This post has potentially manipulated dice roll results.
Finally getting close enough to make out the combatants and can focus enough on the state of former crew members, she decides she would rather take her chances with the living then with the should be dead. Clinging to her makeshift floatation device of her shield, she focuses her energy towards the zombies (she probably can't tell which one is more hurt so she will aim for the one closest to her.)
Frostbite DC13 Con St 1 cold damage and disadvantage on next attack if failed (no damage or disadvantage on success)
Finally getting close enough to make out the combatants and can focus enough on the state of former crew members, she decides she would rather take her chances with the living then with the should be dead. Clinging to her makeshift floatation device of her shield, she focuses her energy towards the zombies (she probably can't tell which one is more hurt so she will aim for the one closest to her.)
Frostbite DC13 Con St 1 cold damage and disadvantage on next attack if failed (no damage or disadvantage on success)
This post has potentially manipulated dice roll results.
Seeing that his basic abilities haven't been particularly effective, Willin digs deeper into the reserve of power fed to him by his patron. [Witch bolt vs zombie 3: 14 for 12 lightning damage] [If it hits:] this time the beam of energy doesn't immediately dissipate but lingers, linking Willin's outstretched hand to the zombie.
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That hits 2 of them. The 3rd one is still unscathed.
??: ⏹️⏹️▶️
Willin: ✅ ✅▶️
Zombies (3): ✅ ✅✅
Jarin: ✅ ✅✅
Perran: ✅ ✅✅
Finally getting close enough to make out the combatants and can focus enough on the state of former crew members, she decides she would rather take her chances with the living then with the should be dead. Clinging to her makeshift floatation device of her shield, she focuses her energy towards the zombies (she probably can't tell which one is more hurt so she will aim for the one closest to her.)
Frostbite DC13 Con St 1 cold damage and disadvantage on next attack if failed (no damage or disadvantage on success)
Coming it hot!
Con Save: 14
18
Does it take the damage if it saves?
Nope, its an all or nothing spell
??: ⏹️⏹️✅
Willin: ✅ ✅▶️
Zombies (3): ✅ ✅✅
Jarin: ✅ ✅✅
Perran: ✅ ✅✅
Willin flings another bolt of energy at one of the zombies.
[Eldritch Blast vs zombie 2: 19 for 2 force damage]
The 3 zombies reach out, grasping at Perran again.
Zombie 1: 21
Zombie 2: 13
Zombie: 3: 22
??: ⏹️⏹️✅▶️
Willin: ✅ ✅✅▶️
Zombies (3): ✅ ✅✅✅
Jarin: ✅ ✅✅▶️
Perran: ✅ ✅✅▶️
Jarin takes aim again with his rifle and pulls the trigger...(attack roll) = 17
If it hits -- (dmg roll) = 11
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
Shooting zombie 3
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
She will try another Frostbite at the zombie closest to the water.
Damage: 6 and disadvantage on next attack if failed save (Con ST DC13)
Next round she will be able to start moving towards the fight (rough terrain being in water)
Con Save: 10
Meets it beats it (I did the number wrong it would be 14)
Here the damage you’ve done so far:
Z1: -11
Z2: -16
Z3: -11
??: ⏹️⏹️✅✅
Willin: ✅ ✅✅▶️
Zombies (3): ✅ ✅✅✅
Jarin: ✅ ✅✅✅
Perran: ✅ ✅✅▶️
Seeing that his basic abilities haven't been particularly effective, Willin digs deeper into the reserve of power fed to him by his patron.
[Witch bolt vs zombie 3: 14 for 12 lightning damage]
[If it hits:] this time the beam of energy doesn't immediately dissipate but lingers, linking Willin's outstretched hand to the zombie.