Tessa casts a worried look at Sildar. The man looks quite bad, but Teslyn promised to take care of him. So Tessa charges towards the last standing ordinary goblin, striking it with her rapier.
(Move to G30)
Rapier Attack: 25 Damage: 11
Tessa runs to the last goblin and downs him in one fell swoop with her rapier. He's dead.
Goblin Boss's Turn
The boss turns to Maris and grins. "Not bad, punk."
He will do two melee attacks with his scimitar against Maris.
This post has potentially manipulated dice roll results.
Teslyn casts healing word on Sildar for 8 points of healing, then casts vicious mockery on the goblin boss. [[Wis save 14 or 3 damge and disadv. on next attack.]]
Rollback Post to RevisionRollBack
Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
Teslyn casts healing word on Sildar for 8 points of healing, then casts vicious mockery on the goblin boss. [[Wis save 14 or 3 damge and disadv. on next attack.]]
Teslyn's golden light of healing envelops the fallen Sildar and slowly brings some vitality back into his wretched body. He starts moving and coughing, but he seems to be stable now.
Wis Save: 17
On the other hand, the goblin boss hears her mocking words but shakes them off with a cackle. "Good try, witch!"
Maris will dodge the scimitar attacks and follow up with a kick to the goblins midsection, then to his head. Non lethal.
Action: Unarmed Strike: Attack: 24 Damage: 7
Bonus Action, Martial Arts Unarmed Strike: 13 Damage: 8
The first kick hits the goblin and boss, forcing a terrible groan of pain from him, but the second one just misses his head. He is in a very critical condition.
Goblins 3 and 4 are still asleep.
Sildar will stay put for now, but he says:"Thank you, adventurers. I was in deep trouble a moment ago. Don't let your guards down just yet, though."
All the goblins on Tessa’s side of the room are now either dead or asleep, so she decides to hustle towards the goblin boss. She sheaths her sword to free a hand for spellcasting, and calls Yondalla’s ire to smite the enemy.
Cast Sacred Flame, DC 14 dex save or 1 fire damage
All the goblins on Tessa’s side of the room are now either dead or asleep, so she decides to hustle towards the goblin boss. She sheaths her sword to free a hand for spellcasting, and calls Yondalla’s ire to smite the enemy.
Cast Sacred Flame, DC 14 dex save or 1 fire damage
move to L30
Dex Save: 12
The goblin boss catches fire as Tessa utters her spell. He shrieks as the flames burn him alive and he eventually falls flat on the cave's floor. He's dead. (yes, he had exactly 1hp left)
(Teslyn to go this round, unless you want to stop combat [but the goblins are less than a minute away from waking up]) (also, if you attack any sleeping goblins, remember you have advantage and auto crit in melee range)
She dashes to the boss, who is currently engaged in a fight with Maris.
Tessa runs to the last goblin and downs him in one fell swoop with her rapier. He's dead.
Goblin Boss's Turn
The boss turns to Maris and grins. "Not bad, punk."
He will do two melee attacks with his scimitar against Maris.
Attack Scimitar: 14 Damage: 3
Attack Scimitar: 10 Damage: 5
(Teslyn to go this round)
Maris is down
Eubraxa Rising: DM
Astray in the Stars: DM
Isn't his AC 17? Both attacks missed.
That's a very good point. Sorry I should've noticed that
Eubraxa Rising: DM
Astray in the Stars: DM
No problem. Maris is fine.
Teslyn to go this round.
Teslyn casts healing word on Sildar for 8 points of healing, then casts vicious mockery on the goblin boss. [[Wis save 14 or 3 damge and disadv. on next attack.]]
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Teslyn's golden light of healing envelops the fallen Sildar and slowly brings some vitality back into his wretched body. He starts moving and coughing, but he seems to be stable now.
Wis Save: 17
On the other hand, the goblin boss hears her mocking words but shakes them off with a cackle. "Good try, witch!"
(Round 3)
(Maris to go)
Maris will dodge the scimitar attacks and follow up with a kick to the goblins midsection, then to his head. Non lethal.
Action: Unarmed Strike: Attack: 24 Damage: 7
Bonus Action, Martial Arts Unarmed Strike: 13 Damage: 8
Eubraxa Rising: DM
Astray in the Stars: DM
The first kick hits the goblin and boss, forcing a terrible groan of pain from him, but the second one just misses his head. He is in a very critical condition.
Goblins 3 and 4 are still asleep.
Sildar will stay put for now, but he says: "Thank you, adventurers. I was in deep trouble a moment ago. Don't let your guards down just yet, though."
(Lillian, Tessa and Duncan to go in any order)
Attack: 13 Damage: 12
Lillian tries to knock out the boss thinking he might have valuable information on the location of Gundar.
Although the goblin boss is heavily wounded, he does not back down. He dodges her attack and maintains his stance.
(Tessa and Duncan to go)
Duncan approaches the goblin boss while stowing his crossbow and attempts to grapple him to the floor/prone position
Athletics check 11
Acrobatics: 16
The goblin boss shrugs Duncan's attempt at grappling him.
(Tessa to go)
All the goblins on Tessa’s side of the room are now either dead or asleep, so she decides to hustle towards the goblin boss. She sheaths her sword to free a hand for spellcasting, and calls Yondalla’s ire to smite the enemy.
Cast Sacred Flame, DC 14 dex save or 1 fire damage
move to L30
Hobbs: Bugbear Ranger (1) - Xhorhas
Tessa Tealeaf: Halfling Cleric (1) - Lost Mines of Phandelver
Dex Save: 12
The goblin boss catches fire as Tessa utters her spell. He shrieks as the flames burn him alive and he eventually falls flat on the cave's floor. He's dead. (yes, he had exactly 1hp left)

(Teslyn to go this round, unless you want to stop combat [but the goblins are less than a minute away from waking up])
(also, if you attack any sleeping goblins, remember you have advantage and auto crit in melee range)
Maris will hop back from the sudden burst of flame sears the goblin. He will survey the area from Sildar to the goblins on the floor.
"Should we tie up the rest of the goblins?"
Eubraxa Rising: DM
Astray in the Stars: DM
They will wake up in less than a minute and combat will start again unless you knock them up. (it's Teslyn's turn now)
"Out of respect for our friend here I suggest we end them. Plus we wouldn't want these goblins running, screaming, or alerting that bugbear"
(Ok, some time has passed. I will do Teslyn's turn.)
Teslyn pulls out her rapier and moves to the nearest sleeping goblin(3) and attempts to knock him up (or kill him, her choice).
Attack: 24 Damage: 5
(^^Advantage and auto crit on melee attacks against unconscious enemies^^)

(Round 4)
(Maris to go)
[[So my choice is impregnating him or killing him?]]
Teslyn would have tied and gagged one or both goblins, given the 15 minutes more to post.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep