I rekindled my interest in D&D around twelve months age originally intending to return as a player rather than DM. I haven't been able to find a game that works for myself by way of day / time etc so decided to run a game as DM.
This got the interest of my son and a group of his friends all of whom hadn't played D&D.
We played had our first session yesterday which by all accounts was enjoyed by everyone. They were engaging, enthusiastic and committed throughout. Yeah...we didn't know all the rules but we either looked them up or just made up something that felt right for the situation.
The first two chapters of Stormwreck Isle were completed after the course of six hours with a firm agreement to complete the adventure soon. I suggested perhaps in the next session they might like to switch characters with each other. The firm "no" from all players pretty told me that they had definitely connected to their characters and perhaps this will be the start of a new hobby for them.
As a DM I had a lot of fun and really enjoyed their conversations as they worked through strategies and started to piece together all the elements of the adventure.
Thank you for sharing! It's always great to hear stories like this. I recently (last holiday season) get back into D&D after 30 years, and now am playing with my eldest daughter, her husband, and my youngest daughter's boyfriend, and they re all loving it :)
Cheers!
Rollback Post to RevisionRollBack
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty. Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers; Sing too of Chromatic Tiamat, painting all over the infinite canvas. Partnered, they woke in the darkness; partnered, they labored in acts of creation.
We plan to complete Stormwreck Isle ideally before they are all head off to University in the next few weeks but plan to continue sessions on lines using D&D Beyond and some sort of VTT.
I think they are keen as the conversation has carried on since the session with various rule checks, general chit chat and the desire to get back around the table.
I'm liking the idea of additional adventures to take them on that will start to test them!
Well...after a mix of physical and virtual sessions we have finished Stormwreck Isle.
Judging by how they all engaged so positively I would say it was enjoyed by all! They got into some tricky situations and got very creative in how they solved some problems. The combat sessions were a highlight particularly with so few hit points to spare it got quite perilous for a couple of the character.
One of the characters has "adopted" a crab, found on the beach at the beginning of the campaign, which stayed with the party through the adventure (I just went with the flow) and has decided he would like to keep the crab and bring it on more adventures. I have had an idea of how this can be achieved by morphing it into a "Crabbon" which essentially sees the magically energy of Stormwreck Isle over a period of time harden the crabs shell until it is enveloped completly into almost an egg shape. At some stage in the near future the egg will hatch and you have a "Crabbon"...a hybrid between a crab and a dragon! A small creature with a couple of claws and limited fire breathing capabilities.
There a lot of highlights from the campaign with a plan to run a one shot some of the group who are joining our family on holiday next month.
Sounds like it was a great way to get back into it for you and introduce new players to the game!
Well done :)
Rollback Post to RevisionRollBack
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty. Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers; Sing too of Chromatic Tiamat, painting all over the infinite canvas. Partnered, they woke in the darkness; partnered, they labored in acts of creation.
To post a comment, please login or register a new account.
I rekindled my interest in D&D around twelve months age originally intending to return as a player rather than DM. I haven't been able to find a game that works for myself by way of day / time etc so decided to run a game as DM.
This got the interest of my son and a group of his friends all of whom hadn't played D&D.
We played had our first session yesterday which by all accounts was enjoyed by everyone. They were engaging, enthusiastic and committed throughout. Yeah...we didn't know all the rules but we either looked them up or just made up something that felt right for the situation.
The first two chapters of Stormwreck Isle were completed after the course of six hours with a firm agreement to complete the adventure soon. I suggested perhaps in the next session they might like to switch characters with each other. The firm "no" from all players pretty told me that they had definitely connected to their characters and perhaps this will be the start of a new hobby for them.
As a DM I had a lot of fun and really enjoyed their conversations as they worked through strategies and started to piece together all the elements of the adventure.
Nice. Now crush them with Curse of Strahd.. :P
Enjoy your slop. I'll be enjoying good products elsewhere.
No. Tomb of Annihilation is better. 😈
Why not Tomb Of Horrors then, like ripping off a band-aid. :)
I think that's more like ripping off the finger that the band-aid was on.
Deadly dungeons aside, glad you are enjoying getting back into DnD and bringing a new generation along for the ride. Sounds fun!
Thank you for sharing!
It's always great to hear stories like this.
I recently (last holiday season) get back into D&D after 30 years, and now am playing with my eldest daughter, her husband, and my youngest daughter's boyfriend, and they re all loving it :)
Cheers!
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty.
Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers;
Sing too of Chromatic Tiamat, painting all over the infinite canvas.
Partnered, they woke in the darkness; partnered, they labored in acts of creation.
We plan to complete Stormwreck Isle ideally before they are all head off to University in the next few weeks but plan to continue sessions on lines using D&D Beyond and some sort of VTT.
I think they are keen as the conversation has carried on since the session with various rule checks, general chit chat and the desire to get back around the table.
I'm liking the idea of additional adventures to take them on that will start to test them!
Well...after a mix of physical and virtual sessions we have finished Stormwreck Isle.
Judging by how they all engaged so positively I would say it was enjoyed by all! They got into some tricky situations and got very creative in how they solved some problems. The combat sessions were a highlight particularly with so few hit points to spare it got quite perilous for a couple of the character.
One of the characters has "adopted" a crab, found on the beach at the beginning of the campaign, which stayed with the party through the adventure (I just went with the flow) and has decided he would like to keep the crab and bring it on more adventures. I have had an idea of how this can be achieved by morphing it into a "Crabbon" which essentially sees the magically energy of Stormwreck Isle over a period of time harden the crabs shell until it is enveloped completly into almost an egg shape. At some stage in the near future the egg will hatch and you have a "Crabbon"...a hybrid between a crab and a dragon! A small creature with a couple of claws and limited fire breathing capabilities.
There a lot of highlights from the campaign with a plan to run a one shot some of the group who are joining our family on holiday next month.
Sounds like it was a great way to get back into it for you and introduce new players to the game!
Well done :)
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty.
Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers;
Sing too of Chromatic Tiamat, painting all over the infinite canvas.
Partnered, they woke in the darkness; partnered, they labored in acts of creation.