When working on your first world map, it's not entirely a terrible idea to study the continents of our world and major geographical features. Some continents will be huge, some will only be big.
That said, this is a fantasy setting, presumably, so you could easily say that magical methods controlled the creation of the lands instead of natural ones. Even so, there are still certain rules for better map making (the biggest being that rivers go out from mountains into the oceans, the don't come in from the oceans).
If you look this subject up on YouTube you'll surely find plenty of great advice. Good luck!
Continents are sometimes tricky to get them looking organic. My best strategy is dropping a bunch of dice on the paper and roughly sketching out the shape they make. Then you can redraw the coastlines to look more rugged and have some interesting shapes. I've gotten a lot of cool location ideas just by seeing the interesting landmarks this method makes.
Rollback Post to RevisionRollBack
"Never walk away from home ahead of your axe and sword.
You can't feel a battle in your bones or foresee a fight."
So if this belongs somewhere else sorry but I’m working on a home brew world and was wondering how wide a continent should be
Mythology Master
When working on your first world map, it's not entirely a terrible idea to study the continents of our world and major geographical features. Some continents will be huge, some will only be big.
That said, this is a fantasy setting, presumably, so you could easily say that magical methods controlled the creation of the lands instead of natural ones. Even so, there are still certain rules for better map making (the biggest being that rivers go out from mountains into the oceans, the don't come in from the oceans).
If you look this subject up on YouTube you'll surely find plenty of great advice. Good luck!
I haven't actually made any world maps, but I do enjoy watching wasd20's videos on the topic.
More Interesting Lock Picking Rules
Continents are sometimes tricky to get them looking organic. My best strategy is dropping a bunch of dice on the paper and roughly sketching out the shape they make. Then you can redraw the coastlines to look more rugged and have some interesting shapes. I've gotten a lot of cool location ideas just by seeing the interesting landmarks this method makes.
"Never walk away from home ahead of your axe and sword.
You can't feel a battle in your bones or foresee a fight."
- Havamal, The Sayings of Odin
The US is about 3000 miles wide. I'd eyeball it from there.
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt