As I said, I'm running a campaign heavily inspired by the videos game Cult of the Lamb.
Currently my players are 2nd level and in their starting town doing random quests.
After they reach about 3rd or 4th level I plan on giving them a choice, side with Lampert (evil) and kill the four bishops in the name of Nariander, or side with the bishops (good) and stomp out Nariander and his vessel.
I also have a third chaotic option in which they will join the pale knight (from hollow knight) to destroy both sides, all life, and the continate allowing the it to be reduced to void.
Keep in mind this is first time hosting campaign, and let me know if you have any advice.
Be prepared to have your players split up if they have to chose sides. Also would you mind explaining the Cult of the Lamb video games? Then I could probably help more
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In the words of the great philosopher, Unicorse, "Aaaannnnd why should I care??"
Best quote from a book ever: "If you love with your eyes, death is forever. If you love with your heart, there is no such thing as parting."- Jonah Cook, Ascendant, Songs of Chaos by Michael R. Miller. Highly recommend
Be prepared to have your players split up if they have to chose sides. Also would you mind explaining the Cult of the Lamb video games? Then I could probably help more
I am somewhat weary of the party splitting. but The Cult of the Lamb is a Dungeon crawler game, you play as Lambpert, the last lamb.
There were once five bishops that ruled the world, but one of them, named Narainder, strayed from the others and ruthlessly attacked them. The other four bishops had no choice but to lock Narainder in a different plane of existence and nullify most of his powers, as long as the bishops live, Narainder will be trapped.
The reason Lampert is the last of his kind is because of a prophecy stated that a lamb would slay the bishops and set Narainder free, so naturally they order for all lambs be executed. But when they went to kill Lambpert, Narainder teleported him to his plane of existence and offered him a deal, “I give you my power so you don’t die and so you can start a cult in my name, or you die” Lambpert obviously excepted, and goes on to kill the four bishops and freeing Narainder or killing him as the game has two endings.
If the part sides with the Cult, they’ll spend most of their time managing resources, followers, and fighting off the other four bishops.
if they instead side with the four bishops, they try to climb the ladder so the bishops realize they’re worthy, tracking down the cult, defending the four bishops, and still coming to the same choice.
that wraps up most of the games lore.
This all takes place before the party steps into the picture, currently Lambpert has yet to be executed.
D&D is frankly a terrible game system for resource management simulations. You can try this, but be prepared for it to be a lot less entertaining for the players than you think it seems in your head.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I recommend making them not the leader of the Cult if they choose the cult and just have them go out and collect resources while assorted monsters try to kill them. Give them specific quests, like "Oh, our great leader has deemed you worthy of going out to collect materials for the houses. Go collect 50 wood." And then they have to go chop down fifty trees. I completely agree with the above, so I recommend not putting emphasis on the resource management portion of it; just keep track of everything they've collected and make it so that at certain points of the game once they've collected enough wood they A. level up, B. Unlock more difficult tasks to do, and C. Make it so that there is more houses in town. (Or whatever you're building. I don't play cult of the lamb I've only watched the trailer). With the ladder, just make it so that they level up every time they ascend it (I also don't know how many floors/rungs this ladder has so you can adapt thi to your needs.)
I'm planning on running a game also with an inspiration from CotL, however, it's mostly names and design, lore is pretty much stuff made by me in in my case the five bishops are more or less together. I'm just wondering if anyone would be willing to assist in Stat blocks for the mini bosses(Baalzelbub, Barbados, the Witnesses etc.)
This is a lore type doc I made for a religion based off of CotL like a year and a half ago, the main back stories are being recycled.
I would be happy to help. I'm not a player of or fan of the game, but I have plenty of free time and am happy to help a fellow DM.
Rollback Post to RevisionRollBack
In the words of the great philosopher, Unicorse, "Aaaannnnd why should I care??"
Best quote from a book ever: "If you love with your eyes, death is forever. If you love with your heart, there is no such thing as parting."- Jonah Cook, Ascendant, Songs of Chaos by Michael R. Miller. Highly recommend
Okay thank you, this is gonna my first campaign I've DMed so very nervous, me and my friends are hoping to start this upcoming Sunday, so I want to try and have the first arc of my story done and at least the first two mini bosses done; Amdusias and Valefar
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As I said, I'm running a campaign heavily inspired by the videos game Cult of the Lamb.
Currently my players are 2nd level and in their starting town doing random quests.
After they reach about 3rd or 4th level I plan on giving them a choice, side with Lampert (evil) and kill the four bishops in the name of Nariander, or side with the bishops (good) and stomp out Nariander and his vessel.
I also have a third chaotic option in which they will join the pale knight (from hollow knight) to destroy both sides, all life, and the continate allowing the it to be reduced to void.
Keep in mind this is first time hosting campaign, and let me know if you have any advice.
Be prepared to have your players split up if they have to chose sides. Also would you mind explaining the Cult of the Lamb video games? Then I could probably help more
In the words of the great philosopher, Unicorse, "Aaaannnnd why should I care??"
Best quote from a book ever: "If you love with your eyes, death is forever. If you love with your heart, there is no such thing as parting."- Jonah Cook, Ascendant, Songs of Chaos by Michael R. Miller. Highly recommend
I am somewhat weary of the party splitting. but The Cult of the Lamb is a Dungeon crawler game, you play as Lambpert, the last lamb.
There were once five bishops that ruled the world, but one of them, named Narainder, strayed from the others and ruthlessly attacked them. The other four bishops had no choice but to lock Narainder in a different plane of existence and nullify most of his powers, as long as the bishops live, Narainder will be trapped.
The reason Lampert is the last of his kind is because of a prophecy stated that a lamb would slay the bishops and set Narainder free, so naturally they order for all lambs be executed. But when they went to kill Lambpert, Narainder teleported him to his plane of existence and offered him a deal, “I give you my power so you don’t die and so you can start a cult in my name, or you die” Lambpert obviously excepted, and goes on to kill the four bishops and freeing Narainder or killing him as the game has two endings.
If the part sides with the Cult, they’ll spend most of their time managing resources, followers, and fighting off the other four bishops.
if they instead side with the four bishops, they try to climb the ladder so the bishops realize they’re worthy, tracking down the cult, defending the four bishops, and still coming to the same choice.
that wraps up most of the games lore.
This all takes place before the party steps into the picture, currently Lambpert has yet to be executed.
D&D is frankly a terrible game system for resource management simulations. You can try this, but be prepared for it to be a lot less entertaining for the players than you think it seems in your head.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I recommend making them not the leader of the Cult if they choose the cult and just have them go out and collect resources while assorted monsters try to kill them. Give them specific quests, like "Oh, our great leader has deemed you worthy of going out to collect materials for the houses. Go collect 50 wood." And then they have to go chop down fifty trees. I completely agree with the above, so I recommend not putting emphasis on the resource management portion of it; just keep track of everything they've collected and make it so that at certain points of the game once they've collected enough wood they A. level up, B. Unlock more difficult tasks to do, and C. Make it so that there is more houses in town. (Or whatever you're building. I don't play cult of the lamb I've only watched the trailer). With the ladder, just make it so that they level up every time they ascend it (I also don't know how many floors/rungs this ladder has so you can adapt thi to your needs.)
Roll for Initiative: [roll]1d20+7[/roll]
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I'm planning on running a game also with an inspiration from CotL, however, it's mostly names and design, lore is pretty much stuff made by me in in my case the five bishops are more or less together. I'm just wondering if anyone would be willing to assist in Stat blocks for the mini bosses(Baalzelbub, Barbados, the Witnesses etc.)
This is a lore type doc I made for a religion based off of CotL like a year and a half ago, the main back stories are being recycled.
https://docs.google.com/document/d/1DH1uzxKESZB3i4DCS0D_e3AzWu_1IXc7-2BsNQoSMO8/edit?usp=drivesdk
I would be happy to help. I'm not a player of or fan of the game, but I have plenty of free time and am happy to help a fellow DM.
In the words of the great philosopher, Unicorse, "Aaaannnnd why should I care??"
Best quote from a book ever: "If you love with your eyes, death is forever. If you love with your heart, there is no such thing as parting."- Jonah Cook, Ascendant, Songs of Chaos by Michael R. Miller. Highly recommend
Okay thank you, this is gonna my first campaign I've DMed so very nervous, me and my friends are hoping to start this upcoming Sunday, so I want to try and have the first arc of my story done and at least the first two mini bosses done; Amdusias and Valefar