I have an intense dislike for Adventurer's League so I now avoid the local gaming shop for games. I also have zero interest in any online offerings (tried them all), so that's a bust.
I can find RL groups, but they all tend to end up being not my cup of tea. I just want a group like the group I DM for, but with me as a player. We tried having someone else DM for a bit but everyone seemed to want me to go back to doing it. I'm not sure if that's because I'm an awesome DM or just a terrible player. It would be lovely to just find a group of normal people who shower regularly, are generally congenial, aren't racist, sexist or murderhobos, and who know the rules and enjoy a balance of combat and RP; it would also be nice if the DM was at least somewhat competent.
I now have 56 awesome player characters in my collection on DDB. They're all cool, interesting and would be fun to play. Most of them have fully developed backstories and integrated plot-hooks for the DM to latch onto and motivations to adventure and work in a group for a common cause, and are built with a combination of power and RP, meshed together in a harmonious, synchronous, symbiotic way; and many are mapped out to 20th level. My latest is a male shadar-kai called Caligin Ytiso, a 1st level in shadow sorcerer who then takes 19 levels in hexblade. He was once a landed knight in the Shadowfell but was sent forth into the Material Plane to find lost souls and collect any of their memories of tragedy that they may endure in their travels.
Of course, I'll probably never get to play him :(
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
The fact you have been asked to go back DM-ing in your own group when you switched DM is most probably due to 1) you are a good DM and your peers like your style and adventures, and 2) when one has been mostly a player for a long time, you feel quite some pressure and often find yourself lacking when you DM for the same people.
Finding a good group to be a player of after a long time DMing is a huge pain, and is a matter of keeping on trying but also "coming to terms" with the fact that your expectations might be a tad too high.
If yours is an "historic" homegroup, there has been years in fine-tuning the cohesion, the flavor and the uniteness of the whole group, you included. It is virtually impossible to find the same in a new group from the get-go.
I have been a DM for as long as I can remember, and only recently I finally had the chance to go back being a player. At the beginning of was a bit strange, not "difficult" per-se, but strange, and I had to bite my tongue a few times when the DM or other players would do something that went "against" my experi nice inmy homegroup. Little by little, though, between me playing as I liked/knew how and everyone working towards creating a cohesion, things are getting better (from my point of view) and while it still is and forever will be different from my longtime group, but that's ok, because I still have a ton of fun!
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
I too am stuck in the DM role. I've only been playing for about a year, and most of that time has been me as the DM. My group is composed of me and my real life friends. When we started, I was the only one who quickly grasped the role of the DM, and so I was designated as the DM pretty much permanently. Aside from a few one-shots, I've barely been a player. I've sort of tried online stuff, but could never find a group with a schedule that fits mine. I haven't tried Adventurers League yet, but my FLGS has no D&D games going on, and I'd likely be the only DM available to run stuff there. I've managed to have some fun in some Play-By-Post games before, but they don't scratch the same itch as a live D&D game does for me.
All that being said, I still love being a DM, and would never give it up. I love creating worlds and setting up story lines for my players, and I do it all pretty well according to my players.
I have an intense dislike for Adventurer's League so I now avoid the local gaming shop for games. I also have zero interest in any online offerings (tried them all), so that's a bust.
I can find RL groups, but they all tend to end up being not my cup of tea. I just want a group like the group I DM for, but with me as a player. We tried having someone else DM for a bit but everyone seemed to want me to go back to doing it. I'm not sure if that's because I'm an awesome DM or just a terrible player. It would be lovely to just find a group of normal people who shower regularly, are generally congenial, aren't racist, sexist or murderhobos, and who know the rules and enjoy a balance of combat and RP; it would also be nice if the DM was at least somewhat competent.
I now have 56 awesome player characters in my collection on DDB. They're all cool, interesting and would be fun to play. Most of them have fully developed backstories and integrated plot-hooks for the DM to latch onto and motivations to adventure and work in a group for a common cause, and are built with a combination of power and RP, meshed together in a harmonious, synchronous, symbiotic way; and many are mapped out to 20th level. My latest is a male shadar-kai called Caligin Ytiso, a 1st level in shadow sorcerer who then takes 19 levels in hexblade. He was once a landed knight in the Shadowfell but was sent forth into the Material Plane to find lost souls and collect any of their memories of tragedy that they may endure in their travels.
Of course, I'll probably never get to play him :(
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
The fact you have been asked to go back DM-ing in your own group when you switched DM is most probably due to 1) you are a good DM and your peers like your style and adventures, and 2) when one has been mostly a player for a long time, you feel quite some pressure and often find yourself lacking when you DM for the same people.
Finding a good group to be a player of after a long time DMing is a huge pain, and is a matter of keeping on trying but also "coming to terms" with the fact that your expectations might be a tad too high.
If yours is an "historic" homegroup, there has been years in fine-tuning the cohesion, the flavor and the uniteness of the whole group, you included. It is virtually impossible to find the same in a new group from the get-go.
I have been a DM for as long as I can remember, and only recently I finally had the chance to go back being a player. At the beginning of was a bit strange, not "difficult" per-se, but strange, and I had to bite my tongue a few times when the DM or other players would do something that went "against" my experi nice inmy homegroup. Little by little, though, between me playing as I liked/knew how and everyone working towards creating a cohesion, things are getting better (from my point of view) and while it still is and forever will be different from my longtime group, but that's ok, because I still have a ton of fun!
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
I too am stuck in the DM role. I've only been playing for about a year, and most of that time has been me as the DM. My group is composed of me and my real life friends. When we started, I was the only one who quickly grasped the role of the DM, and so I was designated as the DM pretty much permanently. Aside from a few one-shots, I've barely been a player. I've sort of tried online stuff, but could never find a group with a schedule that fits mine. I haven't tried Adventurers League yet, but my FLGS has no D&D games going on, and I'd likely be the only DM available to run stuff there. I've managed to have some fun in some Play-By-Post games before, but they don't scratch the same itch as a live D&D game does for me.
All that being said, I still love being a DM, and would never give it up. I love creating worlds and setting up story lines for my players, and I do it all pretty well according to my players.
Oh neither would I; I like the imbalance of the power dynamic too much.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.