"Well, just collect the heads and put them in a bag. Makes it easier for us to keep and transport. Other then that, there should be nothing. Try not to freak out the commoners."
Hunter nod his agreement and understanding, looking over at Gedyr in case his companion has anything to add or enquire about, before the two head out to start the hunt.
The warehouse is located in the slopes of the dock ward, the city guard have recently tried to raid the warehouse due to a tip-off but none have returned yet. The warehouse is just a empty building with a catwalk on the perimeter of the walls. Boxes litter the floor. It has several windows 80 ft above the ground. The front door is always guarded.
This post has potentially manipulated dice roll results.
ooc: Well, no athletic check....at a -2....haha
Gedyr will attempt to see if there is an entrance around back, or any ground floor windows "Let's see if we can get in without alerting the whole place... Watch the front while I check for other entrances, "
Hunter nods his agreement and waits a little ways back from the warehouse, where he can get a view of the front door, but not look too conspicuous, for a large, intimidating, well armed, metal man, that is.
Gedyr will attempt to see if there is an entrance around back, or any ground floor windows "Let's see if we can get in without alerting the whole place... Watch the front while I check for other entrances, "
Hunterwatches as Gedyr finds a place to attempt his assent, waiting to see if his companion succeeds, before approaching the warehouse himself.
You see Gedyr flipping over the ledge in between 2 pillars. 2 bickering guards seem to think something is going on, look back and continue their bickering.
Hunterpushes off the wall he has been standing by and starts to approach the warehouse.
As he gets closer he calls out to the guards,
"You! Are you Zhentarim?!"
Hunter keeps his distance form the guards until they respond, giving himself room to draw his weapon before they could get to him, if they decided to attack.
Gedyr will first peak into the windows to see the layout inside....perception 8
You peer through the dusty windows to spot a maze of what you assume to be boxes, a metal walkway circles the perimeter of the boxes. You spot some shapes moving around.
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So which bounty will you choose?
The next morning, you file into the yawning portal. you spot X sitting at the same table.
"Welcome back, hunters. I see you have chosen to clear out the warehouse."
"Yes."
Hunter nods and slaps down the notice from the bounty board, that he and Gedyr decided on the night before.
"A little more action this time."
Hunter takes a seat at Mr X's table.
"So what are the specifics? Any special rules or do we just go in a collect the heads, anyway we can?"
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
"Well, just collect the heads and put them in a bag. Makes it easier for us to keep and transport. Other then that, there should be nothing. Try not to freak out the commoners."
Hunter nod his agreement and understanding, looking over at Gedyr in case his companion has anything to add or enquire about, before the two head out to start the hunt.
"Anything else before we go Gedyr?"
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
"No, a simple task....possibly we won;t have to talk with anyone....although I miss the pretty tiefling"
"What is it with you flesh bags, always thinking about reproduction?"
Hunter cant roll his eyes, so he just sits there.
"Lets go collect some heads."
Hunter stands, picking up the bounty notice and starts heading out of the Yawning Portal.
Outside Hunter examines the notice for the details of where the warehouse is located, so the pair can start heading there.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
The warehouse is located in the slopes of the dock ward, the city guard have recently tried to raid the warehouse due to a tip-off but none have returned yet. The warehouse is just a empty building with a catwalk on the perimeter of the walls. Boxes litter the floor. It has several windows 80 ft above the ground. The front door is always guarded.
ooc: Does it look like Gedyr could find purchase at one of the windows if he could climb up there.......? Enough to use it as a archery platform?
Hmm, yes, but make a atheletics check if you want to get up.
ooc: Well, no athletic check....at a -2....haha
Gedyr will attempt to see if there is an entrance around back, or any ground floor windows "Let's see if we can get in without alerting the whole place... Watch the front while I check for other entrances, "
Stealth 25
investigation 20
Hunter nods his agreement and waits a little ways back from the warehouse, where he can get a view of the front door, but not look too conspicuous, for a large, intimidating, well armed, metal man, that is.
Perception check to keep watch for trouble: 18
Deception check, if needed, to remain inconspicuous: 1
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
I'll let you use acrobatics too if you want.
Acrobatics to climb to window....12
Hunter watches as Gedyr finds a place to attempt his assent, waiting to see if his companion succeeds, before approaching the warehouse himself.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Yeah, you reach the ledge.
You see Gedyr flipping over the ledge in between 2 pillars. 2 bickering guards seem to think something is going on, look back and continue their bickering.
Hunter pushes off the wall he has been standing by and starts to approach the warehouse.
As he gets closer he calls out to the guards,
"You! Are you Zhentarim?!"
Hunter keeps his distance form the guards until they respond, giving himself room to draw his weapon before they could get to him, if they decided to attack.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Gedyr will first peak into the windows to see the layout inside....perception 17
You peer through the dusty windows to spot a maze of what you assume to be boxes, a metal walkway circles the perimeter of the boxes. You spot some shapes moving around.