As sleepy Pete searches the crevices and relief sculptures for hidden secrets he comes across a peculiar part of one basic reliefs depicting a knight on horseback charging into battle, yet his lance is pointed upwards and ot towards the enemy. It also seems to be raised a slight bit higher then the surrounding carvings.
Peter pokes and prods and pries at the lance in the relief. Is it a lever or button, or is it removable?
He also follows the direction of the lance upward - Is there anything of note in that direction, along the wall? Or on the ceiling?
He gives an irritated glance to Daishi. "What do you mean, 'different place,' human? Do we have the wrong creepy magical shrine? Your inexperience in urn delivery is becoming abundantly evident."
This post has potentially manipulated dice roll results.
Gotemash sees Sleepy Peter looking in the direction the Lance is pointed towards, and takes a closer look himself for any sign of a hidden door or message: Perception 9
Pete - this knight has asked us for help, he is willing to help us in return, and he is interested in Blood Eagle. But I would like to discuss that rat fink a bit later, because just thinking about him ..... Gotemash's teeth start to grind together, and a faint wisp of steam emanates from his ears.
As you fiddle with the lance you consider the fact a charging knight should have his lance facing towards the enemy and not the sky. It seems you might be able to rotate the lance
As you fiddle with the lance you consider the fact a charging knight should have his lance facing towards the enemy and not the sky. It seems you might be able to rotate the lance
Sleepy Peter
Peter steps back and puts his hands on his hips, shoring up the situation.
"If there's one thing more irritating than haphazard urn delivery, it's tomb decorators who point their lances in wrong directions!"
With that he steps forward and firmly rotates the lance toward its enemy.
(Then he nervously looks around. Peter knows a lever when he sees one...)
As Pete turns the lance, you can hear the sounds f stone sliding across stone and a stone doorway shuts off the light from the right corridor and an alternate stone door raises on the left exposing a long hallway faintly lit. From your position you can see the hallway turns to the south at the end. There is no dust, nor cobwebs and the stonework is more plain then in othe4r areas of the Crypt.
Peter waves his hand dismissively. "Oh, well, Gotemash and I were being pursued by a massive war party of orcs and wolves on one side, while simultaneously being attacked by unseen assailants from the forest with missiles, from the other side. Fortunately my superior wizardry destroyed the lot of them. Although it may be possible some strays are still tracking us."He glances nervously at the doorway. "You may want to direct your peasant companions to keep an eye out, just in case."
This post has potentially manipulated dice roll results.
Kuori crosses her swords above her head to help parry the blow from the ogre off to her side as she steps away from the impact. Resuming an aggressive stance, she takes both swords, holds them so that they are both pointed toward her opponent, and pushes off from her position as she attempts to pierce directly into the ogre's chest with both weapons.
Upon hearing about murderous orcs and unknowns assailants, daishi's retainers enter the crypt, light a torch and close push the door shut. They have no desire to be attacked by an orc horde and say they are coming with you
This post has potentially manipulated dice roll results.
Perzy's
Seeing the Ogres attention firmly on Kuori and the monsters resilience even with so many wounds, Perzy's will stow his bow and draw his Great axe and attack the ogre from behind.
Kuoris first attack glances off the ogres hide armor but the 2nd strike pierces the armor drawing blood, the ogre roars in agony. Perzy's moved unnoticed behind the ogre and struck him with a mighty swing of a great axe, cleaving a huge gash out his back. blood is pouring profusely from the grisly wound and you can see the color draining from the ogres face . You know he is close to going down.
This post has potentially manipulated dice roll results.
Skip would look away from Tibby as he flees and point his spoon towards Yessica. healing her for 5. He would then shoulder his crossbow and fire a shot towards Ogre 3.
As Pete turns the lance, you can hear the sounds f stone sliding across stone and a stone doorway shuts off the light from the right corridor and an alternate stone door raises on the left exposing a long hallway faintly lit. From your position you can see the hallway turns to the south at the end. There is no dust, nor cobwebs and the stonework is more plain then in othe4r areas of the Crypt.
Sleepy Peter
Peter looks at Daishi and Gotemash, and then down the newly revealed hallway. He smiles widely, delighted at the smooth work of this mechanism. Peter's an academic and an anthropologist, but good engineering delights him.
"After you!" he says grandly but quietly, still smiling, with an invitational sweep of the hand. "Gotemash, isn't this a fun bit of work?"
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Dm
As sleepy Pete searches the crevices and relief sculptures for hidden secrets he comes across a peculiar part of one basic reliefs depicting a knight on horseback charging into battle, yet his lance is pointed upwards and ot towards the enemy. It also seems to be raised a slight bit higher then the surrounding carvings.
Sleepy Peter
Peter pokes and prods and pries at the lance in the relief. Is it a lever or button, or is it removable?
He also follows the direction of the lance upward - Is there anything of note in that direction, along the wall? Or on the ceiling?
He gives an irritated glance to Daishi. "What do you mean, 'different place,' human? Do we have the wrong creepy magical shrine? Your inexperience in urn delivery is becoming abundantly evident."
Gotemash sees Sleepy Peter looking in the direction the Lance is pointed towards, and takes a closer look himself for any sign of a hidden door or message: Perception 9
Pete - this knight has asked us for help, he is willing to help us in return, and he is interested in Blood Eagle. But I would like to discuss that rat fink a bit later, because just thinking about him ..... Gotemash's teeth start to grind together, and a faint wisp of steam emanates from his ears.
Dm
@ sleepy pete
As you fiddle with the lance you consider the fact a charging knight should have his lance facing towards the enemy and not the sky. It seems you might be able to rotate the lance
Ooc @ dm
Is ogre 3 dead or does he/she need more poking?
(ooc: are we up now?)
Sleepy Peter
Peter steps back and puts his hands on his hips, shoring up the situation.
"If there's one thing more irritating than haphazard urn delivery, it's tomb decorators who point their lances in wrong directions!"
With that he steps forward and firmly rotates the lance toward its enemy.
(Then he nervously looks around. Peter knows a lever when he sees one...)
Gotemash draws his quarterstaff, looking around slowly expecting trouble.
”It is a fair point. I am not usually in the delivery business. It is really just a favor for Falcon.”
Daishi examines the knight.
“How did you happen to come across me just when you did?”
DM
@ Gotemash, Pete and Daishi
As Pete turns the lance, you can hear the sounds f stone sliding across stone and a stone doorway shuts off the light from the right corridor and an alternate stone door raises on the left exposing a long hallway faintly lit. From your position you can see the hallway turns to the south at the end. There is no dust, nor cobwebs and the stonework is more plain then in othe4r areas of the Crypt.
Ogre 3 requires some more poking, these guys are pretty resilient, making up for their stupid.
Sleepy Peter
Peter waves his hand dismissively. "Oh, well, Gotemash and I were being pursued by a massive war party of orcs and wolves on one side, while simultaneously being attacked by unseen assailants from the forest with missiles, from the other side. Fortunately my superior wizardry destroyed the lot of them. Although it may be possible some strays are still tracking us." He glances nervously at the doorway. "You may want to direct your peasant companions to keep an eye out, just in case."
I believe its the ogres turn.
Ogre2 is slowing down due to the many arrows and wounds and he swings wildly at the swift Noa
Attack: 10 Damage: 1
Ogre3 Will take another swipe at Kuori, Attack: 11 Damage: 4
orc 5 will move again
Kuori crosses her swords above her head to help parry the blow from the ogre off to her side as she steps away from the impact. Resuming an aggressive stance, she takes both swords, holds them so that they are both pointed toward her opponent, and pushes off from her position as she attempts to pierce directly into the ogre's chest with both weapons.
Action: Attack, Shortsword, Ogre 3 - Attack: 16 Damage: 8
Bonus Action: Attack, Shortsword, Ogre 3 - Attack: 15 Damage: 6, Adding Bardic Inspiration to Attack (+4)
Dm
@ Sleepy Pete, Daishi, and Gotemash
Upon hearing about murderous orcs and unknowns assailants, daishi's retainers enter the crypt, light a torch and close push the door shut. They have no desire to be attacked by an orc horde and say they are coming with you
Perzy's
Seeing the Ogres attention firmly on Kuori and the monsters resilience even with so many wounds, Perzy's will stow his bow and draw his Great axe and attack the ogre from behind.
Attack: 23 Damage: 18
Action: disengage
Bonus action: bardic inspiration for jaeson
Movement: the heck away from og3
Dm
@ Conyberry
Kuoris first attack glances off the ogres hide armor but the 2nd strike pierces the armor drawing blood, the ogre roars in agony. Perzy's moved unnoticed behind the ogre and struck him with a mighty swing of a great axe, cleaving a huge gash out his back. blood is pouring profusely from the grisly wound and you can see the color draining from the ogres face . You know he is close to going down.
Skip would look away from Tibby as he flees and point his spoon towards Yessica. healing her for 5. He would then shoulder his crossbow and fire a shot towards Ogre 3.
Attack: 24 Damage: 8
Sleepy Peter
Peter looks at Daishi and Gotemash, and then down the newly revealed hallway. He smiles widely, delighted at the smooth work of this mechanism. Peter's an academic and an anthropologist, but good engineering delights him.
"After you!" he says grandly but quietly, still smiling, with an invitational sweep of the hand. "Gotemash, isn't this a fun bit of work?"