Game: D&D 5e Group type: Online Experience: 10+ years of DMing experience Location/Timezone: EST Schedule: Roles sought: 3-4 players. No experience needed Game style: My games aim for balance, but are focused primarily on storytelling through a blend of roleplay and combat.
This game is intended for new to intermediate players who have a good grasp of the basic mechanics of D&D but maybe have not participated in long-running campaigns before or haven't had the chance to develop in-depth characters in the past. While I expect participants to have an understanding of things like skills checks, combat mechanics, and saving throws, I don't expect you to necessarily know exactly how to put together a compelling character or to be confident about roleplaying. This game is meant to push players outside of their comfort zones so they can gain a deeper understanding of D&D and so that they can gain skills in improvisation and storytelling.
Curse of Strahd is a darker campaign set in the Shadowfell, a plane filled with monsters and spirits. It is an adult game with adult themes, so be prepared to encounter the kinds of subjects typically explored in horror films. That said, the content will generally be PG-13 unless otherwise specified.
As a level 3 through 10 campaign, I expect to run about 50-60 sessions each at around 3 hours long. While I will use the Curse of Strahd module as the foundation for the game, I will also add custom elements as we go to beef up sections that I feel are lacking in the published materials, adjust pacing, and provide tailored content that is specific to the characters you create and the story you build. Character backstories and actions are not just set dressing, but will have a real impact on the trajectory of the story.
Game: D&D 5e
Group type: Online
Experience: 10+ years of DMing experience
Location/Timezone: EST
Schedule:
Roles sought: 3-4 players. No experience needed
Game style: My games aim for balance, but are focused primarily on storytelling through a blend of roleplay and combat.
This game is intended for new to intermediate players who have a good grasp of the basic mechanics of D&D but maybe have not participated in long-running campaigns before or haven't had the chance to develop in-depth characters in the past. While I expect participants to have an understanding of things like skills checks, combat mechanics, and saving throws, I don't expect you to necessarily know exactly how to put together a compelling character or to be confident about roleplaying. This game is meant to push players outside of their comfort zones so they can gain a deeper understanding of D&D and so that they can gain skills in improvisation and storytelling.
Curse of Strahd is a darker campaign set in the Shadowfell, a plane filled with monsters and spirits. It is an adult game with adult themes, so be prepared to encounter the kinds of subjects typically explored in horror films. That said, the content will generally be PG-13 unless otherwise specified.
As a level 3 through 10 campaign, I expect to run about 50-60 sessions each at around 3 hours long. While I will use the Curse of Strahd module as the foundation for the game, I will also add custom elements as we go to beef up sections that I feel are lacking in the published materials, adjust pacing, and provide tailored content that is specific to the characters you create and the story you build. Character backstories and actions are not just set dressing, but will have a real impact on the trajectory of the story.
My games are primarily organized through StartPlaying; find the listing with more information here! https://startplaying.games/adventure/cmgsmnuu5005xl704wtgg3xlq?ref=cmf9w3s3h000qlc04x28n8hac