Vigan peers into the poorly lit stable house, allowing himself to see who it was that called the worg away from battle. A goblin, with shortsword drawn, stands about half-way up the ladder that leads to the hayloft. He jumps down, lands astride the worg, and with his free hand seizes a handful of the beast's fur. With a loud cry, he spurs the worg forward and charges at Vigan with his sword held high. (Attack: 16 If successful, then 3 slashing damage)
Andor, Ladrian, and Carrow approach the empty cart near the stable, which allows them to see two more goblins to the north. One of them is slinking westward, seemingly in an effort to take cover behind a nearby boulder. The other, however, stands just outside the small farmhouse, and as Andor comes into view it fires an arrow from its shortbow. (Attack: 22 If successful, then 4 piercing damage)
(Thus concludes round 5. Players' actions for round 6 are next (in any order), followed by the goblins'. Updated map below.)
Wincing as the arrow hits home Andor looks down the path seeing the two goblins, deciding he can't let them keep firing at him he casts another blast of cold magic at the one in the middle of the path (2) before stumbling back behind the boulder nearby (P11).
Andor's spell goes wide of the goblin who continues to scurry toward the cover provided by the boulder. Before the goblin can reach the safe spot, however, it is struck squarely in the chest by a crossbow bolt. The blow is fatal, and the goblin crashes face down into the path. Whoever fired the crossbow is in the second story of the Nightstone Inn (building B).
Ladrian's arrow pierces the throat of the goblin astride the worg. The goblin tumbles backward violently, hits the rain-soaked ground with a thud, and blood quickly pools around its dead body. The worg does not change its course, however. At full speed it continues westward, running past both Vigan and Carrow.
(Vigan and Carrow'sactions are next (both of whom may make an opportunity attack at the passing worg, in addition to their regular action).
This post has potentially manipulated dice roll results.
Round 6 Carrow
Another arrow zips past Carrow glancing around he sees the sorcerer has taken a hit, these goblins need putting down. He makes a run from the cart to the corner of the Tavern (Square 10O) adrenaline now pumping as more enemies appear and his new found companions are taking on injuries. Carrow quickly nocks and fires another arrow at their latest assailant (Goblin 3).
Attack: 8 Damage: 6
I kept the series of actions i performed the same i then re-rolled my shot towards a new enemy, sorry for any confusion.
In a flurry of action, Vigan finds himself slashed in the arm by a goblin. Almost in slow-motion, the goblin is jerked backwards by an arrow as soon as the blade loses contact with Vigan's arm. The worg passes by him, oblivious to his presence and making a bid for freedom. A wry smile crosses the hulking goliath's face as he brings his greataxe down on the worg with all his might.
Carrow's arrow misses the remaining goblin, who is crouched behind the farmyard fence. It looses another arrow, but this time it aims for whoever is in the second floor window of the inn. (Attack: 24 Damage: 11) (+ 3) You're confident the arrow hit its mark, for you hear the unmistakable cry of someone in pain. The goblin then retreats into the farmhouse (building C).
Vigan delivers a death blow to the fleeing worg; the beast tumbles forward for a few feet before coming to a rest, its head barely attached to the rest of its body.
All visible foes have been dispatched. You see no other worgs or goblins, other than the one that just slipped into the farmhouse. The temple bell continues to ring and the rain continues to fall.
Round 6 will conclude after Vigan has taken his action.
"Whoever is up there, I would not wish to leave them unattended for any longer than necessary", Vigan replies. "We have almost lost one today, I would feel a tremendous guilt if we let another slip away, alone."
Hearing the Goliath Carrow cannot help but agree people are dying and they needed to stop this before the goblins claimed anymore victims, he gives a single nod and a grunt of acknowledgement, slinging his bow he draws both short swords in anticipation of close quarters fighting inside the hut.
Carrow moves in a straight diagonal line from 10O to the gate at 7R and prepares to enter the hut.
"Ok, I'll follow your plan. But you better know what you're saying and hope that third party isn't hostile to us as well!" Ladrian then dashes to the side of the Inn, trying to find a door or window in line 10, so that he can look inside before entering it (or see if there's something to climb to the first floor)
Peering through one of the windows at the front of the inn, you see the main dining room, or what's left of it. A boulder has crashed through the roof of the inn, through the second floor, and landed in the dining room, leaving debris everywhere. A large table and two benches are shattered, but two smaller tables and their chairs remain in tact. On each table is an unlit oil lamp. Additionally, a dead goblin can be seen in the middle of the room; a crossbow bolt protrudes from its chest.
Vigan, Andor, and Carrow:Several chickens and a few pigs roam about in the farmyard as you approach the house. Your presence makes the animals nervous, and they run as far from you as they can. You can see that the northern part of the house has been obliterated by one of the many boulders that are scattered around Nightstone. You surmise that the goblin has very few options for hiding in a house that is so damaged structurally.
Carrow, having the advantage of standing outside the fenced yard, is the first to see the goblin. Choosing to flee rather than fight, it makes an attempt to dash from the house toward the rear of the inn.
Players' actions are next, in any order, followed by the goblin's.
Regarding the updated map:
The dotted yellow line indicates the path of the fleeing goblin.
Places marked with an x indicate the locations of dead goblins or worgs.
"There a runner" the Half-Orc skids to a stop drawing his bow, with the patter of feet his attention is drawn to a goblin darting from the building and heading for the back of the Inn, all intention of breaching the hut now gone Carrow draws an arrow and looses it towards the goblin.
Carrow drops the goblin with one shot before it can reach the backside of the inn.
You enter the inn through the main door on the south side of the building. Standing in the dining room, you can see through a massive hole in the ceiling into one of the bedrooms upstairs, The hole, of course, was created by the giant boulder that takes up a large portion of the dining room. Roughly 20' to the north is a closed door that leads to another room, which you surmise is the kitchen. To the right of the kitchen door is a set of stairs that leads to the second story of the inn.