Have an NPC that physically needs access to a substance to function normally. Make the party work to find this rare substance on a near constant basis as they travel together or set up a situation where any rations of that substance are lost, stolen, or destroyed and make it a hindrance if the party doesn't help. Basically make them spend resources to keep the journey going smoothly.
Or have the NPC become injured and require care while being with the party.
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"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
I wanted a skeleton to be an npc. Maybe it needs the players to use their magic to keep it animated other wise it dies. Giving it magi would expand a spell slot.
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I've heard of these npc but I have a hard time pulling those off. how do I make npc who add some struggle to the party?
What sort of struggle are you trying to foster? Emotional, moral, physical, etc?
I can forge a emotional struggle but how do I hinder physically?
Have an NPC that physically needs access to a substance to function normally. Make the party work to find this rare substance on a near constant basis as they travel together or set up a situation where any rations of that substance are lost, stolen, or destroyed and make it a hindrance if the party doesn't help. Basically make them spend resources to keep the journey going smoothly.
Or have the NPC become injured and require care while being with the party.
I wanted a skeleton to be an npc. Maybe it needs the players to use their magic to keep it animated other wise it dies. Giving it magi would expand a spell slot.