A paladin gaining a cantrip in his expended class list ? this seem odd to me
Maybe you should add a limitation on the number of teleportation in between bonfire, like once per long rest or something, otherwise, this seems very powerful, except if I misunderstand and the ability to teleport is part of the channel divinity, then it is already limited and that's cool, tho you should probably specify that in the text.
The second channel divinity, a permanent 1d4 fire damage with no concentration, this seems like a more powerful version of divine favor and a to powerful.
Free temporary hit point at the start of each of your turn without expending action, bonus action or whatever ? once again, this seem to me like a very powerful feature.
Can limit the teleportation. Might take dmg off fire link weapon, mainly it's just a focus
The TEMP HP is on so many sources nowadays, just look at Twilight Cleric, which gives it to the whole party 1d6+cleric level for a minute. ( AVG 23 here) This is 10 at lvl 20 only on self, and is similar in nature to the Primeval guardian Ranger UA, but if in doubt can make it cost a bonus action
A paladin gaining a cantrip in his expended class list ? this seem odd to me
Maybe you should add a limitation on the number of teleportation in between bonfire, like once per long rest or something, otherwise, this seems very powerful, except if I misunderstand and the ability to teleport is part of the channel divinity, then it is already limited and that's cool, tho you should probably specify that in the text.
The second channel divinity, a permanent 1d4 fire damage with no concentration, this seems like a more powerful version of divine favor and a to powerful.
Free temporary hit point at the start of each of your turn without expending action, bonus action or whatever ? once again, this seem to me like a very powerful feature.
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Can limit the teleportation. Might take dmg off fire link weapon, mainly it's just a focus
The TEMP HP is on so many sources nowadays, just look at Twilight Cleric, which gives it to the whole party 1d6+cleric level for a minute. ( AVG 23 here) This is 10 at lvl 20 only on self, and is similar in nature to the Primeval guardian Ranger UA, but if in doubt can make it cost a bonus action
Ohh just got an idea, maybe the Firelink Weapon has a Hitpoint cost equal to your paladin level, similar to blood hunter
That would be pretty cool.
Or the Firelink weapon is your paladin level times 2.
And I'd take away the cantrip.