Wyldfyre gives the blade a cursory glance, "let's find out how the battle fared, and if we can find any more leads to where these tributes were being taken."
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Runvial stays at the door watching the corridors for any movement. While people are smashing the s5atue, he will move to the open door on the north side ( and later to the open s door) and take a look what is beyond it.
The scene before you is a room as described before. a splinted statue of tiamat destroyed with emotion in the middle of a place with people that revere's her. Azurre states
"Not that I minded the desecration of such an evil totem. If we stay here, I think it'll be hard to answer why it happened. And still be covert in our actions.
He emphasizes the word Covert
The dagger is ornate
has no nicks in it
there's a crash far down the hallway sounds like someone just entering the entrance to the castle and distant frog like voices
Runvial stays at the door watching the corridors for any movement. While people are smashing the s5atue, he will move to the open door on the north side ( and later to the open s door) and take a look what is beyond it.
North door store room
All the trash from the chapel — broken stools, rotted altar cloths, corroded icons — was dumped in this room when the cultists took over. There’s nothing of value here.
Rectory
This was originally the castle priest’s living quarters, and it included many sturdy storage cabinets for vestments and religious paraphernalia. All the cabinets were hacked open and looted long ago. There is a stairway leading upward.
The South Door leads to
Archer’s Gallery
This long gallery overlooks the causeway through arrow slits. In case of an attack, archers could man it. The cultists don’t use it for anything, and aside from cobwebs, it is empty.
Queanys will pick up the blade and spin it in his hand. It wasn't as nice as his sword, but it could be useful if he ever needed to sneak a smaller blade somewhere. When asked about a direction, the half-elven assassin doesn't respond, but instead will just walk into the Rectory with his sword drawn. Once he is inside the next room, he calls back, "We need to just keep moving. We will eventually find what we are looking for, but discussion wastes precious time."
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"They will notice it eventually. We can only hope that we have moved on from there by the time that they do. Besides, there is a fight happening here. It wouldn't be out of the realm of possibility for the fight to have made it up here and resulted in a single broken door."
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Queanys growls before saying, "Everyone hides. Now." The half-elf then slips into the shadows and attempts to conceal himself from whatever is coming up the corridor.
Before Azurre and Runvail can hide the same elf you met looks in and says in a deep uppity but nasally voice "What in the Nine hells happened hear?" before the two can answer
he shrugs "Must of been a stray lizardman." he sees Runvail and Azurre "You there I need your help you being new to the cult you get the menial task of escorting this prisoner to the pit. I have too much to do. chasing rebels and all. These two bulleywogs will help you since your new here." He walks off leaving you in charge and two bulleywogs and a familiar lizardman, Snapjaw sporting a muzzle and manicals . There are a large amount of Bulleywugs and loyal lizardfolk to the cult in the castle now.
This post has potentially manipulated dice roll results.
Runvial steps forward and grabs Snapjaws arm, gently squeezing it. He then pulls Snapjaw towards the door. “Move it traitor!” Looking to the the two bulleywugs: “You lead the way?”
Queanys remains hidden in the shadows. He curses mentally for Runvial and Azurre being discovered, but if they wanted to find out more about the cult, they needed to go up the stairs, not deliver Snapjaw to some pit. Once the room is empty again, Queanys motions for Wyldfyre and Fragum to follow him up the stairs quietly so that they can continue exploring.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wyldfyre gives the blade a cursory glance, "let's find out how the battle fared, and if we can find any more leads to where these tributes were being taken."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Runvial stays at the door watching the corridors for any movement. While people are smashing the s5atue, he will move to the open door on the north side ( and later to the open s door) and take a look what is beyond it.
The scene before you is a room as described before. a splinted statue of tiamat destroyed with emotion in the middle of a place with people that revere's her. Azurre states
"Not that I minded the desecration of such an evil totem. If we stay here, I think it'll be hard to answer why it happened. And still be covert in our actions.
He emphasizes the word Covert
The dagger is ornate
has no nicks in it
there's a crash far down the hallway sounds like someone just entering the entrance to the castle and distant frog like voices
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
North door store room
All the trash from the chapel — broken stools, rotted altar cloths, corroded icons — was dumped in this room when the cultists took over. There’s nothing of value here.
Rectory
This was originally the castle priest’s living quarters, and it included many sturdy storage cabinets for vestments and religious paraphernalia. All the cabinets were hacked open and looted long ago. There is a stairway leading upward.
The South Door leads to
Archer’s Gallery
This long gallery overlooks the causeway through arrow slits. In case of an attack, archers could man it. The cultists don’t use it for anything, and aside from cobwebs, it is empty.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre replies, "No one witnessed it that we known of, so best we move away as quickly as possible. Which way?"
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Queanys will pick up the blade and spin it in his hand. It wasn't as nice as his sword, but it could be useful if he ever needed to sneak a smaller blade somewhere. When asked about a direction, the half-elven assassin doesn't respond, but instead will just walk into the Rectory with his sword drawn. Once he is inside the next room, he calls back, "We need to just keep moving. We will eventually find what we are looking for, but discussion wastes precious time."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Azurre states "You think they'll notice the broken door Queanys?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"They will notice it eventually. We can only hope that we have moved on from there by the time that they do. Besides, there is a fight happening here. It wouldn't be out of the realm of possibility for the fight to have made it up here and resulted in a single broken door."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"But I think someone is approaching now! Didn't you hear them earlier?"
there is no longer the sound of battle just foot steps echoing down the corridors
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys growls before saying, "Everyone hides. Now." The half-elf then slips into the shadows and attempts to conceal himself from whatever is coming up the corridor.
Stealth: 20
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wyldfyre stealth check: 12
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Stealth Check: 9
When players get creative.
Before Azurre and Runvail can hide the same elf you met looks in and says in a deep uppity but nasally voice "What in the Nine hells happened hear?" before the two can answer
he shrugs "Must of been a stray lizardman." he sees Runvail and Azurre "You there I need your help you being new to the cult you get the menial task of escorting this prisoner to the pit. I have too much to do. chasing rebels and all. These two bulleywogs will help you since your new here." He walks off leaving you in charge and two bulleywogs and a familiar lizardman, Snapjaw sporting a muzzle and manicals . There are a large amount of Bulleywugs and loyal lizardfolk to the cult in the castle now.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Runvial steps forward and grabs Snapjaws arm, gently squeezing it. He then pulls Snapjaw towards the door. “Move it traitor!” Looking to the the two bulleywugs: “You lead the way?”
Deception: 28
The bulleywugs lead the way hoping off to the northeast on the map but wait for you.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys remains hidden in the shadows. He curses mentally for Runvial and Azurre being discovered, but if they wanted to find out more about the cult, they needed to go up the stairs, not deliver Snapjaw to some pit. Once the room is empty again, Queanys motions for Wyldfyre and Fragum to follow him up the stairs quietly so that they can continue exploring.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wyldfyre nods, and moves to follow Queanys
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
I keep on following the bullywugs. When i get a save opportunity i will turn and look if the others are following.
Fragum follows, trying his best not to be seen, but being ready in case that event happens.
When players get creative.
Fragum please specify are you following Queaneys or Runvail
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please