Hello everyone. Trying to write another kid's dungeon. My kids want a fairy, witch and a dragon to be involved.
The dragon part will be a mechanical “dragon” that ambushes them in a canyon but is actually made of canvass and run by goblins. The dragon demands their gold (but doesn’t move and only speaks common! In addition, only the neck is visible, jutting out from behind a boulder. There is no body!) The goblins have oil in the neck that allows them so make small fireballs to shoot out of the mouth. Once they discern it is not a dragon, I am hoping for some funny things and/or a battle.
For the fairy, I was considering they find a jar in a river. The jar is glowing and when they pick it up a fairy is inside. She blows on the glass, her breath condensing on the side. She writes, “Help me” with her finger.
She then tells them a story of ????
Evil witch or mage that trapped her and her friends???
Something else????
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Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
The fairy is a tooth fairy in training who was assigned the task of collecting a young mermaid's tooth. But the mermaid is afraid the tooth fairy will take all her teeth, so she trapped the fairy and swam away. The fairy needs help getting out and finding the mermaid to help her not be scared anymore.
But...an evil witch (hag) near the river is looking for teeth to add to her potion ingredient collection. So the mermaid isn't scared for nothing. Perhaps the party can then help the tooth fairy recover the stolen teeth so the mermaids can get their gold coins...
A beloved Faerie Dragon has been captured by a Green Hag who is using the Faerie Dragon's breath to create vile potions; the hag is also draining the faerie dragon of its life (absorbing the natural magic) to extend the hag's life when she's done making potions. Stop her from completing the potions and save the faerie dragon.
Along the way they could encounter Bullywugs, who work for the hag. But if they talk to them, they learn that the Bullywugs don't like the hag and they were forced to work with her. The bullywugs could provide some help to the party if the decide to talk rather than fight (or during the fight, if the party is winning have the bullywugs surrender and provide this information). The idea that not everything is solved through violence, since it's for kids.
Maybe also encounter a Satyr, who is sad because his fiddle (or other musical instrument) was stolen by a banshee. The party helps the Satyr and learns that the Banshee didn't steal it - she is simply sad when she hears the music because it reminds her of her life. Convince the Satyr to play for the Banshee so she can move on and find peace. (This might be too deep/sad for kids?) But might be good.
If they get lost - they follow a unicorn to a wounded treant. The treant explains that the hag has used him to build her evil hut. He can lift the party up high so they can spot the evil hag hut to make their way there. The Unicorn could give them a "special blessing" to protect them from a powerful strike from the evil hag.
Have fun! I'd love to hear how your adventure goes, no matter what ideas you use! I love hearing about kids using their imagination through D&D! #FeedCreativity
I am leaning towards this....They find the bottle with the fairy. The fairy says she was captured by a giant, mean frog (bullywug) who placed her in a bottle. They frogs captured many forest creatures and were loading them onto a wagon. The frog dropped the bottle with the fairy which rolled into a nearby stream, floating away. She begs the PCs to help her sister who was also captured and the other creatures.
The PCs trail the wagon and get lost, interacting with the treant. When they track down the bullwugs they discover they are capturing animals for a witch (hag) who is harvesting their magical energy and body parts before killing them. They then must rescue the creatures and/or kill the hag.
Thoughts?
Rollback Post to RevisionRollBack
Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
Oddly enough, I'm brewing a similar story for my daughter set in the Feywild. I'm re-introducing the Swanmays from previous editions. An archfey (you could make this your witch) has Ogres and Goblins collecting swans and other wildlife on a whim for some sort of spectacle in her Domain of Delight. They have inadvertently caught a giant swan that turns out to be a swan maiden. The main reason I wanted to reintroduce them is so, if she helped rescue the animals, she would be given a Swanmay's brooch which would let her turn into a Giant Swan - she'd like that.
I am leaning towards this....They find the bottle with the fairy. The fairy says she was captured by a giant, mean frog (bullywug) who placed her in a bottle. They frogs captured many forest creatures and were loading them onto a wagon. The frog dropped the bottle with the fairy which rolled into a nearby stream, floating away. She begs the PCs to help her sister who was also captured and the other creatures.
The PCs trail the wagon and get lost, interacting with the treant. When they track down the bullwugs they discover they are capturing animals for a witch (hag) who is harvesting their magical energy and body parts before killing them. They then must rescue the creatures and/or kill the hag.
Thoughts?
You think a bullywug counts as a giant, mean frog? You aren't thinking big enough, my friend. It's Froghemoth or nothing.
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
I usually just make up my own monster stats. So it will be level appropriate.
Thanks for the menagerie idea. I may incorporate that one.
Rollback Post to RevisionRollBack
Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
A fairy adventurer went to stop the evil mechanical dragon, after it was attacking and terrifying nearby towns. However, she confronted the dragon, and broke her sword on the metallic scales of a robot dragon! Weaponless and defenseless, the faerie escaped from the dragon by running into a cave and hiding there. Unfortunately, the cave belonged to a Sea Hag who trapped her in a jar and threw her into the cave river, expecting that she would run out of oxygen and die, since there were no holes in the bottle in which she was trapped.
However, a little known fact is that faeries can hold their breaths for up to 24 hours before they start to suffocate. Due to this, the faerie has been able to survive for longer than the Sea Hag predicted, and she floated downstream and back to the town where she was sent on her quest and where the characters are resting. The adventure begins when the characters find her and she encourages them to come with her as she seeks to regain her honor and complete the quest that went wrong.
(With a bit of modifications, the faerie can turn out to be the tooth faerie, as Theology suggested. You could also have the characters find the faerie floating back upstream shortly before their encounter with the dragon, in order to build suspense. If you wanted to have her be the tooth fairy and use most of Theology's plot while incorporating a bit of my suggestions, you could try it that way.)
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BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
You head down to the river. Direction? After walking a few hours, you stop for a picnic next to the riverbank. The sun glows brightly at midday, warming you. As you are watching the bubbles and leaves float down the river, something shiny in the middle of the current drifts towards some reeds on the bank and lodges there. Choice? If they don’t investigate, the fairy pops the cork off the bottle herself. If they do investigate, she lis dressed in white and looks weak, curled in the bottom of the bottle. She looks over and with great effort blows on the glass, and then writes HELP with her finger on the condensation.
“It was terrible. I was taking a nap in a tree when a terrible commotion woke me. A line of giant frog men were coming through the forest, carrying axes and swords. They were hacking down saplings and trampling on the flowers. It seemed like they were trying to destroy everything and make as much noise as possible. I jumped down the tree and ran away from them, but they pursued me, slowly and methodically. As they walked, sometimes an animal would come out of the underbrush. The frogs would catch it and throw it in a basket. After an hour, I was exhausted and had come to the river; there was no where else to run. A frog caught me with his horrible, sticky tongue and threw me in this bottle. Then, they threw the bottle onto a wagon. All sorts of animals were in cages and baskets in the wagon. They had even caught a bear, one of my friends named Bruce. They had strapped him to the wagon like a mule and were making him pull it! It was terrible. Bruce had pulled the wagon for about an hour when he had enough, rearing up he shook off the straps and began tearing at the frogs with his claws. He tipped over the wagon in his fury and my bottle went rolling down the riverbank, splash, into the water. I don’t know how long I floated in the river, sometimes being caught on the banks and sometimes drifting downstream. Will you help save the animals?”
Find wagon tracks, upriver. Trail easy to find. It eventually turns into the forest, along a path. However, after following it a few hours, the trail disappears at a fountain. Can’t find it again. They were teleported from here by the hag. If they drink from the fountain, they will also be teleported to her lair. If they don’t, a unicorn will lead them to a treant who was forced to help build the hag’s lair. He can lead them there.
Any ideas for the lair and the fight/encounter?
Rollback Post to RevisionRollBack
Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
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Hello everyone. Trying to write another kid's dungeon. My kids want a fairy, witch and a dragon to be involved.
The dragon part will be a mechanical “dragon” that ambushes them in a canyon but is actually made of canvass and run by goblins. The dragon demands their gold (but doesn’t move and only speaks common! In addition, only the neck is visible, jutting out from behind a boulder. There is no body!) The goblins have oil in the neck that allows them so make small fireballs to shoot out of the mouth. Once they discern it is not a dragon, I am hoping for some funny things and/or a battle.
For the fairy, I was considering they find a jar in a river. The jar is glowing and when they pick it up a fairy is inside. She blows on the glass, her breath condensing on the side. She writes, “Help me” with her finger.
She then tells them a story of ????
Evil witch or mage that trapped her and her friends???
Something else????
Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
The fairy is a tooth fairy in training who was assigned the task of collecting a young mermaid's tooth. But the mermaid is afraid the tooth fairy will take all her teeth, so she trapped the fairy and swam away. The fairy needs help getting out and finding the mermaid to help her not be scared anymore.
But...an evil witch (hag) near the river is looking for teeth to add to her potion ingredient collection. So the mermaid isn't scared for nothing. Perhaps the party can then help the tooth fairy recover the stolen teeth so the mermaids can get their gold coins...
A beloved Faerie Dragon has been captured by a Green Hag who is using the Faerie Dragon's breath to create vile potions; the hag is also draining the faerie dragon of its life (absorbing the natural magic) to extend the hag's life when she's done making potions. Stop her from completing the potions and save the faerie dragon.
Along the way they could encounter Bullywugs, who work for the hag. But if they talk to them, they learn that the Bullywugs don't like the hag and they were forced to work with her. The bullywugs could provide some help to the party if the decide to talk rather than fight (or during the fight, if the party is winning have the bullywugs surrender and provide this information). The idea that not everything is solved through violence, since it's for kids.
Maybe also encounter a Satyr, who is sad because his fiddle (or other musical instrument) was stolen by a banshee. The party helps the Satyr and learns that the Banshee didn't steal it - she is simply sad when she hears the music because it reminds her of her life. Convince the Satyr to play for the Banshee so she can move on and find peace. (This might be too deep/sad for kids?) But might be good.
If they get lost - they follow a unicorn to a wounded treant. The treant explains that the hag has used him to build her evil hut. He can lift the party up high so they can spot the evil hag hut to make their way there. The Unicorn could give them a "special blessing" to protect them from a powerful strike from the evil hag.
Have fun! I'd love to hear how your adventure goes, no matter what ideas you use! I love hearing about kids using their imagination through D&D! #FeedCreativity
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
These are good ideas.
I am leaning towards this....They find the bottle with the fairy. The fairy says she was captured by a giant, mean frog (bullywug) who placed her in a bottle. They frogs captured many forest creatures and were loading them onto a wagon. The frog dropped the bottle with the fairy which rolled into a nearby stream, floating away. She begs the PCs to help her sister who was also captured and the other creatures.
The PCs trail the wagon and get lost, interacting with the treant. When they track down the bullwugs they discover they are capturing animals for a witch (hag) who is harvesting their magical energy and body parts before killing them. They then must rescue the creatures and/or kill the hag.
Thoughts?
Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
Oddly enough, I'm brewing a similar story for my daughter set in the Feywild. I'm re-introducing the Swanmays from previous editions. An archfey (you could make this your witch) has Ogres and Goblins collecting swans and other wildlife on a whim for some sort of spectacle in her Domain of Delight. They have inadvertently caught a giant swan that turns out to be a swan maiden. The main reason I wanted to reintroduce them is so, if she helped rescue the animals, she would be given a Swanmay's brooch which would let her turn into a Giant Swan - she'd like that.
You think a bullywug counts as a giant, mean frog? You aren't thinking big enough, my friend. It's Froghemoth or nothing.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
If they're low level it's going to end poorly for them. :D
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
I usually just make up my own monster stats. So it will be level appropriate.
Thanks for the menagerie idea. I may incorporate that one.
Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.
A fairy adventurer went to stop the evil mechanical dragon, after it was attacking and terrifying nearby towns. However, she confronted the dragon, and broke her sword on the metallic scales of a robot dragon! Weaponless and defenseless, the faerie escaped from the dragon by running into a cave and hiding there. Unfortunately, the cave belonged to a Sea Hag who trapped her in a jar and threw her into the cave river, expecting that she would run out of oxygen and die, since there were no holes in the bottle in which she was trapped.
However, a little known fact is that faeries can hold their breaths for up to 24 hours before they start to suffocate. Due to this, the faerie has been able to survive for longer than the Sea Hag predicted, and she floated downstream and back to the town where she was sent on her quest and where the characters are resting. The adventure begins when the characters find her and she encourages them to come with her as she seeks to regain her honor and complete the quest that went wrong.
(With a bit of modifications, the faerie can turn out to be the tooth faerie, as Theology suggested. You could also have the characters find the faerie floating back upstream shortly before their encounter with the dragon, in order to build suspense. If you wanted to have her be the tooth fairy and use most of Theology's plot while incorporating a bit of my suggestions, you could try it that way.)
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Velstitzen
I am a 40 something year old physician who DMs for a group of 40 something year old doctors. We play a hybrid game, mostly based on 2nd edition rules with some homebrew and 5E components.