Hi all, I want to try and run a gritty realism campaign. I've heard that it can be fun to play and DM if done right, but also slow, boring and difficult to run if done wrong.
What are your experiences running or playing in a gritty realism campaign? would you have done anything different?
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I love drow, rogues and Chinese weapons. I mean come on, rope darts are awesome.
My current character is a drow shadow monk, with a "unique" honor code (give him some time, he's working through some stuff). He also sucks on the socialization side of interacting with all other living creatures. which is very fun to RP.
I guess it depends on what kind of campaign you're trying to do; gritty realism is designed to make sure the players never want to enter combat for any reason, or to be really smart about how they do so. A combat centric campaign with gritty realism is going to be extremely difficult, to the point that it might not be fun for the party. On the other hand, you can use this to your advantage if you want the party to be deathly afraid of the villain.
While the description for gritty realism suggests it for more political campaigns, I think it also works great for horror, since it keeps the party from rushing head-long into combat for fear of losing hit points that will never come back.
Basically, if you're doing politics or horror, gritty realism is amazing. If your doing a normal dnd campaign, it becomes needlessly painful.
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Being gender-fluid and pansexual makes roleplay a lot easier!
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Hi all, I want to try and run a gritty realism campaign. I've heard that it can be fun to play and DM if done right, but also slow, boring and difficult to run if done wrong.
What are your experiences running or playing in a gritty realism campaign? would you have done anything different?
I love drow, rogues and Chinese weapons. I mean come on, rope darts are awesome.
My current character is a drow shadow monk, with a "unique" honor code (give him some time, he's working through some stuff). He also sucks on the socialization side of interacting with all other living creatures. which is very fun to RP.
I guess it depends on what kind of campaign you're trying to do; gritty realism is designed to make sure the players never want to enter combat for any reason, or to be really smart about how they do so. A combat centric campaign with gritty realism is going to be extremely difficult, to the point that it might not be fun for the party. On the other hand, you can use this to your advantage if you want the party to be deathly afraid of the villain.
While the description for gritty realism suggests it for more political campaigns, I think it also works great for horror, since it keeps the party from rushing head-long into combat for fear of losing hit points that will never come back.
Basically, if you're doing politics or horror, gritty realism is amazing. If your doing a normal dnd campaign, it becomes needlessly painful.
Being gender-fluid and pansexual makes roleplay a lot easier!