As more abilities to the campaign tracker are added and things get more tied the particular campaign, I wonder what happens when someone is DMing more than three sessions. I only have 4-6 total people per campaign, but I am currently running 5 different groups with the idea of adding at least 2 more soon. I don't want them to all have to pile into the three campaigns I have running, especially if there will be specific information tied to those campaigns in the future and I am using them to track each campaign notes.
So will there be an option to purchase more campaign slots? I don't want to pay a ton, but I wouldn't mind paying $1 per slot per month or something like that, especially once the campaign tracker gets more features.
Thanks!
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The most memorable stories always begin with failure.
I'm replying here in support with the same comment I made on the mega thread:
I feel that we need to have options for more characters per campaign. Or, at the very least, limit it to a number of players per campaign rather than characters. I am running a campaign that has been active for 25 years. I have many, many, many characters. I also have had many players cycle in and out throughout the years. The combination there makes it to the point that I have some 50 characters who are still alive, plus many more I would like to have available for nostalgia and looking up details. But, as is, I run 4 different weekly groups in the same campaign setting, each with 5-8 characters, plus a few secondary and tertiary characters. Currently, I've set up three different 'campaigns' and am trying to organize the characters within them, but I simply won't have enough slots for the characters actively living in the campaigns!
I'm DMing well over half a dozen campaigns in the Play-by-Post section of this forum. More campaign sharing slots would be very, very good and probably the only thing that would convince me to buy a Master Tier subscription.
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
I agree, being fair and brutal, players die from time to time. I want to be able to move characters from "Active" in the campaign to "Inactive". Especially, since some of them died very heroically and should are still honored by the survivors.
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I first want to say i think sharing should be done by player/account not character (a campaign can have multiple people running multiple characters, it's not breaking the system by allowing the sharing to that player/account) and I think the ability to purchase more slots would be fantastic (even if it is an extra cost to be paid each month as part of the sub, as in sub amount +$1/month/extra account)
To the last two posts though, can I ask what the purpose of an "inactive" character is? I'm not trying to diminish your idea/suggestion at all, I'm just not sure what benefit it brings and would like to know, because it sounds interesting but I'm not sure the use case. I guess what is the difference between marking a character "inactive" in a campaign, and just removing him from the campaign (the character would still exist on the account that created him and can easily be brought back in, should it be needed)? What would you want to do with an inactive character, and how would that differ from what you would want to do with an active character?
I first want to say i think sharing should be done by player/account not character (a campaign can have multiple people running multiple characters, it's not breaking the system by allowing the sharing to that player/account) and I think the ability to purchase more slots would be fantastic (even if it is an extra cost to be paid each month as part of the sub, as in sub amount +$1/month/extra account)
To the last two posts though, can I ask what the purpose of an "inactive" character is? I'm not trying to diminish your idea/suggestion at all, I'm just not sure what benefit it brings and would like to know, because it sounds interesting but I'm not sure the use case. I guess what is the difference between marking a character "inactive" in a campaign, and just removing him from the campaign (the character would still exist on the account that created him and can easily be brought back in, should it be needed)? What would you want to do with an inactive character, and how would that differ from what you would want to do with an active character?
Sure, I can take stab at answering this. So in part it depends on the other feature requests that are out there under Campaign Management and whether or not they will be implemented. So for example if the Campaign Timeline feature is implement or maps feature, the meta data around past and current characters (PCs and NPCs) is relevant. Outright removing them from the campaign would remove any/all rich meta-data associated with them throughout campaign history. And this would be perfectly valid if a player said, "Look, this character is my intellectual property, I'm leaving and so does my character, so don't use him/her for anything". In which case, bang, it's all gone.
As DM, I have in the past raised former Player Characters as undead villians (by the big bad as a form of torment). Using their former "life" stats I've remade them into villians suitable for the current challenge. The data associated with that character is something I've always kept in paper form (if only a photocopy) in the past for precisely this reason. Now if a dead character could be instantly converted to an NPC that doesn't count against your character slots... great.
Also, I was and am a Final Fantasy fan. One of my favorites was Final Fantasy 2 (in the US 4 in Japan). One part I loved was at the end when all the heroes are down and every other player that was a part of the party throughout the game "appears" and blesses them with full life and mana. I loved that so much I did the same thing in one my campaigns (a variant anyways) towards the end years later. Only way that was possible was because I maintained meticulous records on NPCs and Players. My wish is to replace my paper approach with digital equivalent for years going forward in my new 5e campaign.
We had a player who loved to min/max and create OP characters, and get bored and make a new one every month or so. Sometimes the character would die, sometimes he'd just walk away into the sunset. Either way, as DM every time I gave the character created a lot of thought and due diligence and appropriate importance in the group. So I'd keep the characters as NPCs when possible. A few times, the player (after I made the character "cooler" as an NPC) would want to play that character again. Hence after a few changes (to ensure balance with team) returned from Inactive to Active.
Lastly, in my opinion if someone has worked on creating a character, backstory, rolls, equipment, etc. (and it's a collaborative effort with DM and possibly other team members, so there exist a bit of sweat equity there). Even if they think it's disposable I don't. That work could have value at a future point in time.
Hope this helps!
Envaris,
P.S. Yes I'm a pack rat with "stuff" in my house as well :). Only balancing factor is my wife throws stuff out regularly and doesn't let me bring new stuff in as easily :P.
Rollback Post to RevisionRollBack
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
I have no problem with it being campaign specific, just let me purchase more campaigns.
I also suggested in another thread that if the player subscribes as well that they could have access to all the shared content in their own characters as well. Would be an incentive for groups to get both types of subscriptions.
Rollback Post to RevisionRollBack
The most memorable stories always begin with failure.
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As more abilities to the campaign tracker are added and things get more tied the particular campaign, I wonder what happens when someone is DMing more than three sessions. I only have 4-6 total people per campaign, but I am currently running 5 different groups with the idea of adding at least 2 more soon. I don't want them to all have to pile into the three campaigns I have running, especially if there will be specific information tied to those campaigns in the future and I am using them to track each campaign notes.
So will there be an option to purchase more campaign slots? I don't want to pay a ton, but I wouldn't mind paying $1 per slot per month or something like that, especially once the campaign tracker gets more features.
Thanks!
The most memorable stories always begin with failure.
I'm replying here in support with the same comment I made on the mega thread:
I feel that we need to have options for more characters per campaign. Or, at the very least, limit it to a number of players per campaign rather than characters. I am running a campaign that has been active for 25 years. I have many, many, many characters. I also have had many players cycle in and out throughout the years. The combination there makes it to the point that I have some 50 characters who are still alive, plus many more I would like to have available for nostalgia and looking up details. But, as is, I run 4 different weekly groups in the same campaign setting, each with 5-8 characters, plus a few secondary and tertiary characters. Currently, I've set up three different 'campaigns' and am trying to organize the characters within them, but I simply won't have enough slots for the characters actively living in the campaigns!
I'm DMing well over half a dozen campaigns in the Play-by-Post section of this forum. More campaign sharing slots would be very, very good and probably the only thing that would convince me to buy a Master Tier subscription.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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I agree, being fair and brutal, players die from time to time. I want to be able to move characters from "Active" in the campaign to "Inactive". Especially, since some of them died very heroically and should are still honored by the survivors.
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
I second the ideia of Inactive characters.
I first want to say i think sharing should be done by player/account not character (a campaign can have multiple people running multiple characters, it's not breaking the system by allowing the sharing to that player/account) and I think the ability to purchase more slots would be fantastic (even if it is an extra cost to be paid each month as part of the sub, as in sub amount +$1/month/extra account)
To the last two posts though, can I ask what the purpose of an "inactive" character is? I'm not trying to diminish your idea/suggestion at all, I'm just not sure what benefit it brings and would like to know, because it sounds interesting but I'm not sure the use case. I guess what is the difference between marking a character "inactive" in a campaign, and just removing him from the campaign (the character would still exist on the account that created him and can easily be brought back in, should it be needed)? What would you want to do with an inactive character, and how would that differ from what you would want to do with an active character?
How do you get a one-armed goblin out of a tree?
Wave!
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
I have no problem with it being campaign specific, just let me purchase more campaigns.
I also suggested in another thread that if the player subscribes as well that they could have access to all the shared content in their own characters as well. Would be an incentive for groups to get both types of subscriptions.
The most memorable stories always begin with failure.