"Very interesting," Ghathi says, having watched the exchange for a bit. "A strange thing for a moose to say. And odd it would just attack. I see why you labeled it as evil." He then casts a glance over towards Dwalt, "That should be enough information to get us started. Right? Northern entrance?"
Dwalt nods. "It seems best we set out and see this through." he says, responding to everyone, Rori included. "You rest up an' eat some." he tells Rori directly. "You'll be back on yer feet in no time. An' pay no mind ta folks, they weren't there if'n they can't believe ya then that's on them, not you."
Dwalt will get up and make his way to the door and out, sensing the party is ready to go. Once outside he will wait for them then head a bit away from the home. Once they are a good distance from Rori's,
"It seems he believes in what he told us." he says to the group. "Anyone get the impression he was lyin'?" he asks.
Dwalt scratches his beard. "Moose are ornery creatures and not too bright." he says to the group as they go. "They have been known ta stomp a man but talkin', that's somethin' else."
He pauses for a moment then states. "I'm ready whenever ya want ta head out." he says to the party, especially Sarya, since she leads this little group.
Sarya, who is often talking but wasn't aware she leads the group listens to Dwalt as he's ready to head out. "I think he believes in what he's telling us, maybe we'll find out more when we track down this white talking moose. We should have a talk with it if possible to find out why it talks." She suggests, looking at the others. "This is definitely your kind of job Dwalt, you just say what you want us to assist you with." She says, assuming Dwalt will take point, but Sarya offers to aid him with tracking down the beast.
(Help action given. Also sending Razul to scout invisible from above to make sure they aren't ambushed. Perception: 13 )
Sarya, who is often talking but wasn't aware she leads the group listens to Dwalt as he's ready to head out. "I think he believes in what he's telling us, maybe we'll find out more when we track down this white talking moose. We should have a talk with it if possible to find out why it talks." She suggests, looking at the others. "This is definitely your kind of job Dwalt, you just say what you want us to assist you with." She says, assuming Dwalt will take point, but Sarya offers to aid him with tracking down the beast.
(Help action given. Also sending Razul to scout invisible from above to make sure they aren't ambushed. Perception: 13 )
Dwalt can make a Wisdom (Survival) check with advantage using Sarya's help.
Razul won't spot anything out of the ordinary. Letting you know that is safe to follow any tracks into the woods.
This post has potentially manipulated dice roll results.
Ghathi shakes his head. "This sounds like a foul creature. It doesn't just speak, it threatens to kill everyone." He follows along behind the others as they try to find tracks. He keeps his attention focused to their surroundings. (Perception: 11)
This post has potentially manipulated dice roll results.
You enter the woods following a set of tracks, after an hour you spot a moose, but it is a regular one, it doesn't have white fur and behaves as Dwalt expected a Moose would. - You may attack it in case you'd like to get the pelt -
This post has potentially manipulated dice roll results.
After your first encounter with a moose you find another set of tracks, but this time it takes longer for you to find another Moose. Again a regular one.
By now you've been looking for 8 hours without any luck, Dwalt can get the feeling that this is just the old and boring Lonelywoods he always heard about as he grew up on the Dale. ((Do you want to continue searching? how many hours would you like to invest in searching before returning or taking a break?))
((you may decide what to do with the three moose you found in this time. I skipped the interaction but we can tackle on each one of those if you want))
Sarya nods and dismounts from Snowstrider, clearly tired after all the hours of following moose tracks. "Better luck tomorrow then I hope. Hey Tysris, time to build one of those Igloo's perhaps?"She says and giggles. She would then gather some firewood and help the others with preparing their camp, then drinking some water and eating some rations. Razul would meanwhile find a place in a tree, keeping a lookout for threats approaching the camp.
This post has potentially manipulated dice roll results.
(OOC - I presume from the other posts we passed by the other moose.)
Ghathi finds a place to sit a moment. "Yes, setting up camp is a good idea. We can continue tomorrow." His rest is short though as he sees Sarya moving to gather wood and help prepare the camp. He first tries to help find a good location for their camp. (Survival: 19) He then will help Sarya with her tasks.
This post has potentially manipulated dice roll results.
After the third moose that appears to be a regular moose, Tysris becomes frustrated, and in anger throws a javelin at it. “Maybe its hiding as a regular moose! Speak to me!” He hurls the javelin.
Javelin : Attack: 15 Damage: 8
(Later)
After the frustrating hunt, Tysris nods to Sarya and says “Yeah, let’s build a shelter - we need to stay warm, let me start digging!” He starts to pile up and roll up snow to build and igloo, a shelter in case the weather and temperature worsens.
Survival : 6
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
After the third moose that appears to be a regular moose, Tysris becomes frustrated, and in anger throws a javelin at it. “Maybe its hiding as a regular moose! Speak to me!” He hurls the javelin.
Javelin : Attack: 25 Damage: 8
(Later)
After the frustrating hunt, Tysris nods to Sarya and says “Yeah, let’s build a shelter - we need to stay warm, let me start digging!” He starts to pile up and roll up snow to build and igloo, a shelter in case the weather and temperature worsens.
Survival : 5
((haha loved Tysris frustration...I'll give you full die damage, so a total of 19 dmg to take down the Moose. Considering the Crit following the frustration of the group's barbarian.))
The moose fell down wight where it was after reciving the javelin in its heart. Its fur didn't turn white but a pool of blood colored the snow below.
Considering percerption and survival checks I would say that you couldn't find a proper place to set up camp, as you were well deep in the woods, no big rock or small cave to provide any cover or shelter, but the trees break the wind keeping the night at a bearable temperature. Razul can't spot anything harmful near the camp.
The first portion of the night goes pretty much undisturbed, just a windy and coldnight, but right in the middle of the night you ((let me know who would up watching over the group)) hear a very known sound - Wolves - howling at a distance...after some minutes you hear them howling again but closer. ¿What do you do?
Rollback Post to RevisionRollBack
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"Very interesting," Ghathi says, having watched the exchange for a bit. "A strange thing for a moose to say. And odd it would just attack. I see why you labeled it as evil." He then casts a glance over towards Dwalt, "That should be enough information to get us started. Right? Northern entrance?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Sarya nods at Ghathi's words, seeming ready to head out moose hunting if there are no more questions to be asked.
Tysris nods to Sarya, “Let’s go, I’m ready to take down a moose, doesn’t sound natural. Sounds haunted to me. Can’t have it attackin the loggers…”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Dwalt nods.
"It seems best we set out and see this through." he says, responding to everyone, Rori included.
"You rest up an' eat some." he tells Rori directly. "You'll be back on yer feet in no time. An' pay no mind ta folks, they weren't there if'n they can't believe ya then that's on them, not you."
Dwalt will get up and make his way to the door and out, sensing the party is ready to go. Once outside he will wait for them then head a bit away from the home. Once they are a good distance from Rori's,
"It seems he believes in what he told us." he says to the group. "Anyone get the impression he was lyin'?" he asks.
Dwalt scratches his beard. "Moose are ornery creatures and not too bright." he says to the group as they go. "They have been known ta stomp a man but talkin', that's somethin' else."
He pauses for a moment then states.
"I'm ready whenever ya want ta head out." he says to the party, especially Sarya, since she leads this little group.
Sarya, who is often talking but wasn't aware she leads the group listens to Dwalt as he's ready to head out. "I think he believes in what he's telling us, maybe we'll find out more when we track down this white talking moose. We should have a talk with it if possible to find out why it talks." She suggests, looking at the others. "This is definitely your kind of job Dwalt, you just say what you want us to assist you with." She says, assuming Dwalt will take point, but Sarya offers to aid him with tracking down the beast.
(Help action given. Also sending Razul to scout invisible from above to make sure they aren't ambushed. Perception: 13 )
Dwalt can make a Wisdom (Survival) check with advantage using Sarya's help.
Razul won't spot anything out of the ordinary. Letting you know that is safe to follow any tracks into the woods.
Tysris heads out and begins to check for tracks as well, alongside Dwalt and Sarya. “What kind of moose can talk….” he says to himself.
Survival : 7
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ghathi shakes his head. "This sounds like a foul creature. It doesn't just speak, it threatens to kill everyone." He follows along behind the others as they try to find tracks. He keeps his attention focused to their surroundings. (Perception: 11)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Dwalt's Survival Roll: 15
"I never heard tell of such a thing myself." Dwalt says. "But there are stranger things in tha Realms an' I am sure it happens."
2
1
You enter the woods following a set of tracks, after an hour you spot a moose, but it is a regular one, it doesn't have white fur and behaves as Dwalt expected a Moose would. - You may attack it in case you'd like to get the pelt -
22
20
After your first encounter with a moose you find another set of tracks, but this time it takes longer for you to find another Moose. Again a regular one.
1
3
12
You go through a similar situation, spend another 3 hours looking for the moose and manage to find one...but it's not white.
1
1
19
By now you've been looking for 8 hours without any luck, Dwalt can get the feeling that this is just the old and boring Lonelywoods he always heard about as he grew up on the Dale. ((Do you want to continue searching? how many hours would you like to invest in searching before returning or taking a break?))
((you may decide what to do with the three moose you found in this time. I skipped the interaction but we can tackle on each one of those if you want))
Dwalt shrugs.
"It's a normal hunt." he tells the party. "This could take a few days so we'll be out here fer a while."
Dwalt finds the best spot for a camp, preferably out of the wind and easy enough spot to clear off the snow to make camp.
"We best make camp an' get some sleep." he says to the party.
Sarya nods and dismounts from Snowstrider, clearly tired after all the hours of following moose tracks. "Better luck tomorrow then I hope. Hey Tysris, time to build one of those Igloo's perhaps?" She says and giggles. She would then gather some firewood and help the others with preparing their camp, then drinking some water and eating some rations. Razul would meanwhile find a place in a tree, keeping a lookout for threats approaching the camp.
Razul perception: 6
(OOC - I presume from the other posts we passed by the other moose.)
Ghathi finds a place to sit a moment. "Yes, setting up camp is a good idea. We can continue tomorrow." His rest is short though as he sees Sarya moving to gather wood and help prepare the camp. He first tries to help find a good location for their camp. (Survival: 19) He then will help Sarya with her tasks.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
After the third moose that appears to be a regular moose, Tysris becomes frustrated, and in anger throws a javelin at it. “Maybe its hiding as a regular moose! Speak to me!” He hurls the javelin.
Javelin : Attack: 15 Damage: 8
(Later)
After the frustrating hunt, Tysris nods to Sarya and says “Yeah, let’s build a shelter - we need to stay warm, let me start digging!” He starts to pile up and roll up snow to build and igloo, a shelter in case the weather and temperature worsens.
Survival : 6
A wizard is never late, nor is he early, he arrives precisely when he means to.
((haha loved Tysris frustration...I'll give you full die damage, so a total of 19 dmg to take down the Moose. Considering the Crit following the frustration of the group's barbarian.))
The moose fell down wight where it was after reciving the javelin in its heart. Its fur didn't turn white but a pool of blood colored the snow below.
-15-
7
10
Considering percerption and survival checks I would say that you couldn't find a proper place to set up camp, as you were well deep in the woods, no big rock or small cave to provide any cover or shelter, but the trees break the wind keeping the night at a bearable temperature. Razul can't spot anything harmful near the camp.
The first portion of the night goes pretty much undisturbed, just a windy and coldnight, but right in the middle of the night you ((let me know who would up watching over the group)) hear a very known sound - Wolves - howling at a distance...after some minutes you hear them howling again but closer. ¿What do you do?