First of all, I appreciate your input, but I did not see any post stating that Yurei1453 had ANY direct experience using Foundry VTT. I simply stated that it would do what she/he stated they wanted from a VTT.
Second, perhaps you did not read my last statement, "Also, if what you and your players are doing now works well for your group and you do not see any gain for your group, then I would not change.".
While I do have some experience with both Roll20 and FGU (Fantasy Grounds Unity), I am fairly new to the VTT world. D&D got along just fine before the internet existed. Nothing from the internet is needed to play the game. What the internet has done for D&D is enabled players living in different parts of the world to get together and have a regular game. Which internet tools any group chooses to use is up to that group. The people in this thread who are speaking positively about Foundry VTT are comparing it to the two other VTTs I mentioned above that seem to be popular. I do not know why some people seem to be so aggro about this.
Thank you for stating your qualifications and editorial fastidiousness. That doesn't at all address the fact you're touting how Foundry works to a post from almost exactly a year ago, on a thread that was last posted to in May under a thread title that's just obnoxious (DDB should Buy Foundry is an assertion that's ignorant of the workings of both companies), on a board where Foundry, while not constantly touted, does get its fair share of attention in other threads. The awareness fail is just suspect, that's all. It's the thread necromancy. Feel free to vent your offense further, but this thread was silly from the start and reviving a part of it from a year back just begs "why?" especially given your claimed low proficiency in VTTs in the first place.
My understanding was that Foundry required an initial 50-60 dollar investment for each end user attempting to make use of it, i.e. everyone obtaining the base program. Then each user is required to purchase the books/modules/add-on content for the game one is attempting to play in Foundry, which may or may not cost more than the original program itself. For a DM expected to shoulder the entire financial burden of outfitting a gaming group with a New Game nobody (else) is sure they want to sink dollars into trying, such per-person costs of shipping the game/app/service/whatever-it-is out to between five to eight other people gets out of hand very quickly.
If this is untrue, my apologies. I still have very little interest in learning the ridiculous arcane minutiae involved with another VTT. Roll20 is proof enough that these things go out of their way to be as obtuse and impenetrable as humanly possible, even if you're not trying to use their badly implemented dice systems and overly restrictive Time-Saving Player Macros(TM). All I need out of any "VTT" service is a space for displaying a basic map and the ability to put tokens on that map. I don't need extensive, expensive libraries of already-paid-for content. I don't need a million Helpful Tools(C) getting in the way of displaying a tactical situation. And I sure as almighty banana Shatner manhell don't need Time-Saving Player Macros(TM) that actively teach my group to stop thinking outside the box simply because there's no video-game "Do The Thing" button for whatever thing they'd otherwise attempt.
Nope. Foundry is 50$, but it's enough if one person buys it. And you can obviously host as many worlds as you like with that license. You aldo get all subsequent updates for free and you can use it as a simple virtual game table with a map / atmospheric picture and a dice roller or as a full-blown video game experience. That's completely up to you.
Also, you can host it for free on AWS free tier for one year if your upload speed isn't enough to host it on your personal computer.
Compared to Roll 20 and alternatives, Foundry is both very cheap and very customisable.
... I still wouldn't want dmdbeyond to buy it, though. They'd probably switch it to a subscription model and end feature development on it.
[REDACTED] If foundry is acquired by DnD it will NOT be the same, the will change the code and turn it into their version of roll20. Just use the import modules and deal with the extra half step...
Thank you for stating your qualifications and editorial fastidiousness. That doesn't at all address the fact you're touting how Foundry works to a post from almost exactly a year ago, on a thread that was last posted to in May under a thread title that's just obnoxious (DDB should Buy Foundry is an assertion that's ignorant of the workings of both companies), on a board where Foundry, while not constantly touted, does get its fair share of attention in other threads. The awareness fail is just suspect, that's all. It's the thread necromancy. Feel free to vent your offense further, but this thread was silly from the start and reviving a part of it from a year back just begs "why?" especially given your claimed low proficiency in VTTs in the first place.
Jander Sunstar is the thinking person's Drizzt, fight me.
Nope. Foundry is 50$, but it's enough if one person buys it. And you can obviously host as many worlds as you like with that license. You aldo get all subsequent updates for free and you can use it as a simple virtual game table with a map / atmospheric picture and a dice roller or as a full-blown video game experience. That's completely up to you.
Also, you can host it for free on AWS free tier for one year if your upload speed isn't enough to host it on your personal computer.
Compared to Roll 20 and alternatives, Foundry is both very cheap and very customisable.
... I still wouldn't want dmdbeyond to buy it, though. They'd probably switch it to a subscription model and end feature development on it.
They should grab up AboveVTT. Presumably much lower price point and already integrated way better than Foundry.
[REDACTED] If foundry is acquired by DnD it will NOT be the same, the will change the code and turn it into their version of roll20. Just use the import modules and deal with the extra half step...
Since WizBro rolled multiple 1's on their customer relations and honesty checks, I am BEYOND glad they never acquired Foundry.
Screw you, Wizbro. 3rd party content IS VIGOUROUSLY supported by Foundry and the creators of that content will go foreward with ORC.
Wizards will go hungry and DnD will thrive without them.