Hi folks. I recently released a module onto DMs Guild called No Time for the Wicked: Trapped on the Cyre 1313. Its perfect for a spooky interlude or the beginning of a domain hopping Ravenloft campaign!
Here's a quick summary: An investigation turned Groundhog Day horror mystery, this unique puzzle-like sandbox-on-rails adventure traps your players onboard Cyre 1313: The Mourning Rail. This lightning-rail train and its passengers are stuck in a time loop with no escape, cursed to ride forever in the endless mists of Ravenloft.
Features
37 pages for running a 6 to 9 hour adventure for three to five players of 3rd or 4th level.
Time tracking and other systems to create the time loop.
High resolution maps of each train car.
A complex web of puzzle pieces for PCs to play with.
Tips and tools to scale with player level, change difficulty, and add complexity.
Suggestions on how to make it your own. Perfect to integrate into your Ravenloft, Eberron, or homebrew campaign!
Hi folks. I recently released a module onto DMs Guild called No Time for the Wicked: Trapped on the Cyre 1313. Its perfect for a spooky interlude or the beginning of a domain hopping Ravenloft campaign!
Here's a quick summary: An investigation turned Groundhog Day horror mystery, this unique puzzle-like sandbox-on-rails adventure traps your players onboard Cyre 1313: The Mourning Rail. This lightning-rail train and its passengers are stuck in a time loop with no escape, cursed to ride forever in the endless mists of Ravenloft.
Features
If you want to learn more, check it out at the following link: https://www.dmsguild.com/product/493723/No-Time-for-the-Wicked-Trapped-on-the-Cyre-1313?affiliate_id=1838302