I apologize in advance if this is not the right place to post this. So in Volo’s Guide to Monsters, it talks about three types of bugbear special forces: the Thug, Bulwark, and Murderer. However, I can’t find the stat blocks for them. Do these stat blocks exist? I would like to use them in a goblin-themed campaign I’m going to run soon.
Since there are no official stat blocks, feel free to create your own, or feel free to use the character creator using a bugbear with pc levels. You could also just tweak the original stat block for each kind. Maybe the Bulwark is extra hardy, has a higher AC and health pool, uses shields and spears and has some extra special tactics. And maybe the Murderer Bugbears are more lean/smaller than the typical Bugbear, their fur is darker, they use daggers, and they have some rogue like skills. Don't let the lack of specific official content keep your cool ideas down!
I apologize in advance if this is not the right place to post this. So in Volo’s Guide to Monsters, it talks about three types of bugbear special forces: the Thug, Bulwark, and Murderer. However, I can’t find the stat blocks for them. Do these stat blocks exist? I would like to use them in a goblin-themed campaign I’m going to run soon.
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There aren't special stat blocks for those, no.
They seem to be specialised roles which would have additional training, so would be nice if there were stats for them, I agree!
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Since there are no official stat blocks, feel free to create your own, or feel free to use the character creator using a bugbear with pc levels. You could also just tweak the original stat block for each kind. Maybe the Bulwark is extra hardy, has a higher AC and health pool, uses shields and spears and has some extra special tactics. And maybe the Murderer Bugbears are more lean/smaller than the typical Bugbear, their fur is darker, they use daggers, and they have some rogue like skills. Don't let the lack of specific official content keep your cool ideas down!
There are stat blocks for specialized ogres in MToF - maybe look at those for inspiration?
if you have access to VGM, you could use the racial traits in there and combine those with NPC statblocks