The thread title is about 80 percent sarcasm, btw.
On the one hand, I hate it. That is me personally hating Magic due to personal feelings on it.
The other? It would be nice to see the market place actually having more than just books. Actual physical content that is more than books. Shirts, dice from vendors, etc. Bringing people to the site with sales of goods would actually be a smart play.
This thread comes off as being a tad mean spirited - you are effective rly saying “I do not like that they are doing this since I dislike Magic - I know, even though I could easily ignore this and have it be a non-issue, I’ll make a sarcastic post complaining about something others might like.”
Looking at the actually worthwhile part of your thread - suggesting the Beyond marketplace expand to include other offerings - that would be fairly cool, but it is not exactly easy to do. Any time you add a new location to purchase items, that creates supply chain issues, increasing the complexity of your fulfillment system and thus increasing the potential for error. We already saw this issue when they first started rolling our physical and digital bundles - products took far longer to get in folks’ hands than anticipated.
This specific type of Magic product was probably fairly easy to integrate into Beyond without much in the way of supply chain disruption - the product is a limited-time, limited run offering, with a single fulfillment time - not a need for ongoing fulfillment. The addition of Beyond increases some complexity, but not overly much, given the profit type.
What you are suggesting would be much, much more difficult - ongoing products mean you have to constantly be accepting orders and filling them; it means you have to have warehouses for the product; it could mean you now have multiple sites selling the same object, and now have to figure out the logistics of who gets priority on existing inventory when an order come in.
So, while it could be fun, it is not so much of a “you did it with Magic, can’t you do it with other things?” ask and more a “you did something easy with Magic, why don’t you do something vastly more complex you have historically had some trouble with?”
Whatever it takes to keep the site going, I am not a fan or have I ever played MTG, but if it helps keep what I have bought working on this site I am a fan! I hope the 3D VTT makes tons of money too, though I do not plan to use it.
Rollback Post to RevisionRollBack
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
This thread comes off as being a tad mean spirited - you are effective rly saying “I do not like that they are doing this since I dislike Magic - I know, even though I could easily ignore this and have it be a non-issue, I’ll make a sarcastic post complaining about something others might like.”
Looking at the actually worthwhile part of your thread - suggesting the Beyond marketplace expand to include other offerings - that would be fairly cool, but it is not exactly easy to do. Any time you add a new location to purchase items, that creates supply chain issues, increasing the complexity of your fulfillment system and thus increasing the potential for error. We already saw this issue when they first started rolling our physical and digital bundles - products took far longer to get in folks’ hands than anticipated.
This specific type of Magic product was probably fairly easy to integrate into Beyond without much in the way of supply chain disruption - the product is a limited-time, limited run offering, with a single fulfillment time - not a need for ongoing fulfillment. The addition of Beyond increases some complexity, but not overly much, given the profit type.
What you are suggesting would be much, much more difficult - ongoing products mean you have to constantly be accepting orders and filling them; it means you have to have warehouses for the product; it could mean you now have multiple sites selling the same object, and now have to figure out the logistics of who gets priority on existing inventory when an order come in.
So, while it could be fun, it is not so much of a “you did it with Magic, can’t you do it with other things?” ask and more a “you did something easy with Magic, why don’t you do something vastly more complex you have historically had some trouble with?”
If a subsidiary of Hasbro can't figure out the logistics of running an online store they've badly screwed up. Integrating digital and physical products together isn't even a novel concept at this point.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
If a subsidiary of Hasbro can't figure out the logistics of running an online store they've badly screwed up. Integrating digital and physical products together isn't even a novel concept at this point.
Anything that Wizards already sells shouldn't be an issue, but going beyond that requires setting up the supply chain to fulfill those requests -- most of the D&D-related extras you'd find in a game store are not actually made by WotC, they're made by some other company.
If a subsidiary of Hasbro can't figure out the logistics of running an online store they've badly screwed up. Integrating digital and physical products together isn't even a novel concept at this point.
Skepticism of Hasbro's logistics is not unwarranted. Hasbro's direct to consumer shipping and handling for digital-physical bundle was subpar at best until very recently. Like literally, most third party sellers on Amazon and eBay can ship and pack their products better than Hasbro for quite a while. It took Hasbro literally over a year and a half to finally figure out how to ship and pack their books properly, and even then, I am not fully convinced they are completely competent until I see how their packaging is during the rainy season in California.
V:EOR and QFTIS were the only two books that arrived in mint condition. Literally all the books before that had at least some kind of noticeable minor cosmetic damage, and the D:SOTDQ box set (their first attempt at and shipping and packaging) was probably the worst, with signficant damage to the box, where parts of the corner was crumpled up.
If Hasbro wants to ship Magic cards directly to consumers, they better have their act together, because Magic players will not be as forgiving if their cards arrived in anything less than mint condition. Hasbro better waterproof their packaging.
The thread title is about 80 percent sarcasm, btw.
On the one hand, I hate it. That is me personally hating Magic due to personal feelings on it.
The other? It would be nice to see the market place actually having more than just books. Actual physical content that is more than books. Shirts, dice from vendors, etc. Bringing people to the site with sales of goods would actually be a smart play.
This thread comes off as being a tad mean spirited - you are effective rly saying “I do not like that they are doing this since I dislike Magic - I know, even though I could easily ignore this and have it be a non-issue, I’ll make a sarcastic post complaining about something others might like.”
Looking at the actually worthwhile part of your thread - suggesting the Beyond marketplace expand to include other offerings - that would be fairly cool, but it is not exactly easy to do. Any time you add a new location to purchase items, that creates supply chain issues, increasing the complexity of your fulfillment system and thus increasing the potential for error. We already saw this issue when they first started rolling our physical and digital bundles - products took far longer to get in folks’ hands than anticipated.
This specific type of Magic product was probably fairly easy to integrate into Beyond without much in the way of supply chain disruption - the product is a limited-time, limited run offering, with a single fulfillment time - not a need for ongoing fulfillment. The addition of Beyond increases some complexity, but not overly much, given the profit type.
What you are suggesting would be much, much more difficult - ongoing products mean you have to constantly be accepting orders and filling them; it means you have to have warehouses for the product; it could mean you now have multiple sites selling the same object, and now have to figure out the logistics of who gets priority on existing inventory when an order come in.
So, while it could be fun, it is not so much of a “you did it with Magic, can’t you do it with other things?” ask and more a “you did something easy with Magic, why don’t you do something vastly more complex you have historically had some trouble with?”
Whatever it takes to keep the site going, I am not a fan or have I ever played MTG, but if it helps keep what I have bought working on this site I am a fan! I hope the 3D VTT makes tons of money too, though I do not plan to use it.
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
If a subsidiary of Hasbro can't figure out the logistics of running an online store they've badly screwed up. Integrating digital and physical products together isn't even a novel concept at this point.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Anything that Wizards already sells shouldn't be an issue, but going beyond that requires setting up the supply chain to fulfill those requests -- most of the D&D-related extras you'd find in a game store are not actually made by WotC, they're made by some other company.
Skepticism of Hasbro's logistics is not unwarranted. Hasbro's direct to consumer shipping and handling for digital-physical bundle was subpar at best until very recently. Like literally, most third party sellers on Amazon and eBay can ship and pack their products better than Hasbro for quite a while. It took Hasbro literally over a year and a half to finally figure out how to ship and pack their books properly, and even then, I am not fully convinced they are completely competent until I see how their packaging is during the rainy season in California.
V:EOR and QFTIS were the only two books that arrived in mint condition. Literally all the books before that had at least some kind of noticeable minor cosmetic damage, and the D:SOTDQ box set (their first attempt at and shipping and packaging) was probably the worst, with signficant damage to the box, where parts of the corner was crumpled up.
If Hasbro wants to ship Magic cards directly to consumers, they better have their act together, because Magic players will not be as forgiving if their cards arrived in anything less than mint condition. Hasbro better waterproof their packaging.
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