Forgive me... I'm new to 5e after a 35 year D&D hiatus...
Simple scenario:
A party of three adventurers is trying to sneak past a couple of bickering guards - an ogre and a mind flayer, say. (Passive perception 8 and 17, respectively.)
How do you roll if they succeed?
Is it a Group Check (two out of three players succeed) of the players' Stealth Check rolls vs. the mind flayer's 17?
I tend to go by how difficult I want the situation:
Easy: Roll 3 times take average. This tends to reward a higher total for the group, especially if they use spells/abilities to augment the roll.
Hard: 3 rolls, 3 individual results. Tends to punish the singular player who has a poor stealth, or disadvantage on stealth.
I will take into account what the group says as well. For instance; if a group says they work together to sneak by, then I'll do an average roll or grant a bonus to Stealth. If the group doesn't suggest they're working to help each other out, then I won't consider an average roll or won't award a bonus.
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If a creature's passive beats the stealth then that creature is aware of the group/person. It is then possible that the creature doesn't say anything and tries to figure out what's up. It's possible that the creature then alerts the area that there are intruders. That's determined by the situation you're presenting as the DM.
But is either of your methods official rules-as-written? (Not that I have anything against improv and homebrew improved rules - I'm just trying to work out the standard rules from the PHB and DMG before I start going too far off-script.)
It seems like a pretty common situation I laid out, but I was having trouble deriving a solution from the books.
RAW would have you roll individually then compare it to the passive Perception of each creature. If one creature beats the Stealth roll they are aware of the player(s).
Forgive me... I'm new to 5e after a 35 year D&D hiatus...
Simple scenario:
A party of three adventurers is trying to sneak past a couple of bickering guards - an ogre and a mind flayer, say. (Passive perception 8 and 17, respectively.)
How do you roll if they succeed?
Is it a Group Check (two out of three players succeed) of the players' Stealth Check rolls vs. the mind flayer's 17?
Thanks!
I tend to go by how difficult I want the situation:
Easy: Roll 3 times take average. This tends to reward a higher total for the group, especially if they use spells/abilities to augment the roll.
Hard: 3 rolls, 3 individual results. Tends to punish the singular player who has a poor stealth, or disadvantage on stealth.
I will take into account what the group says as well. For instance; if a group says they work together to sneak by, then I'll do an average roll or grant a bonus to Stealth. If the group doesn't suggest they're working to help each other out, then I won't consider an average roll or won't award a bonus.
---
If a creature's passive beats the stealth then that creature is aware of the group/person. It is then possible that the creature doesn't say anything and tries to figure out what's up. It's possible that the creature then alerts the area that there are intruders. That's determined by the situation you're presenting as the DM.
Thanks! Makes a lot of sense.
But is either of your methods official rules-as-written?
(Not that I have anything against improv and homebrew improved rules - I'm just trying to work out the standard rules from the PHB and DMG before I start going too far off-script.)
It seems like a pretty common situation I laid out, but I was having trouble deriving a solution from the books.
Thanks again!
RAW would have you roll individually then compare it to the passive Perception of each creature. If one creature beats the Stealth roll they are aware of the player(s).