Can you back that last bit up with an admittance from WotC, or are you mad based on preconceptions based on novels/past editions/MrRhexx & other YouTubers, therefore it's AI?
WotC has admitted to nothing, but the Hasbro CEO has.
Since the only thing Hasbro makes money on these days is WotC and because they fire/laidoff the majority or the design team, what do you think is the likelyhood they will use tools that remove the need for employees.
Then when you look at how lackluster the book is, if not AI than the person writing it has almost no creativity and no willingness to put any meat or substance into the book.
As for looking to the past editions, and books invloving Netheril and how interesting and colorful the ancient past was I feel sad that this is what I got as bonus mateiral with the rest of my purchase.
OK, no proof, just vibes for everything AFTER Bigby's.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I wouldn't even call them splatbooks, as they are digital only, and as far as I know, locked to this platform. D&D Beyond DLC does sound more Accurate, and i am not a fan.
Should these get print releases, or be able to be used outside of Beyond, then i might go "oh neat, Splatbooks."
As to criticisms of "Value Vs Pagecount" ummm.... my peeps, that was the go to vaule calculation for physical sales, something D&D operated on since before it had any digital presence. I get why people are sore about it, even if i think they might go a little far in expressing that soreness.
The real question isn't pagecount ETC, it is "Is the content worth it?" and i haven't found out if the answer to that.
Cause the Content might be absolute Banger material that is worth every penny. Actually this is a good time to ask, those that have it, is the content worth the price? I have heard nothing either way.
Rollback Post to RevisionRollBack
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
Can you back that last bit up with an admittance from WotC, or are you mad based on preconceptions based on novels/past editions/MrRhexx & other YouTubers, therefore it's AI?
WotC has admitted to nothing, but the Hasbro CEO has.
Since the only thing Hasbro makes money on these days is WotC and because they fire/laidoff the majority or the design team, what do you think is the likelyhood they will use tools that remove the need for employees.
Then when you look at how lackluster the book is, if not AI than the person writing it has almost no creativity and no willingness to put any meat or substance into the book.
As for looking to the past editions, and books invloving Netheril and how interesting and colorful the ancient past was I feel sad that this is what I got as bonus mateiral with the rest of my purchase.
You do understand that there is a difference between 'using AI' and 'AI writing the book,' right? Autocorrect is usually a form of AI. And following up on that, what that article quotes him having said is " There's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. That's a clear signal that we need to be embracing it."
Note that none of that is finishing work. That is just help brainstorming ideas, essentially. Nor is any of that rules development, but rather all related to story development.
Should adventure modules, something that has been around nearly as long as the game has right from 1e, at least, be banned since they have DM's using that bought material rather than their own?
I wouldn't even call them splatbooks, as they are digital only, and as far as I know, locked to this platform. D&D Beyond DLC does sound more Accurate, and i am not a fan.
Should these get print releases, or be able to be used outside of Beyond, then i might go "oh neat, Splatbooks."
As to criticisms of "Value Vs Pagecount" ummm.... my peeps, that was the go to vaule calculation for physical sales, something D&D operated on since before it had any digital presence. I get why people are sore about it, even if i think they might go a little far in expressing that soreness.
The real question isn't pagecount ETC, it is "Is the content worth it?" and i haven't found out if the answer to that.
Cause the Content might be absolute Banger material that is worth every penny. Actually this is a good time to ask, those that have it, is the content worth the price? I have heard nothing either way.
So it's DLC based on vibes and because it's electronic?
Honestly, you wouldn't have liked Dragon Magazine before the World Wide Web. Monthly subscriptions for piecemeal content only in a finite resource. Such a scam.
Truth is that this is older than a lot of people here. It just changed non-eternal medium.
I fully understand publications like splat books and even dungeon magazine and the such. My main issue is that 32 pages for 14.99 for a digital low content count supplement. In comparison to the Faurun book is 0.16 cent per page and Astarion’s Book is 0.47 cents per page. At most this 'book' should be no more that $ 5.12. It is a gross insult to us as consumers and they are doing this to see how much they can fleece us. This is 100% DLC DnD and making micro transactions for content that I for one have already paid for and the new rules are not truly backwards compatible as they specifically altered the subclass structure to make it not compatible.
Sorry that is a poor metric forgame rules. however much it costs for the Dhampire Rules, backgrounds, and feats in US money it is totally worth it, as it is player facing content. Meanwhile the Netherese book falls flat as it is rules light two monster categories, with one other monster, an small handful of magical items and a couple maps. It falls flat for value, because it has little to it.
Also the writing in it is stale and lackluster, if not written by AI it is written by someone who shouldn't be writing adventures.
Sure you might feel the need to point out how weak these books are, but as free conent with the bundle which is how I got them they are fine, if someone didn't get the bundle I would say Astarion is worth it, Nether is not. Purely based on rules alone.
I fully understand publications like splat books and even dungeon magazine and the such. My main issue is that 32 pages for 14.99 for a digital low content count supplement. In comparison to the Faurun book is 0.16 cent per page and Astarion’s Book is 0.47 cents per page. At most this 'book' should be no more that $ 5.12. It is a gross insult to us as consumers and they are doing this to see how much they can fleece us. This is 100% DLC DnD and making micro transactions for content that I for one have already paid for and the new rules are not truly backwards compatible as they specifically altered the subclass structure to make it not compatible.
Sorry that is a poor metric forgame rules. however much it costs for the Dhampire Rules, backgrounds, and feats in US money it is totally worth it, as it is player facing content. Meanwhile the Netherese book falls flat as it is rules light two monster categories, with one other monster, an small handful of magical items and a couple maps. It falls flat for value, because it has little to it.
Also the writing in it is stale and lackluster, if not written by AI it is written by someone who shouldn't be writing adventures.
Sure you might feel the need to point out how weak these books are, but as free conent with the bundle which is how I got them they are fine, if someone didn't get the bundle I would say Astarion is worth it, Nether is not. Purely based on rules alone.
Ah yes, "Stale & lackluster". Bring relevant examples in the context of DND 2024 gaming, please.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
People talking about splatbooks aren't going nearly far enough back to find the equivalent of DLC in D&D, because, well, literally everything that isn't a core book is functionally DLC, which puts the start of DLC in 1975 with the release of the Greyhawk supplement. Which was $5 (equivalent to $30 today) for 56 pages (first printing)/68 pages (subsequent printings). That was quickly followed by four more supplements for OD&D (Blackmoor - Eldritch Wizardry - Gods, Demigods, & Heroes - Swords & Spells), all at the same price point.
In any case, if Astarion's doesn't seem worth it to you, I suggest not buying it. There are many D&D products I have not bought.
People talking about splatbooks aren't going nearly far enough back to find the equivalent of DLC in D&D, because, well, literally everything that isn't a core book is functionally DLC, which puts the start of DLC in 1975 with the release of the Greyhawk supplement. Which was $5 (equivalent to $30 today) for 56 pages (first printing)/68 pages (subsequent printings). That was quickly followed by four more supplements for OD&D (Blackmoor - Eldritch Wizardry - Gods, Demigods, & Heroes - Swords & Spells), all at the same price point.
But those were on paper(which has a finite lifespan, just like websites) that you owned(Not strictly true if we look at just how unfettered the system really is & has been)
Totally (not) different.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I wouldn't even call them splatbooks, as they are digital only, and as far as I know, locked to this platform. D&D Beyond DLC does sound more Accurate, and i am not a fan.
Should these get print releases, or be able to be used outside of Beyond, then i might go "oh neat, Splatbooks."
As to criticisms of "Value Vs Pagecount" ummm.... my peeps, that was the go to vaule calculation for physical sales, something D&D operated on since before it had any digital presence. I get why people are sore about it, even if i think they might go a little far in expressing that soreness.
The real question isn't pagecount ETC, it is "Is the content worth it?" and i haven't found out if the answer to that.
Cause the Content might be absolute Banger material that is worth every penny. Actually this is a good time to ask, those that have it, is the content worth the price? I have heard nothing either way.
So it's DLC based on vibes and because it's electronic?
Honestly, you wouldn't have liked Dragon Magazine before the World Wide Web. Monthly subscriptions for piecemeal content only in a finite resource. Such a scam.
Truth is that this is older than a lot of people here. It just changed non-eternal medium.
oh, no, I loved Dragon magazine, and i have nothing against electronic media. You misunderstand the crux of my Argument. In both PDF, and Dragon magazine, i can take those elsewhere, and am not locked to D&D Beyond. The equivalent would be if i bought a Supplement but could only use it in the store i bought it at, at games run there. Can you see the distinction between "Something i can take somewhere else" and "Something i can not take somewhere else" because to me, a splatbook must be able to be take and shared outsied the ecosystem i purchased it in. I can't take my skyrim DLC to Fallout, and if i can't take my D&D Beyond purchases to non Beyond games, THAT is what i consider analogous to 'DLC'.
Also with Dragon Magazine, which you assume i hate, Is that once i am sent the magazine, it is mine, regardless of a server status or account getting banned. Dragon Magazine did not have the midnight repo man if you unsubbed. i know how it was in the old days, i lived them, bled in them, and survived. I am in my 40's and have been playing D&D since i was a child. This is not the same, at least not in my eyes. The "It just changed non-eternal medium " that you acknowledged, makes all the difference in my eyes.
I want to make a "Don't speak to me of the Deep magic, i was there when it was written" reference, but not sure people still read Narnia, so eh.
Also would like to point out that all that i said before the final question was a primer to redirection. You know, rhetorical techniques and such.
the New question is, Disregarding the splatbook analogy or not, IS THE CONTENT GOOD AND WORTH THE PRICE? Cause i think that might be more productive.
is the Content worth long term rent? Cause i imagine that are more than a few who think it is, and i would like to hear from them.
Rollback Post to RevisionRollBack
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
Can you back that last bit up with an admittance from WotC, or are you mad based on preconceptions based on novels/past editions/MrRhexx & other YouTubers, therefore it's AI?
WotC has admitted to nothing, but the Hasbro CEO has.
Since the only thing Hasbro makes money on these days is WotC and because they fire/laidoff the majority or the design team, what do you think is the likelyhood they will use tools that remove the need for employees.
Then when you look at how lackluster the book is, if not AI than the person writing it has almost no creativity and no willingness to put any meat or substance into the book.
As for looking to the past editions, and books invloving Netheril and how interesting and colorful the ancient past was I feel sad that this is what I got as bonus mateiral with the rest of my purchase.
What I find most annoying is how obiously that the book was written with AI....
You say "obviously" (well, "obiously" technically) but I can't see any evidence of it being written with AI? No flowery language out of place in your average D&D text. No egregious or out of place em-dashes. No triple emphasis on key points. No "X then Y" syntaxing. Absolutely none of the common AI indicators or tell-tale phrasings that would "obviously" give it away.
This is the kind of claim that warrants evidence, not a throwaway "it's obvious". So we're all ears...
Exibit A:
“Inside of development, we’ve already been using AI... I play [D&D] with probably 30 or 40 people regularly. There's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. That's a clear signal that we need to be embracing it." ~Hasbro CEO Chris Cocks
Exibit B
Credits for past Splat Book "Domains of Delight: a Feywild accessory"
Credits
Writer: Adam Lee
Art Director: Kate Irwin
Developers: Jeremy Crawford, Ben Petrisor, Christopher Perkins
Editors: Judy Bauer, Jeremy Crawford, Christopher Perkins
Interior Illustrators: Helder Almeida, Mark Behm, Zoltan Boros, Alayna Danner, Toma Feizo Gas, Lars Grant-West, Sam Keiser, Livia Prima, Ned Rogers, Magali Villeneuve
Concept Art Director: Shawn Wood
Concept Illustrators: Jedd Chevier, Daarken, Toma Feizo Gas, Titus Lunter, April Prime, Ilya Shkipin, Cory Trego-Erdner, Shawn Wood, Kieran Yanner
Imaging Technician: Kevin Yee
D&D Studio
Executive Producer: Ray Winninger
Game Design Architects: Jeremy Crawford, Christopher Perkins
Design Manager: Steve Scott
Design Department: Sydney Adams, Judy Bauer, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ari Levitch, Ben Petrisor, Taymoor Rehman, F. Wesley Schneider, James Wyatt
Art Department Manager: Richard Whitters
Principal Art Director: Kate Irwin
Art Department: Trystan Falcone, Emi Tanji, Shawn Wood, Trish Yochum
Senior Producer: Dan Tovar
Producers: Bill Benham, Robert Hawkey, Lea Heleotis
Director of Product Management: Liz Schuh
Product Managers: Natalie Egan, Chris Lindsay, Hilary Ross, Chris Tulach
Credits "Netheril’s Fall: Tales of Terror, Treasure, and Time Travel"
Credits
Lead Designer: Amanda Hamon
Designers: Ron Lundeen, David Somerville
Rules Developer: Makenzie De Armas
Editors: Adrian Ng Di Spaltro (lead), Ayla Bondora, Amanda Frechin, Sadie Lowry, James Wyatt
Art Director: Josh Herman
Graphic Designers: Trystan Falcone (lead), Matt Cole
Cover Illustrator: Olivier Bernard
Interior Illustrators: Luca Bancone, Adam Cook, Álvaro Calvo Escudero, Julian Kok, Alejandro Pacheco, Samuel Perin, John Tedrick, Zuzanna Wuzyk
Cartographer: Mike Schley
Consultants: Sameer Joseph, Alyssa Visscher
Producers: Rob Hawkey (lead), Dan Tovar (lead), Bill Benham, Siera Bruggeman, Vanessa Hoskins
I'm sure if I tested the whole book using the free AI checker the book would pass as not AI, more than I as no one writes so perfectly that you could clear an AI check 100%. But that's because they are designed to find Free AI, corprate America has the money to pay for AI that does not fall into noticble patterns. ie Guy publishing 50 books a month on Amazon uses cheap or free AI will get detected if you look, corpratations will spend the extra to get AI that is not so easy to discover.
BTW, a book I wrote in 2018 tested at 20% AI. AI wasn't even availble back then.
This is not proof or evidence of anything. That article is a year old and they've reiterated since then they're not using AI to create content. Your "exhibits" don't prove anything. The quote is about people using D&D in their personal game, You've just snipped a key part about how they're using AI tools in non content creation roles. And I don't see any LLMs in the credits.
Usually when someone presents an "exhibit" of "evidence", they explain what it is that it actually proves.
As someone who has had my content accused of being AI, this whole attitude of seeing the LLM boogyman everywhere is exhausting. There seems to be a very strong correlation to "things I don't personally like", as well, all the while being quite demoralising to the people being anti AI is supposed to protect.
People talking about splatbooks aren't going nearly far enough back to find the equivalent of DLC in D&D, because, well, literally everything that isn't a core book is functionally DLC, which puts the start of DLC in 1975 with the release of the Greyhawk supplement. Which was $5 (equivalent to $30 today) for 56 pages (first printing)/68 pages (subsequent printings). That was quickly followed by four more supplements for OD&D (Blackmoor - Eldritch Wizardry - Gods, Demigods, & Heroes - Swords & Spells), all at the same price point.
But those were on paper(which has a finite lifespan, just like websites) that you owned(Not strictly true if we look at just how unfettered the system really is & has been)
Totally (not) different.
Printers are actually a thing that a great many people own privately.... Digital does not mean you cannot make hard copies of it. In fact, it means it is easier for you to make hard copies of it, even if not fancy or formally bound.
People talking about splatbooks aren't going nearly far enough back to find the equivalent of DLC in D&D, because, well, literally everything that isn't a core book is functionally DLC, which puts the start of DLC in 1975 with the release of the Greyhawk supplement. Which was $5 (equivalent to $30 today) for 56 pages (first printing)/68 pages (subsequent printings). That was quickly followed by four more supplements for OD&D (Blackmoor - Eldritch Wizardry - Gods, Demigods, & Heroes - Swords & Spells), all at the same price point.
In any case, if Astarion's doesn't seem worth it to you, I suggest not buying it. There are many D&D products I have not bought.
100% this. I would MUCH rather have my content delivered in small chunks that are easy to ignore if I don't want it than all of it coming in big books that I have to pay full price for when I only want 15% of the content.
Rollback Post to RevisionRollBack
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Can you back that last bit up with an admittance from WotC, or are you mad based on preconceptions based on novels/past editions/MrRhexx & other YouTubers, therefore it's AI?
WotC has admitted to nothing, but the Hasbro CEO has.
Since the only thing Hasbro makes money on these days is WotC and because they fire/laidoff the majority or the design team, what do you think is the likelyhood they will use tools that remove the need for employees.
Then when you look at how lackluster the book is, if not AI than the person writing it has almost no creativity and no willingness to put any meat or substance into the book.
As for looking to the past editions, and books invloving Netheril and how interesting and colorful the ancient past was I feel sad that this is what I got as bonus mateiral with the rest of my purchase.
What I find most annoying is how obiously that the book was written with AI....
You say "obviously" (well, "obiously" technically) but I can't see any evidence of it being written with AI? No flowery language out of place in your average D&D text. No egregious or out of place em-dashes. No triple emphasis on key points. No "X then Y" syntaxing. Absolutely none of the common AI indicators or tell-tale phrasings that would "obviously" give it away.
This is the kind of claim that warrants evidence, not a throwaway "it's obvious". So we're all ears...
Exibit A:
“Inside of development, we’ve already been using AI... I play [D&D] with probably 30 or 40 people regularly. There's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. That's a clear signal that we need to be embracing it." ~Hasbro CEO Chris Cocks
Exibit B
Credits for past Splat Book "Domains of Delight: a Feywild accessory"
Credits
Writer: Adam Lee
Art Director: Kate Irwin
Developers: Jeremy Crawford, Ben Petrisor, Christopher Perkins
Editors: Judy Bauer, Jeremy Crawford, Christopher Perkins
Interior Illustrators: Helder Almeida, Mark Behm, Zoltan Boros, Alayna Danner, Toma Feizo Gas, Lars Grant-West, Sam Keiser, Livia Prima, Ned Rogers, Magali Villeneuve
Concept Art Director: Shawn Wood
Concept Illustrators: Jedd Chevier, Daarken, Toma Feizo Gas, Titus Lunter, April Prime, Ilya Shkipin, Cory Trego-Erdner, Shawn Wood, Kieran Yanner
Imaging Technician: Kevin Yee
D&D Studio
Executive Producer: Ray Winninger
Game Design Architects: Jeremy Crawford, Christopher Perkins
Design Manager: Steve Scott
Design Department: Sydney Adams, Judy Bauer, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ari Levitch, Ben Petrisor, Taymoor Rehman, F. Wesley Schneider, James Wyatt
Art Department Manager: Richard Whitters
Principal Art Director: Kate Irwin
Art Department: Trystan Falcone, Emi Tanji, Shawn Wood, Trish Yochum
Senior Producer: Dan Tovar
Producers: Bill Benham, Robert Hawkey, Lea Heleotis
Director of Product Management: Liz Schuh
Product Managers: Natalie Egan, Chris Lindsay, Hilary Ross, Chris Tulach
Credits "Netheril’s Fall: Tales of Terror, Treasure, and Time Travel"
Credits
Lead Designer: Amanda Hamon
Designers: Ron Lundeen, David Somerville
Rules Developer: Makenzie De Armas
Editors: Adrian Ng Di Spaltro (lead), Ayla Bondora, Amanda Frechin, Sadie Lowry, James Wyatt
Art Director: Josh Herman
Graphic Designers: Trystan Falcone (lead), Matt Cole
Cover Illustrator: Olivier Bernard
Interior Illustrators: Luca Bancone, Adam Cook, Álvaro Calvo Escudero, Julian Kok, Alejandro Pacheco, Samuel Perin, John Tedrick, Zuzanna Wuzyk
Cartographer: Mike Schley
Consultants: Sameer Joseph, Alyssa Visscher
Producers: Rob Hawkey (lead), Dan Tovar (lead), Bill Benham, Siera Bruggeman, Vanessa Hoskins
I'm sure if I tested the whole book using the free AI checker the book would pass as not AI, more than I as no one writes so perfectly that you could clear an AI check 100%. But that's because they are designed to find Free AI, corprate America has the money to pay for AI that does not fall into noticble patterns. ie Guy publishing 50 books a month on Amazon uses cheap or free AI will get detected if you look, corpratations will spend the extra to get AI that is not so easy to discover.
BTW, a book I wrote in 2018 tested at 20% AI. AI wasn't even availble back then.
I must be missing something but I can’t see how quoting the creator credits proves that AI has been used? If you’re using these as exhibits I think you need to explain what it is we’re looking for
Can you back that last bit up with an admittance from WotC, or are you mad based on preconceptions based on novels/past editions/MrRhexx & other YouTubers, therefore it's AI?
WotC has admitted to nothing, but the Hasbro CEO has.
Since the only thing Hasbro makes money on these days is WotC and because they fire/laidoff the majority or the design team, what do you think is the likelyhood they will use tools that remove the need for employees.
Then when you look at how lackluster the book is, if not AI than the person writing it has almost no creativity and no willingness to put any meat or substance into the book.
As for looking to the past editions, and books invloving Netheril and how interesting and colorful the ancient past was I feel sad that this is what I got as bonus mateiral with the rest of my purchase.
What I find most annoying is how obiously that the book was written with AI....
You say "obviously" (well, "obiously" technically) but I can't see any evidence of it being written with AI? No flowery language out of place in your average D&D text. No egregious or out of place em-dashes. No triple emphasis on key points. No "X then Y" syntaxing. Absolutely none of the common AI indicators or tell-tale phrasings that would "obviously" give it away.
This is the kind of claim that warrants evidence, not a throwaway "it's obvious". So we're all ears...
Exibit A:
“Inside of development, we’ve already been using AI... I play [D&D] with probably 30 or 40 people regularly. There's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. That's a clear signal that we need to be embracing it." ~Hasbro CEO Chris Cocks
Exibit B
Credits for past Splat Book "Domains of Delight: a Feywild accessory"
Credits
Writer: Adam Lee
Art Director: Kate Irwin
Developers: Jeremy Crawford, Ben Petrisor, Christopher Perkins
Editors: Judy Bauer, Jeremy Crawford, Christopher Perkins
Interior Illustrators: Helder Almeida, Mark Behm, Zoltan Boros, Alayna Danner, Toma Feizo Gas, Lars Grant-West, Sam Keiser, Livia Prima, Ned Rogers, Magali Villeneuve
Concept Art Director: Shawn Wood
Concept Illustrators: Jedd Chevier, Daarken, Toma Feizo Gas, Titus Lunter, April Prime, Ilya Shkipin, Cory Trego-Erdner, Shawn Wood, Kieran Yanner
Imaging Technician: Kevin Yee
D&D Studio
Executive Producer: Ray Winninger
Game Design Architects: Jeremy Crawford, Christopher Perkins
Design Manager: Steve Scott
Design Department: Sydney Adams, Judy Bauer, Makenzie De Armas, Dan Dillon, Amanda Hamon, Ari Levitch, Ben Petrisor, Taymoor Rehman, F. Wesley Schneider, James Wyatt
Art Department Manager: Richard Whitters
Principal Art Director: Kate Irwin
Art Department: Trystan Falcone, Emi Tanji, Shawn Wood, Trish Yochum
Senior Producer: Dan Tovar
Producers: Bill Benham, Robert Hawkey, Lea Heleotis
Director of Product Management: Liz Schuh
Product Managers: Natalie Egan, Chris Lindsay, Hilary Ross, Chris Tulach
Credits "Netheril’s Fall: Tales of Terror, Treasure, and Time Travel"
Credits
Lead Designer: Amanda Hamon
Designers: Ron Lundeen, David Somerville
Rules Developer: Makenzie De Armas
Editors: Adrian Ng Di Spaltro (lead), Ayla Bondora, Amanda Frechin, Sadie Lowry, James Wyatt
Art Director: Josh Herman
Graphic Designers: Trystan Falcone (lead), Matt Cole
Cover Illustrator: Olivier Bernard
Interior Illustrators: Luca Bancone, Adam Cook, Álvaro Calvo Escudero, Julian Kok, Alejandro Pacheco, Samuel Perin, John Tedrick, Zuzanna Wuzyk
Cartographer: Mike Schley
Consultants: Sameer Joseph, Alyssa Visscher
Producers: Rob Hawkey (lead), Dan Tovar (lead), Bill Benham, Siera Bruggeman, Vanessa Hoskins
I'm sure if I tested the whole book using the free AI checker the book would pass as not AI, more than I as no one writes so perfectly that you could clear an AI check 100%. But that's because they are designed to find Free AI, corprate America has the money to pay for AI that does not fall into noticble patterns. ie Guy publishing 50 books a month on Amazon uses cheap or free AI will get detected if you look, corpratations will spend the extra to get AI that is not so easy to discover.
BTW, a book I wrote in 2018 tested at 20% AI. AI wasn't even availble back then.
I must be missing something but I can’t see how quoting the creator credits proves that AI has been used? If you’re using these as exhibits I think you need to explain what it is we’re looking for
They're trying to say that less people working on the game=AI is rampant because how else is the game being made at scale?
It's not like Domains of Delight is beyond reproach as a work(& it isn't even fully 2024, like I asked for in regards to proof)
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
They're trying to say that less people working on the game=AI is rampant because how else is the game being made at scale?
Yeah, that's... rather thin. It's 32 pages, everything but the art is well within the capabilities of a team of 3, let alone the number they actually list. In terms of art, well, it's 10 artists vs 8, but it's also 36 pages vs 32 pages so there might just be fewer illustrations, and in any case that's noise level differences.
Counties the pages claimed by the site. For sure I understand that it's actual pages of content are less when one removes the filler pages, like cover, glossary and art.
Counties the pages claimed by the site. For sure I understand that it's actual pages of content are less when one removes the filler pages, like cover, glossary and art.
It is probably more work to produce what you call 'filler' than to produce the text, and it's also more tempting for AI, as AI generally does better with self-contained objects such as art than with long stretches of text.
D&D is a game, but let's face it, it's also a business. I can make up my own adventures for free. I can make up my own settings for free. I can make up any add-on I want or need... for free.
But if someone else dedicates long hard hours of work to developing something, and I want to use it in my game, I think it's only fair for that person (or those people) to be compensated for their work. I believe creative people deserve to be able to earn a living and pay their bills doing what they do. And if that means I gotta slip them fifteen bucks to play their adventure, I am happy to do so.
D&D is a game, but let's face it, it's also a business. I can make up my own adventures for free. I can make up my own settings for free. I can make up any add-on I want or need... for free.
But if someone else dedicates long hard hours of work to developing something, and I want to use it in my game, I think it's only fair for that person (or those people) to be compensated for their work. I believe creative people deserve to be able to earn a living and pay their bills doing what they do. And if that means I gotta slip them fifteen bucks to play their adventure, I am happy to do so.
IMO, while we SHOULD have to pay LESS, the "whaling" by a bunch of Captain Ahabs & their Queequegs is getting out of hand. Similarly, the Witchsmeller Pursuivants trying to prove AI is rampant in literally anything not up to their standards also have the same energy as Whalers.
This is honestly inspiring me to write a one-shot where wrathful whalers team up with corrupt witch-hunters are out to hunt down, kangaroo court, & kill a bard who makes anti-whaling statements via their paintings, & the party are hired as guards from the metaphorical Ahab, Queequeg & Admiral Norah Satie from Star Trek:The Next Generation.
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DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
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OK, no proof, just vibes for everything AFTER Bigby's.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I wouldn't even call them splatbooks, as they are digital only, and as far as I know, locked to this platform.
D&D Beyond DLC does sound more Accurate, and i am not a fan.
Should these get print releases, or be able to be used outside of Beyond, then i might go "oh neat, Splatbooks."
As to criticisms of "Value Vs Pagecount" ummm.... my peeps, that was the go to vaule calculation for physical sales, something D&D operated on since before it had any digital presence. I get why people are sore about it, even if i think they might go a little far in expressing that soreness.
The real question isn't pagecount ETC, it is "Is the content worth it?" and i haven't found out if the answer to that.
Cause the Content might be absolute Banger material that is worth every penny. Actually this is a good time to ask, those that have it, is the content worth the price? I have heard nothing either way.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
You do understand that there is a difference between 'using AI' and 'AI writing the book,' right? Autocorrect is usually a form of AI. And following up on that, what that article quotes him having said is " There's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. That's a clear signal that we need to be embracing it."
Note that none of that is finishing work. That is just help brainstorming ideas, essentially. Nor is any of that rules development, but rather all related to story development.
Should adventure modules, something that has been around nearly as long as the game has right from 1e, at least, be banned since they have DM's using that bought material rather than their own?
So it's DLC based on vibes and because it's electronic?
Honestly, you wouldn't have liked Dragon Magazine before the World Wide Web. Monthly subscriptions for piecemeal content only in a finite resource. Such a scam.
Truth is that this is older than a lot of people here. It just changed non-eternal medium.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Sorry that is a poor metric forgame rules. however much it costs for the Dhampire Rules, backgrounds, and feats in US money it is totally worth it, as it is player facing content. Meanwhile the Netherese book falls flat as it is rules light two monster categories, with one other monster, an small handful of magical items and a couple maps. It falls flat for value, because it has little to it.
Also the writing in it is stale and lackluster, if not written by AI it is written by someone who shouldn't be writing adventures.
Sure you might feel the need to point out how weak these books are, but as free conent with the bundle which is how I got them they are fine, if someone didn't get the bundle I would say Astarion is worth it, Nether is not. Purely based on rules alone.
Ah yes, "Stale & lackluster". Bring relevant examples in the context of DND 2024 gaming, please.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
People talking about splatbooks aren't going nearly far enough back to find the equivalent of DLC in D&D, because, well, literally everything that isn't a core book is functionally DLC, which puts the start of DLC in 1975 with the release of the Greyhawk supplement. Which was $5 (equivalent to $30 today) for 56 pages (first printing)/68 pages (subsequent printings). That was quickly followed by four more supplements for OD&D (Blackmoor - Eldritch Wizardry - Gods, Demigods, & Heroes - Swords & Spells), all at the same price point.
In any case, if Astarion's doesn't seem worth it to you, I suggest not buying it. There are many D&D products I have not bought.
But those were on paper(which has a finite lifespan, just like websites) that you owned(Not strictly true if we look at just how unfettered the system really is & has been)
Totally (not) different.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
oh, no, I loved Dragon magazine, and i have nothing against electronic media. You misunderstand the crux of my Argument. In both PDF, and Dragon magazine, i can take those elsewhere, and am not locked to D&D Beyond. The equivalent would be if i bought a Supplement but could only use it in the store i bought it at, at games run there.
Can you see the distinction between "Something i can take somewhere else" and "Something i can not take somewhere else" because to me, a splatbook must be able to be take and shared outsied the ecosystem i purchased it in.
I can't take my skyrim DLC to Fallout, and if i can't take my D&D Beyond purchases to non Beyond games, THAT is what i consider analogous to 'DLC'.
Also with Dragon Magazine, which you assume i hate, Is that once i am sent the magazine, it is mine, regardless of a server status or account getting banned. Dragon Magazine did not have the midnight repo man if you unsubbed.
i know how it was in the old days, i lived them, bled in them, and survived. I am in my 40's and have been playing D&D since i was a child. This is not the same, at least not in my eyes. The "It just changed non-eternal medium " that you acknowledged, makes all the difference in my eyes.
I want to make a "Don't speak to me of the Deep magic, i was there when it was written" reference, but not sure people still read Narnia, so eh.
Also would like to point out that all that i said before the final question was a primer to redirection. You know, rhetorical techniques and such.
the New question is, Disregarding the splatbook analogy or not, IS THE CONTENT GOOD AND WORTH THE PRICE? Cause i think that might be more productive.
is the Content worth long term rent? Cause i imagine that are more than a few who think it is, and i would like to hear from them.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
This is not proof or evidence of anything. That article is a year old and they've reiterated since then they're not using AI to create content. Your "exhibits" don't prove anything. The quote is about people using D&D in their personal game, You've just snipped a key part about how they're using AI tools in non content creation roles. And I don't see any LLMs in the credits.
Usually when someone presents an "exhibit" of "evidence", they explain what it is that it actually proves.
As someone who has had my content accused of being AI, this whole attitude of seeing the LLM boogyman everywhere is exhausting. There seems to be a very strong correlation to "things I don't personally like", as well, all the while being quite demoralising to the people being anti AI is supposed to protect.
Find my D&D Beyond articles here
Printers are actually a thing that a great many people own privately.... Digital does not mean you cannot make hard copies of it. In fact, it means it is easier for you to make hard copies of it, even if not fancy or formally bound.
Oh, Aslan, what would we ever do without you...
100% this. I would MUCH rather have my content delivered in small chunks that are easy to ignore if I don't want it than all of it coming in big books that I have to pay full price for when I only want 15% of the content.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
I must be missing something but I can’t see how quoting the creator credits proves that AI has been used? If you’re using these as exhibits I think you need to explain what it is we’re looking for
They're trying to say that less people working on the game=AI is rampant because how else is the game being made at scale?
It's not like Domains of Delight is beyond reproach as a work(& it isn't even fully 2024, like I asked for in regards to proof)
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Yeah, that's... rather thin. It's 32 pages, everything but the art is well within the capabilities of a team of 3, let alone the number they actually list. In terms of art, well, it's 10 artists vs 8, but it's also 36 pages vs 32 pages so there might just be fewer illustrations, and in any case that's noise level differences.
Counties the pages claimed by the site. For sure I understand that it's actual pages of content are less when one removes the filler pages, like cover, glossary and art.
It is probably more work to produce what you call 'filler' than to produce the text, and it's also more tempting for AI, as AI generally does better with self-contained objects such as art than with long stretches of text.
D&D is a game, but let's face it, it's also a business. I can make up my own adventures for free. I can make up my own settings for free. I can make up any add-on I want or need... for free.
But if someone else dedicates long hard hours of work to developing something, and I want to use it in my game, I think it's only fair for that person (or those people) to be compensated for their work. I believe creative people deserve to be able to earn a living and pay their bills doing what they do. And if that means I gotta slip them fifteen bucks to play their adventure, I am happy to do so.
Anzio Faro. Protector Aasimar light cleric. Lvl 18.
Viktor Gavriil. White dragonborn grave cleric. Lvl 20.
Ikram Sahir ibn-Malik al-Sayyid Ra'ad. Brass dragonborn draconic sorcerer Lvl 9. Fire elemental devil.
Wrangler of cats.
IMO, while we SHOULD have to pay LESS, the "whaling" by a bunch of Captain Ahabs & their Queequegs is getting out of hand.
Similarly, the Witchsmeller Pursuivants trying to prove AI is rampant in literally anything not up to their standards also have the same energy as Whalers.
This is honestly inspiring me to write a one-shot where wrathful whalers team up with corrupt witch-hunters are out to hunt down, kangaroo court, & kill a bard who makes anti-whaling statements via their paintings, & the party are hired as guards from the metaphorical Ahab, Queequeg & Admiral Norah Satie from Star Trek:The Next Generation.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.