Limited Wish is basically a Hail Mary emergency power. Since you can only use it once every 1d4 long rests, it's best to hold it in reserve for a dire situation and consequently there's no "best" spells to use for it, because it will always depend on what's happening right then.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Limited Wish is basically a Hail Mary emergency power. Since you can only use it once every 1d4 long rests, it's best to hold it in reserve for a dire situation and consequently there's no "best" spells to use for it, because it will always depend on what's happening right then.
Ok. I can see what you are saying. Just that I am following an optimization guide and it does not refer to Limited WIsh as a panic button. Rather, it views it as a tool for abuseing spells that either have really long casting times and/olr expensive material components. Any spells along these guidelines ccome to mind?
Well, it explicitly only can be used with spells that have a casting time of one action, so if the guide is recommending spells that have a longer casting time than that, the guide is incorrect. Now, the power does let you ignore expensive material components, so that is good.
Now, as far as spells with a casting time of one action and expensive material components, the one that immediately springs to mind is Revivify. Normally requires 300 gp worth of diamonds. Situational spell, to be sure, but when you're in the situation of needing it, there's no wiggle room since you only have ten rounds after the target's death before it won't work.
Another spell well known for its expensive material component is Stoneskin, though it only needs 100 gp worth of diamonds. Honestly not a fan of 5E's version of the spell, feels pretty weak but hey, might still be useful.
If you have Fizban's Treasury of Dragons, Fizban's Platinum Shield is a very powerful defensive spell, and since you're using the Genielock you've automatically access to Tasha's Otherworldly Guise, both of which are fairly powerful defensive spells (well, Tasha's is a general buff spell but most of its utility is defensive). Summon Draconic Spirit is another spell with an expensive component (5th level) from Fizban's that can net you a potent ally.
Now, regarding other spells without expensive components, Heal and Mass Cure Wounds are both spells that can suddenly change the tide in battle. Mass Cure is a 5th level spell and while it doesn't say anything in Limited Wish's description, my personal take as a GM is that any spell below 6th level is automatically upcast to 6th if applicable. Ask your GM what their opinion on the matter is.
Other than that, I'd look at the spell lists for casters that you don't have in the party and see what jumps out at you as something that your group could really use.
Well, it explicitly only can be used with spells that have a casting time of one action, so if the guide is recommending spells that have a longer casting time than that, the guide is incorrect. Now, the power does let you ignore expensive material components, so that is good.
Now, as far as spells with a casting time of one action and expensive material components, the one that immediately springs to mind is Revivify. Normally requires 300 gp worth of diamonds. Situational spell, to be sure, but when you're in the situation of needing it, there's no wiggle room since you only have ten rounds after the target's death before it won't work.
Another spell well known for its expensive material component is Stoneskin, though it only needs 100 gp worth of diamonds. Honestly not a fan of 5E's version of the spell, feels pretty weak but hey, might still be useful.
If you have Fizban's Treasury of Dragons, Fizban's Platinum Shield is a very powerful defensive spell, and since you're using the Genielock you've automatically access to Tasha's Otherworldly Guise, both of which are fairly powerful defensive spells (well, Tasha's is a general buff spell but most of its utility is defensive). Summon Draconic Spirit is another spell with an expensive component (5th level) from Fizban's that can net you a potent ally.
Now, regarding other spells without expensive components, Heal and Mass Cure Wounds are both spells that can suddenly change the tide in battle. Mass Cure is a 5th level spell and while it doesn't say anything in Limited Wish's description, my personal take as a GM is that any spell below 6th level is automatically upcast to 6th if applicable. Ask your GM what their opinion on the matter is.
Other than that, I'd look at the spell lists for casters that you don't have in the party and see what jumps out at you as something that your group could really use.
Ok, those are some good suggestions! BTW, I miread the guide. It said spells with permament duration, not with a long casting time. Oops!! Also, Platinum Shield and Otherworldly guise sadly do not qualify - they are bonus actions, not actions.
See title.
Limited Wish is basically a Hail Mary emergency power. Since you can only use it once every 1d4 long rests, it's best to hold it in reserve for a dire situation and consequently there's no "best" spells to use for it, because it will always depend on what's happening right then.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Ok. I can see what you are saying. Just that I am following an optimization guide and it does not refer to Limited WIsh as a panic button. Rather, it views it as a tool for abuseing spells that either have really long casting times and/olr expensive material components. Any spells along these guidelines ccome to mind?
Well, it explicitly only can be used with spells that have a casting time of one action, so if the guide is recommending spells that have a longer casting time than that, the guide is incorrect. Now, the power does let you ignore expensive material components, so that is good.
Now, as far as spells with a casting time of one action and expensive material components, the one that immediately springs to mind is Revivify. Normally requires 300 gp worth of diamonds. Situational spell, to be sure, but when you're in the situation of needing it, there's no wiggle room since you only have ten rounds after the target's death before it won't work.
Another spell well known for its expensive material component is Stoneskin, though it only needs 100 gp worth of diamonds. Honestly not a fan of 5E's version of the spell, feels pretty weak but hey, might still be useful.
If you have Fizban's Treasury of Dragons, Fizban's Platinum Shield is a very powerful defensive spell, and since you're using the Genielock you've automatically access to Tasha's Otherworldly Guise, both of which are fairly powerful defensive spells (well, Tasha's is a general buff spell but most of its utility is defensive).Summon Draconic Spirit is another spell with an expensive component (5th level) from Fizban's that can net you a potent ally.Now, regarding other spells without expensive components, Heal and Mass Cure Wounds are both spells that can suddenly change the tide in battle. Mass Cure is a 5th level spell and while it doesn't say anything in Limited Wish's description, my personal take as a GM is that any spell below 6th level is automatically upcast to 6th if applicable. Ask your GM what their opinion on the matter is.
Other than that, I'd look at the spell lists for casters that you don't have in the party and see what jumps out at you as something that your group could really use.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Ok, those are some good suggestions! BTW, I miread the guide. It said spells with permament duration, not with a long casting time. Oops!! Also, Platinum Shield and Otherworldly guise sadly do not qualify - they are bonus actions, not actions.
Ah, so they do. Too bad.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.