have bank cards we can use online or PayPal to like buy stuff. Plus it's so expensive.
Ive got like some spells plus a shield and a great club.
Last time we was fighting zombie elves and like every time one attacked me I ended up losing loads of health.
Don’t have the other ones now cos I only get to make 6 so I deleted them but like this is the one I want to play next time https://ddb.ac/characters/92152649/1vhZS2 and the others was kind of similar.
Ok a couple of things that might have helped you with this character.
One is that intelligence doesn't actually matter that much for a Druid. You would have probably been better putting a higher score to Constitution (gives you better health and ability to maintain spells when attacked) and/or Dexterity (would have improved your AC and thereby less likely to get hit).
The other thing is based on conjecture on my part, but I'd be surprised if it weren't applicable. Remember that the Druid's big thing is Wildshape. That effectively acts as an additional reservoir of HP. Use it. When you get into battle, transform into a beast so you can take advantage of its health, that absorbs damage without detracting from your character's. I'm surprised that the Druid is the only one dying, given that it has the most effective HP out of all classes.
To be honest, there are a lot of reasons why you might be dying. It could be that the DM is targeting you. It could be that you're throwing yourself into melee while everyone else is standing back. It could be that you're triggering all the traps. Perhaps the roles of the rest of the party is directing danger to you. If it were a single character or maybe two, I'd say it was just luck of the dice, but when it's six...there's something up that's making it more dangerous for you. It's hard for us to judge though. Track what you're doing and how creatures are reacting to you. Pay attention to the rolls of the dice. You'll soon see where the problem is.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I played a half elf druid. I really like nature and stuff and so I wanted to like be a nature girl. I can only play the circle of the land one cos we've only got the free stuff. We don't have bank cards we can use online or PayPal to like buy stuff. Plus it's so expensive.
Ive got like some spells plus a shield and a great club.
Last time we was fighting zombie elves and like every time one attacked me I ended up losing loads of health.
Don’t have the other ones now cos I only get to make 6 so I deleted them but like this is the one I want to play next time https://ddb.ac/characters/92152649/1vhZS2 and the others was kind of similar.
Land Druids are spellcasters first and shapeshifters second. You want to add a few more damaging spells to hopefully take out enemies before they get to you. I'd swap Mold Earth or Resistance for Poison Spray, maybe switch out Barkskin for Gust of Wind or Flaming Sphere.
Some simple ways to avoid being killed are to boost your con (which boosts your HP), or stay well away from the monsters in combat. Avoiding engaging in the melee, staying behind the Martials, and using positioning + terrain will always boost how long you last, though not all of these aspects of play are fully incorporated into every combat.
If you are a Druid, then I might recommend keeping one Wild Shape on handy for when you are nearing death. Then, you can transform into a beast when you don't think you'll be able to survive another round. If you read up on the rules for Wild Shape, you'll see that your hit points and the hit points of the creature you turned into are separate. The remaining damage may go to your other form, sure, but this still buys you a little bit of time and a bit more HP.
If you have any more questions, feel free to post again here. We're always happy to help!
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BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
How have you been using your second level spells? Because I notice they make you a stealth powerhouse... especially with wildshape to make yourself an inoffensive mouse if you get noticed...
A couple things that stand out to me with your build:
--First off, get a ranged attack cantrip, or at least a ranged weapon like a sling or javelins. Having the option to attack from a safe distance should give you much more survivable options in combat.
--Secondly, greatclubs are two-handed weapons, so you can't attack with it and also use a shield. With shillelagh, you can turn a regular club or staff into a magical 1d8 weapon, so it's also unnecessary to use a greatclub anyway.
Anyway, yes, definitely talk to your dungeon master, too. Communication is key!
Dying 3 times in 4 sessions sounds ... suspicious. Particularly for a druid. I wonder if your GM is aware of death saves and how they work? When you run out of hitpoints, you don't die - instead, you roll death saves each round, and only after failing 3 do you die. If you instead succeed at 3, you stabilize. Or, in the meantime your party heals you, and you're fine.
Also, use the wildshape. I know you're a primary caster, but if you find yourself in melee - wildshape.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
When you say die do you mean full on dead or hit 0 hit points? Hitting zero and going unconscious is fairly common. I wouldn’t worry about that.
If it is 3 times total full death it might be worth tweaking how you are playing. You are a Druid at the moment I think I saw. It might be worth when you get low health to use your wild shape to turn into an animal. You then get a whole bunch more hit points they have to get through before you can be hurt again and you can do that twice
Why are most people on this thread treating this like a computer game?
They're not. They're treating it like a game with rules where someone is struggling to get their character to do well with those rules and has asked for help.
In short, they're doing what they're being asked to - giving advice on how to be better at a game.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Alright. So. I think you need to have a Session Zero. Session Zero is having a talk with your DM and your fellow players to establish expectations and agreements prior to gameplay. This is so everyone is on the same page with what the game is going to be like. D&D can be played in a variety of ways and it’s important to get to know your group so you know you’re all playing the same game. If you’re going down that many times, you may not be on board with how they’re playing and there’s probably room for a lot of communication between your friends so everyone knows what’s what.
Secondly, your character is NOT a frontline warrior. If you’re a Circle of the Land Druid, then you’re basically a mage-type so you’re not equipped to be going toe to toe with tough bad guys and surviving. Your party mates need to be aware of this vulnerability and cover for you in battle. If they’re not willing to do this, you need to rethink your character concept. A squishy character in a party of gloryhog champions isn’t going to live long. You
You earn your keep by using WildShape to get information about upcoming encounters and scenarios before your party enters, so that you are all well-prepared for what’s going to happen. You can also use Pass Without Trace to enable your entire party to get the jump and possibly earn Surprise in specific scenarios. You will want to talk to your DM if they’re willing to allow you to use these powers. Their effects aren’t optional or subjective (Pass Without Trace is a solid +10 Stealth party-wide), but if you’re always going to be expected to kick down doors and roll initiative, your scouting and stealth abilities won’t be given time to shine.
You’re not completely worthless in melee. At 4th level, you can be expected to take out a normal goblin or two in melee. But you won’t be able to take on an orog one on one.
You will want to use Entangle to isolate and incapacitate a bunch of foes in pitched combat. It’s your most powerful combat spell, and the Restrained Condition allows your party Fighters and Rogues to go to town on affected bad guys. That’s your chief combat contribution. Lock down the enemies and stay alive.
You also get a bonus cantrip at level 4. I’d advise getting Produce Flame so you can make a light source at will and also doubles as a default magic ranged attack for when you’re just dodging enemy fire and melee.
Why are most people on this thread treating this like a computer game?
They're not. They're treating it like a game with rules where someone is struggling to get their character to do well with those rules and has asked for help.
In short, they're doing what they're being asked to - giving advice on how to be better at a game.
How lethal a game is is mostly on the DM. The DM decides what the party is up against and how ruthless they are.
'How to be better at an RPG' is not the same as 'how to be better at an arcade game' unless the DM is running the game as if it is an arcade game. There is combat in D&D. There is risk of dying. However, if PC's are dying often, then that is on the DM. Even in the unlikely event that players are routinely playing their characters suicidal, any sane DM would get bored of that quick and find better players, so again, on the DM.
Now if the group (Players and DM) want to run that kind of high stakes campaign, no worries. However, it is very much not the only way to play the game.
PCs aren't dying often, the OP is. None of the others have died in the time that this person has died three times when no one else has. Given their character is a Druid, something is really up. Either the DM is being out of order and targeting the OP (or doing it unintentionally), and that's entirely possible, or there's something about the party. It doesn't seem to be a high stakes campaign because no one else is dying, just her, and she's not enjoying losing her character almost every session.
Since we can't do anything about the DM, we can either teach her how to play her character in a way that is less likely to get them killed in a session, or she continues being unhappy. Hopefully, it's just a simple misunderstanding and she can start playing on a similar level to the rest of the party. That way she doesn't die every session and can enjoy being able to develop her character.
If it were simply a question of how ruthless the DM is, you'd expect everyone to be dying - not necessarily at the same rate, but when there are three deaths and it's the same person every time, there's something up with that character or player.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
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I keep dying and having to make a new person but I don't know what I've done wrong. It's just me and some other girls from school. We're all in 6th form and we play 3 times a week during lunch and when we have a free period and on Friday when we finish classes early. We've played 4 times now and I've died like 3 times.
We are all new but we started at level 3.
We are level 4 now but my health always get really low and then I die. No one else has died yet. Just me.
We don't have health potions cos they're to expensive
Is it meant to be like this? It's kind of making me sad.
Art, baking, playing Cyberpunk and D&D, cosplaying and watching the Witcher is my things. x always be kind x
What characters have you played? What were the situations and the interactions between players?
An option to try to break a trend might be to try a cleric who supports not typically in a front-line position. You could fight with ranged cantrips like sacred flame or toll the dead and support with cantrips like guidance. You could also take healing spells and stay safe so you could help prevent others from dying. You could also take bless to aid others and give further reason to try to stay safe.
Adding to the above questions of what type of character you were playing and what the situations surrounding the deaths were, what types of character are the other players and do you also feel like the dungeon master is targeting you more often than other players? Do you have D&D Beyond links to character sheets for the dead character sheets?
There are a number of ways to mitigate player death - you can build a class with healing (as noted above), you can build something that can absorb more , or you could build something that relies on stealth, invisibility, and/or charm effects to make you harder to hurt.
There also is outside of game mitigation - talk with your DM and ask them why the DM thinks you are dying more often than others. Your DM should be able to provide you some pointers and give you a better idea of what the issues are.
Most importantly, your character dying shouldn't make you feel like you've done something wrong. It's a natural part of the game.
But if it is making you sad, that is completely understandable. No one likes to have a character they spent time with die.
The first thing you might want to do is talk to the people you are playing with and let them know how you are feeling. If everyone at the table isn't having fun, the game isn't doing its job.
You could read this article, and ask them to read it too: https://www.dndbeyond.com/posts/1340-how-to-handle-character-death-in-dungeons-dragons
It has some great alternative ideas about managing death in Dungeons & Dragons, and the comments are also quite helpful.
From there, it is just a matter of looking back at the actions your character has taken that have caused them to take more damage than the other characters. Look at the actions the other characters have taken, and see if you find anything there you'd like to change about the way you are playing.
But this is important: you should play your character the way you want to play your character. It may turn out that your character is dying more often because you are taking more risks than your fellow players, and you enjoy taking risks. If that's the case, maybe have a conversation with your dungeon master about why they think the risks your character has been taking have been so deadly. Maybe understanding her perspective will help you describe your character's actions in a way that she won't think is quite so risky.
The best advice is always to talk about what is happening in the game and how it makes you feel with your dungeon master and fellow players. All of the fun in the game comes from understanding each other and what each of you wants from the experience.
J
Great Wyrm Moonstone Dungeon Master
The time of the ORC has come. No OGL without irrevocability; no OGL with 'authorized version' language. #openDND
Practice, practice, practice • Respect the rules; don't memorize them • Be merciless, not cruel • Don't let the dice run the game for you
I played a half elf druid. I really like nature and stuff and so I wanted to like be a nature girl. I can only play the circle of the land one cos we've only got the free stuff. We don't have bank cards we can use online or PayPal to like buy stuff. Plus it's so expensive.
Ive got like some spells plus a shield and a great club.
Last time we was fighting zombie elves and like every time one attacked me I ended up losing loads of health.
Don’t have the other ones now cos I only get to make 6 so I deleted them but like this is the one I want to play next time https://ddb.ac/characters/92152649/1vhZS2 and the others was kind of similar.
Art, baking, playing Cyberpunk and D&D, cosplaying and watching the Witcher is my things. x always be kind x
just kinda a thought, but if you want more hp, youll want a higher con mod, cuz it gives you that number at the top, for every level you take. so like right now, cuz your level 4, it gives you 4 hp, if you made that number a 2 itd give you 8
Those are rookie numbers. Come talk to me when you have died 8+ times. Joking aside. You are learning the game and so is your DM so there will be bad rules calls, bad fights, and not enough experience running a class. So ask your Dm to run some modules from DMs Guild which are for your PC level. Get use to dying. Also sometimes the dice will hate you and other times the dice will hate the DM.
No Gaming is Better than Bad Gaming.
Ok a couple of things that might have helped you with this character.
One is that intelligence doesn't actually matter that much for a Druid. You would have probably been better putting a higher score to Constitution (gives you better health and ability to maintain spells when attacked) and/or Dexterity (would have improved your AC and thereby less likely to get hit).
The other thing is based on conjecture on my part, but I'd be surprised if it weren't applicable. Remember that the Druid's big thing is Wildshape. That effectively acts as an additional reservoir of HP. Use it. When you get into battle, transform into a beast so you can take advantage of its health, that absorbs damage without detracting from your character's. I'm surprised that the Druid is the only one dying, given that it has the most effective HP out of all classes.
To be honest, there are a lot of reasons why you might be dying. It could be that the DM is targeting you. It could be that you're throwing yourself into melee while everyone else is standing back. It could be that you're triggering all the traps. Perhaps the roles of the rest of the party is directing danger to you. If it were a single character or maybe two, I'd say it was just luck of the dice, but when it's six...there's something up that's making it more dangerous for you. It's hard for us to judge though. Track what you're doing and how creatures are reacting to you. Pay attention to the rolls of the dice. You'll soon see where the problem is.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Land Druids are spellcasters first and shapeshifters second. You want to add a few more damaging spells to hopefully take out enemies before they get to you. I'd swap Mold Earth or Resistance for Poison Spray, maybe switch out Barkskin for Gust of Wind or Flaming Sphere.
Some simple ways to avoid being killed are to boost your con (which boosts your HP), or stay well away from the monsters in combat. Avoiding engaging in the melee, staying behind the Martials, and using positioning + terrain will always boost how long you last, though not all of these aspects of play are fully incorporated into every combat.
If you are a Druid, then I might recommend keeping one Wild Shape on handy for when you are nearing death. Then, you can transform into a beast when you don't think you'll be able to survive another round. If you read up on the rules for Wild Shape, you'll see that your hit points and the hit points of the creature you turned into are separate. The remaining damage may go to your other form, sure, but this still buys you a little bit of time and a bit more HP.
If you have any more questions, feel free to post again here. We're always happy to help!
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.How have you been using your second level spells? Because I notice they make you a stealth powerhouse... especially with wildshape to make yourself an inoffensive mouse if you get noticed...
A couple things that stand out to me with your build:
--First off, get a ranged attack cantrip, or at least a ranged weapon like a sling or javelins. Having the option to attack from a safe distance should give you much more survivable options in combat.
--Secondly, greatclubs are two-handed weapons, so you can't attack with it and also use a shield. With shillelagh, you can turn a regular club or staff into a magical 1d8 weapon, so it's also unnecessary to use a greatclub anyway.
Anyway, yes, definitely talk to your dungeon master, too. Communication is key!
Here's my suggestions:
- You should keep as far as possible from enemies, attack from a distance.
- Swap Constitution and Intelligence.
- Swap Resistance for Guidance.
- Swap Shillelagh for Produce Flame.
When combat starts, move away from the enemy; stay 30' from them if you can. Attack with Produce Flame or Moonbeam, if it's a tough fight.
Dying 3 times in 4 sessions sounds ... suspicious. Particularly for a druid. I wonder if your GM is aware of death saves and how they work? When you run out of hitpoints, you don't die - instead, you roll death saves each round, and only after failing 3 do you die. If you instead succeed at 3, you stabilize. Or, in the meantime your party heals you, and you're fine.
Also, use the wildshape. I know you're a primary caster, but if you find yourself in melee - wildshape.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
When you say die do you mean full on dead or hit 0 hit points? Hitting zero and going unconscious is fairly common. I wouldn’t worry about that.
If it is 3 times total full death it might be worth tweaking how you are playing. You are a Druid at the moment I think I saw. It might be worth when you get low health to use your wild shape to turn into an animal. You then get a whole bunch more hit points they have to get through before you can be hurt again and you can do that twice
Why are most people on this thread treating this like a computer game?
They're not. They're treating it like a game with rules where someone is struggling to get their character to do well with those rules and has asked for help.
In short, they're doing what they're being asked to - giving advice on how to be better at a game.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Hm.
Alright. So. I think you need to have a Session Zero. Session Zero is having a talk with your DM and your fellow players to establish expectations and agreements prior to gameplay. This is so everyone is on the same page with what the game is going to be like. D&D can be played in a variety of ways and it’s important to get to know your group so you know you’re all playing the same game. If you’re going down that many times, you may not be on board with how they’re playing and there’s probably room for a lot of communication between your friends so everyone knows what’s what.
Secondly, your character is NOT a frontline warrior. If you’re a Circle of the Land Druid, then you’re basically a mage-type so you’re not equipped to be going toe to toe with tough bad guys and surviving. Your party mates need to be aware of this vulnerability and cover for you in battle. If they’re not willing to do this, you need to rethink your character concept. A squishy character in a party of gloryhog champions isn’t going to live long. You
You earn your keep by using WildShape to get information about upcoming encounters and scenarios before your party enters, so that you are all well-prepared for what’s going to happen. You can also use Pass Without Trace to enable your entire party to get the jump and possibly earn Surprise in specific scenarios. You will want to talk to your DM if they’re willing to allow you to use these powers. Their effects aren’t optional or subjective (Pass Without Trace is a solid +10 Stealth party-wide), but if you’re always going to be expected to kick down doors and roll initiative, your scouting and stealth abilities won’t be given time to shine.
You’re not completely worthless in melee. At 4th level, you can be expected to take out a normal goblin or two in melee. But you won’t be able to take on an orog one on one.
You will want to use Entangle to isolate and incapacitate a bunch of foes in pitched combat. It’s your most powerful combat spell, and the Restrained Condition allows your party Fighters and Rogues to go to town on affected bad guys. That’s your chief combat contribution. Lock down the enemies and stay alive.
You also get a bonus cantrip at level 4. I’d advise getting Produce Flame so you can make a light source at will and also doubles as a default magic ranged attack for when you’re just dodging enemy fire and melee.
By dying, do you mean just getting to 0hp or getting to 0hp and then failing the 3 death saves?
PCs aren't dying often, the OP is. None of the others have died in the time that this person has died three times when no one else has. Given their character is a Druid, something is really up. Either the DM is being out of order and targeting the OP (or doing it unintentionally), and that's entirely possible, or there's something about the party. It doesn't seem to be a high stakes campaign because no one else is dying, just her, and she's not enjoying losing her character almost every session.
Since we can't do anything about the DM, we can either teach her how to play her character in a way that is less likely to get them killed in a session, or she continues being unhappy. Hopefully, it's just a simple misunderstanding and she can start playing on a similar level to the rest of the party. That way she doesn't die every session and can enjoy being able to develop her character.
If it were simply a question of how ruthless the DM is, you'd expect everyone to be dying - not necessarily at the same rate, but when there are three deaths and it's the same person every time, there's something up with that character or player.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.