If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
The paladin in the movie has a magic (?) weapon that can convert from a longsword to a shortsword/dagger combo for some two-weapon fighting. Per the stat block they released for him, each form has a special attack as well
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Not calling it a swordagger is an embarrassing missed opportunity.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I thought it was kind of lame, but maybe an homage to The Sword and the Sorcerer movie from the 80's? They had a 3 bladed sword that had two blades that could be shot out at someone.
Sounds like it took a page from Monster Hunter. Goofy gadget weapons are fun, why not?
I can sort accept exotic weapon ideas that aren't exactly practical or feasible (maybe not monster hunter style weapons as they do get a bit out there) as sort of "rule of cool" but I just look at the daggersword and it just feels wrong to me, to me it looks like the sort of gimmicky thing they would have on power rangers to sell it as a toy to children. Looking at it's practical use I just don't see why anyone would create a sword that sacrifices itself for a last ditch ranged attack leaving the wielder armed with only a dagger when if you need a ranged option there are far more practical solutions that frankly wouldn't look as stupid, like a wrist mounted crossbow or even the good old throwing knife, hell if it is a magic weapon you might as well have it shoot lightning or beams of energy from the tip like they did in the Dungeons and Dragons cartoon.
Also this might just be my rigidity on class theming but for some reason I don't think trick weapons really suit a Paladin, I mean yeah there are always ways you can work it into the backstory but I just don't think cheap tricks really fit the theming of a Paladin and their weapons.
Sounds like it took a page from Monster Hunter. Goofy gadget weapons are fun, why not?
I can sort accept exotic weapon ideas that aren't exactly practical or feasible (maybe not monster hunter style weapons as they do get a bit out there) as sort of "rule of cool" but I just look at the daggersword and it just feels wrong to me, to me it looks like the sort of gimmicky thing they would have on power rangers to sell it as a toy to children. Looking at it's practical use I just don't see why anyone would create a sword that sacrifices itself for a last ditch ranged attack leaving the wielder armed with only a dagger when if you need a ranged option there are far more practical solutions that frankly wouldn't look as stupid, like a wrist mounted crossbow or even the good old throwing knife, hell if it is a magic weapon you might as well have it shoot lightning or beams of energy from the tip like they did in the Dungeons and Dragons cartoon.
Also this might just be my rigidity on class theming but for some reason I don't think trick weapons really suit a Paladin, I mean yeah there are always ways you can work it into the backstory but I just don't think cheap tricks really fit the theming of a Paladin and their weapons.
But hey maybe that is just me.
I agree that a trick weapon seems more appropriate for a rogue or artificer. Though I do remember that 2nd Edition had a magic weapon, maybe in Dragon Magazine, that could magically resize itself between dagger, short sword, longsword, and two-handed sword at will.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Sounds like it took a page from Monster Hunter. Goofy gadget weapons are fun, why not?
I can sort accept exotic weapon ideas that aren't exactly practical or feasible (maybe not monster hunter style weapons as they do get a bit out there) as sort of "rule of cool" but I just look at the daggersword and it just feels wrong to me, to me it looks like the sort of gimmicky thing they would have on power rangers to sell it as a toy to children. Looking at it's practical use I just don't see why anyone would create a sword that sacrifices itself for a last ditch ranged attack leaving the wielder armed with only a dagger when if you need a ranged option there are far more practical solutions that frankly wouldn't look as stupid, like a wrist mounted crossbow or even the good old throwing knife, hell if it is a magic weapon you might as well have it shoot lightning or beams of energy from the tip like they did in the Dungeons and Dragons cartoon.
Also this might just be my rigidity on class theming but for some reason I don't think trick weapons really suit a Paladin, I mean yeah there are always ways you can work it into the backstory but I just don't think cheap tricks really fit the theming of a Paladin and their weapons.
But hey maybe that is just me.
I agree that a trick weapon seems more appropriate for a rogue or artificer. Though I do remember that 2nd Edition had a magic weapon, maybe in Dragon Magazine, that could magically resize itself between dagger, short sword, longsword, and two-handed sword at will.
That sounds a bit more useful though, sheath it as a dagger takes up less space on your person then when you are on the battlefield surprise your opponent by drawing a big 2 hander from nowhere. With the daggersword you still have the bulk of a longsword and the ability to shoot the blade off at the enemy only really serves as a last ditch hail mary that leaves you more vulnerable after you shoot your shot.
Yeah, it's more of what I was expecting when I saw the name. A dagger-sword combo would have been better if the dagger had been hidden in the hilt of the sword as an emergency backup weapon. That, at least, would have made sense. The sword with a spring-loaded blade and dagger blade underneath? Yeah, that's up there with the dire flail when it comes to utter wonkiness and impracticality.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
For people who don’t play Dungeons and Dragons, this movie will be their first intro to these classes, and they will make associations with these classes based on how they are portrayed in the movie.
I feel like it’s weird how the paladin will be associated with a goofy magic sword that has never been part of the paladin’s archetype before this movie.
New players going to come to the table like, “I want to play a paladin. They have a magic sword that shoots daggers,” and DMs are going to be like, “Best I can give you is smite.”
The same could be said for the druid that wild shapes into an owlbear, though.
I agree that a trick weapon seems more appropriate for a rogue or artificer. Though I do remember that 2nd Edition had a magic weapon, maybe in Dragon Magazine, that could magically resize itself between dagger, short sword, longsword, and two-handed sword at will.
In the core rules since 1e, the Rod of Lordly Might is still there in 5e. By virtue of being button activated and attunement not yet having been borrowed from Rolemaster , the extend/retract feature was a potential basis for a magical piston driven engine :D
Edit: To me, the biggest flaw with such weapons is that, after you fire the main blade off, it is like you just threw your sword at the enemy. You may or may not get it back and even though in this case, you still have a dagger, you still have only a dagger.
What happens if the enemy picks up the blade and runs off with it? Or runs off with it still embedded in them?
The blade magically returns to the sword at the end of your turn, according to the actual description in the stat block.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
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Obviously somebody thought it was cool otherwise they wouldn't have put it in the movie, question is do you?
I don't even know what you're talking about.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
The paladin in the movie has a magic (?) weapon that can convert from a longsword to a shortsword/dagger combo for some two-weapon fighting. Per the stat block they released for him, each form has a special attack as well
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Not calling it a swordagger is an embarrassing missed opportunity.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Sounds like it took a page from Monster Hunter. Goofy gadget weapons are fun, why not?
I thought it was kind of lame, but maybe an homage to The Sword and the Sorcerer movie from the 80's? They had a 3 bladed sword that had two blades that could be shot out at someone.
https://www.youtube.com/watch?v=vDvuBY97cD4
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
That does sound like something Gary Gygax would've included. There's weirder things that did make it into the game
I can sort accept exotic weapon ideas that aren't exactly practical or feasible (maybe not monster hunter style weapons as they do get a bit out there) as sort of "rule of cool" but I just look at the daggersword and it just feels wrong to me, to me it looks like the sort of gimmicky thing they would have on power rangers to sell it as a toy to children. Looking at it's practical use I just don't see why anyone would create a sword that sacrifices itself for a last ditch ranged attack leaving the wielder armed with only a dagger when if you need a ranged option there are far more practical solutions that frankly wouldn't look as stupid, like a wrist mounted crossbow or even the good old throwing knife, hell if it is a magic weapon you might as well have it shoot lightning or beams of energy from the tip like they did in the Dungeons and Dragons cartoon.
Also this might just be my rigidity on class theming but for some reason I don't think trick weapons really suit a Paladin, I mean yeah there are always ways you can work it into the backstory but I just don't think cheap tricks really fit the theming of a Paladin and their weapons.
But hey maybe that is just me.
I agree that a trick weapon seems more appropriate for a rogue or artificer. Though I do remember that 2nd Edition had a magic weapon, maybe in Dragon Magazine, that could magically resize itself between dagger, short sword, longsword, and two-handed sword at will.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
That sounds a bit more useful though, sheath it as a dagger takes up less space on your person then when you are on the battlefield surprise your opponent by drawing a big 2 hander from nowhere. With the daggersword you still have the bulk of a longsword and the ability to shoot the blade off at the enemy only really serves as a last ditch hail mary that leaves you more vulnerable after you shoot your shot.
Yeah, it's more of what I was expecting when I saw the name. A dagger-sword combo would have been better if the dagger had been hidden in the hilt of the sword as an emergency backup weapon. That, at least, would have made sense. The sword with a spring-loaded blade and dagger blade underneath? Yeah, that's up there with the dire flail when it comes to utter wonkiness and impracticality.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
For people who don’t play Dungeons and Dragons, this movie will be their first intro to these classes, and they will make associations with these classes based on how they are portrayed in the movie.
I feel like it’s weird how the paladin will be associated with a goofy magic sword that has never been part of the paladin’s archetype before this movie.
New players going to come to the table like, “I want to play a paladin. They have a magic sword that shoots daggers,” and DMs are going to be like, “Best I can give you is smite.”
The same could be said for the druid that wild shapes into an owlbear, though.
The blade magically returns to the sword at the end of your turn, according to the actual description in the stat block.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.