Your armor is a part of you, strengthened by your life force.
You gain the following benefits.
• Increase your Strength or Constitution score by 1, to a maximum of 20.
• When you use Integrated Protection to don light or medium armor, you can add your Constitution modifier to your Armor Class instead of your Dexterity modifier (to a maximum of +2 when using medium armor).
• When you use Integrated Protection to don heavy armor, you have advantage on Strength saving throws and Strength (Athletics) checks to resist being knocked prone or moved against your will.
• While it’s incorporated into your body, your armor can’t be targeted by any effect (such as heat metal or the antennae of a rust monster) against your will.
I'm a bit new to home brew and some of the options are a bit opaque. Does anyone see a way forward with this?
Make two feats, one for light and medium armor and one for heavy.
They would also have to take the feats off whenever they weren’t wearing the armor, or make custom versions of the armor and mechanically tie the feat benefits to that instead of to the feats. And adding the Con mod… there’s no way to limit that to 2, so it would have to be done manually and ignore the PC’s actual Con.
The feat reads:
Juggernaut Plating
Prerequisite: Warforged
Your armor is a part of you, strengthened by your life force.
You gain the following benefits.
• Increase your Strength or Constitution score by 1, to a maximum of 20.
• When you use Integrated Protection to don light or medium armor, you can add your Constitution modifier to your Armor Class instead of your Dexterity modifier (to a maximum of +2 when using medium armor).
• When you use Integrated Protection to don heavy armor, you have advantage on Strength saving throws and Strength (Athletics) checks to resist being knocked prone or moved against your will.
• While it’s incorporated into your body, your armor can’t be targeted by any effect (such as heat metal or the antennae of a rust monster) against your will.
I'm a bit new to home brew and some of the options are a bit opaque. Does anyone see a way forward with this?
Temporary features are not currently supported on DDB, most of that is impossible to code here.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Make two feats, one for light and medium armor and one for heavy.
They would also have to take the feats off whenever they weren’t wearing the armor, or make custom versions of the armor and mechanically tie the feat benefits to that instead of to the feats. And adding the Con mod… there’s no way to limit that to 2, so it would have to be done manually and ignore the PC’s actual Con.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting