✨ What to expect: Super passionate GM with an interest in gothic literature, history and philosophy FoundryVTT with well-coordinated modules, animated battlemaps, high quality visuals and banger music Immersive storytelling with strong character story integration Fiendish roleplay, theatre kid mode Weekly sessions on Sunday 20:00 GMT+1 Prologue session & 1 free, then €10 per session
🧛♀️ Who I'm looking for: Passionate roleplayers Weekly commitment Open and mature communicators
🎭 Themes: Gothic horror, drama, moral dilemmas, intrigue, psychology, philosophy, corruption, indomitable human will, hope against despair.
This is a story of horror, drama, temptation, survival, and intrigue. It is about staring into the abyss and deciding whether you will resist its pull, or perhaps be swallowed by it. The game uses a dark fantasy setting as a backdrop to explore themes of morality, depravity, the human condition (or appreciation of the human condition in its absence), salvation, and personal horror. The themes I'll seek to address include retaining the character's sense of self, humanity, and sanity, as well as simply keeping from being crushed by the grim opposition of mortal and supernatural antagonists and, more poignantly, surviving the politics, treachery, and often violent ambitions of other desperate Barovians. This campaign is not about being a superhero. Our characters are story conduits, this is not a game that is designed to be "won." The experience of the story is meant to be interpreted as a journey into the understanding of our own condition. Accept that your choices have consequences, consider your character's thoughts and feelings, and philosophise over your actions during our sessions. Most importantly: your characters are not strangers to this tale. Their lives, pasts and secrets will be woven into the narrative fabric of Barovia. The mists do not draw souls at random: they choose. Each of you has threads that bind you to this land and its dark master, whether you know it yet or not.
Technical Primer We’ll be using FoundryVTT as our main platform. It will handle visuals, maps, dice rolls, tokens, lighting, and character sheets. During Session 0, I’ll walk everyone through how Foundry works, so don’t worry if you’ve never used it before. It’s very intuitive once you get the hang of it.
Scheduling: We've decided on 20:00 GMT+1 on Sunday. Session last between 4 and 5 hours.
Ruleset & character creation: Both the 2014 Player’s Handbook rules and the 2024 revised class rules are on the table. You’re free to choose whichever version you prefer for your character. You can mix and match if you want. My philosophy is simple: as long as your character fits the tone of a gothic horror setting, we’ll make it work.
- You can make your character on DND beyond in my campaign. I'll import your character sheet into FoundryVTT after. - You can use point buy or use the !rollstats command of @Avrae in rolling. If you don't like your rolled stats, you can take a devil's bargain and reroll, but your character will suffer a narrative or mechanical disadvantage down the line at the GM's discretion. - All characters start with a free extra feat. - Please make characters that fit the tone of the setting. - Grey morality is welcomed, but please give your characters reasons to operate together as group. Ergo pure evil characters will not be allowed. You can leave those to me! - Evil tendencies on a more nuanced character, however, is of course allowed. That's all the fun of exploring morality in this setting.
Step into the mists of Barovia, a land of eternal dread. Face horror, temptation, and intrigue in my gruesome take on the setting.
€10 / Session | 5/6 Seats Filled | LGBTQ+ Friendly | 21+
✨ What to expect:
Super passionate GM with an interest in gothic literature, history and philosophy
FoundryVTT with well-coordinated modules, animated battlemaps, high quality visuals and banger music
Immersive storytelling with strong character story integration
Fiendish roleplay, theatre kid mode
Weekly sessions on Sunday 20:00 GMT+1
Prologue session & 1 free, then €10 per session
🧛♀️ Who I'm looking for:
Passionate roleplayers
Weekly commitment
Open and mature communicators
🎭 Themes: Gothic horror, drama, moral dilemmas, intrigue, psychology, philosophy, corruption, indomitable human will, hope against despair.
This is a story of horror, drama, temptation, survival, and intrigue. It is about staring into the abyss and deciding whether you will resist its pull, or perhaps be swallowed by it. The game uses a dark fantasy setting as a backdrop to explore themes of morality, depravity, the human condition (or appreciation of the human condition in its absence), salvation, and personal horror. The themes I'll seek to address include retaining the character's sense of self, humanity, and sanity, as well as simply keeping from being crushed by the grim opposition of mortal and supernatural antagonists and, more poignantly, surviving the politics, treachery, and often violent ambitions of other desperate Barovians. This campaign is not about being a superhero. Our characters are story conduits, this is not a game that is designed to be "won." The experience of the story is meant to be interpreted as a journey into the understanding of our own condition. Accept that your choices have consequences, consider your character's thoughts and feelings, and philosophise over your actions during our sessions. Most importantly: your characters are not strangers to this tale. Their lives, pasts and secrets will be woven into the narrative fabric of Barovia. The mists do not draw souls at random: they choose. Each of you has threads that bind you to this land and its dark master, whether you know it yet or not.
Technical Primer
We’ll be using FoundryVTT as our main platform. It will handle visuals, maps, dice rolls, tokens, lighting, and character sheets. During Session 0, I’ll walk everyone through how Foundry works, so don’t worry if you’ve never used it before. It’s very intuitive once you get the hang of it.
Scheduling:
We've decided on 20:00 GMT+1 on Sunday. Session last between 4 and 5 hours.
Ruleset & character creation:
Both the 2014 Player’s Handbook rules and the 2024 revised class rules are on the table. You’re free to choose whichever version you prefer for your character. You can mix and match if you want. My philosophy is simple: as long as your character fits the tone of a gothic horror setting, we’ll make it work.
- You can make your character on DND beyond in my campaign. I'll import your character sheet into FoundryVTT after.
- You can use point buy or use the !rollstats command of @Avrae in rolling. If you don't like your rolled stats, you can take a devil's bargain and reroll, but your character will suffer a narrative or mechanical disadvantage down the line at the GM's discretion.
- All characters start with a free extra feat.
- Please make characters that fit the tone of the setting.
- Grey morality is welcomed, but please give your characters reasons to operate together as group. Ergo pure evil characters will not be allowed. You can leave those to me!
- Evil tendencies on a more nuanced character, however, is of course allowed. That's all the fun of exploring morality in this setting.
Hey! I texted you on the private message. I'm interested in playing. Add me on discord: odinborrson