Okay I have a player new to DND, playing an arcane trickster, who loves the concept of dual wielding and has taken the dual wielder feat.
It is common knowledge that this feat/playstyle is sub par and while he doesnt care for "power gaming" I would like to tweak this feat (Without it becoming unwieldy/OP) to better fit the heroic swashbuckler and I was hoping people had some ideas. The obvious choice would be to:
Make attacking with your off hand part of the attack action (No BA required)
and/or Steal from the two weapon fighting style and allow PC to add ability modifier to attack roll on second attack.
I find these options a tad boring. In my mind I was thinking of an attacking or defensive stance as a cool idea but not sure how to translate it to mechanics.
Attacking stance. You sacrifice defense for an all out assault. like a barbarians reckless (Great for sneak attack not so great for squishy rogues HP)
Defensive grants disadvantage on enemy attacks but you only attack once (PC is using 1 weapon to probe and the other to defend) but I am not sold on these ideas.
Okay I have a player new to DND, playing an arcane trickster, who loves the concept of dual wielding and has taken the dual wielder feat.
It is common knowledge that this feat/playstyle is sub par and while he doesnt care for "power gaming" I would like to tweak this feat (Without it becoming unwieldy/OP) to better fit the heroic swashbuckler and I was hoping people had some ideas. The obvious choice would be to:
I find these options a tad boring. In my mind I was thinking of an attacking or defensive stance as a cool idea but not sure how to translate it to mechanics.
Anyone have some interesting ideas?