"Treasure anyone?" Sila says jovially as she concentrates over the group casting pass without trace and grins "Quiet as a mouse." Pressing a finger over her lips and moves ahead into the cavern.
Gruenic moves ahead, conscious of his plates rubbing, sound made by his armor. With the spell he notes that he is much quieter than he is used to. "Lead the way Sila. I would be glad to squish a snaky thing if you encounter it."
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Gricks…Looking closely, they are more like earthworms than snakes. " Lucy tries to find the vitals of the monsters and gives it up. If they look like earthworms then they will die like earthworms. " Cut them to pieces and burn them to ash. It will work. What's your plan, Sila? " The elf wizard asks the monk.
"I admit, it's not as creative as we've been previously, but just to get quietly close enough to attack. They are resistant to normal weapons, but hopefully not completely. Magical attacks would be better." Sila whispers back to Lucy as they proceed forward, using what cover is available and being on guard for others of the creatures.
Garavant listens closely to the information about the creatures. He pauses and lifts the tip of his rapier up, letting it glimmer as it catches some dim light. "Well, then, let's see if this special blade works on these things,"he says with a grin. He then keeps moving quietly along with the others, ready to move quickly when the moment comes.
Gruenic rehearses the prayer for spiritual weapon, indicating that he may use his magical weapons more if they encounter the gricks. "I'm ready, whenever you are."
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Thinking on something that Lucy said earlier, "Burn them? I'm not opposed to it, but do you have a specific reason for this?" Knowing some creatures are burnt to avoid regeneration or disease spread.
" No. " Lucy answers nonchalantly. " The biggest reason I will do it is because I like to cut my foe into pieces and burn them. I have no objection to your plan. Let's give those worms a polite knock. " She fits an arrow to her longbow. " And start to slice them." And smiles.
( I think the next thing we need to do is make a Stealth Check to see if we can get a surprise turn, right?)
Heading for the upcoming battle Gruenic casts cure wounds on himself for 3 points of healing. He prepares to sneak up to the Gricks, thankful for the help from Sila.
Stealth : 26
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
You creep towards the gricks' location, your sounds muffled and shapes dulled by Sila's spell. You get closer and closer, the monsters seeminlgy slumbering unaware. They are perfectly motionless, just faintly breathing.
(You get really close, those were good rolls! Even if Bree tanked her roll, the team's overall results will suffice)
(Please roll initiative and announce actions when ready, as I assume someone will be declaring an attack)
This post has potentially manipulated dice roll results.
Sila's initiative 21
Sila moves NE (diagnonal 2 spaces) attempting to get even closer on her turn to make use of daggers within range and attacks throwing both daggers at the northern one.
This post has potentially manipulated dice roll results.
Garavant moves toward the snake creatures silent as mist over water. As he gets close, he readies his attack, eyeing the creatures for potential weak spots or vulnerable points...
This post has potentially manipulated dice roll results.
The dashing half-elf springs forward, thrusting his rapier at the closest enemy, hoping to hurt it quickly. He scampers back a good 20 feet from the monster and readies his next move.
Bonus Action to Dash Forward, close with Grick 1, end in square SW of it Rapier Attack: 24 Damage: 11 Sneak Attack 5 (presuming Rakish Audacity applies as no one else will be up near him or the enemy) Move Back 4 squares due west (Fancy Footwork = No OA by monster)
"Treasure anyone?" Sila says jovially as she concentrates over the group casting pass without trace and grins "Quiet as a mouse." Pressing a finger over her lips and moves ahead into the cavern.
Gruenic moves ahead, conscious of his plates rubbing, sound made by his armor. With the spell he notes that he is much quieter than he is used to. "Lead the way Sila. I would be glad to squish a snaky thing if you encounter it."
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Gricks…Looking closely, they are more like earthworms than snakes. " Lucy tries to find the vitals of the monsters and gives it up. If they look like earthworms then they will die like earthworms. " Cut them to pieces and burn them to ash. It will work. What's your plan, Sila? " The elf wizard asks the monk.
"I admit, it's not as creative as we've been previously, but just to get quietly close enough to attack. They are resistant to normal weapons, but hopefully not completely. Magical attacks would be better." Sila whispers back to Lucy as they proceed forward, using what cover is available and being on guard for others of the creatures.
Garavant listens closely to the information about the creatures. He pauses and lifts the tip of his rapier up, letting it glimmer as it catches some dim light. "Well, then, let's see if this special blade works on these things," he says with a grin. He then keeps moving quietly along with the others, ready to move quickly when the moment comes.
Gruenic rehearses the prayer for spiritual weapon, indicating that he may use his magical weapons more if they encounter the gricks. "I'm ready, whenever you are."
A wizard is never late, nor is he early, he arrives precisely when he means to.
Thinking on something that Lucy said earlier, "Burn them? I'm not opposed to it, but do you have a specific reason for this?" Knowing some creatures are burnt to avoid regeneration or disease spread.
@Sila
" No. " Lucy answers nonchalantly. " The biggest reason I will do it is because I like to cut my foe into pieces and burn them. I have no objection to your plan. Let's give those worms a polite knock. " She fits an arrow to her longbow. " And start to slice them." And smiles.
( I think the next thing we need to do is make a Stealth Check to see if we can get a surprise turn, right?)
Heading for the upcoming battle Gruenic casts cure wounds on himself for 3 points of healing. He prepares to sneak up to the Gricks, thankful for the help from Sila.
Stealth : 26
A wizard is never late, nor is he early, he arrives precisely when he means to.
Garavant creeps along silently as he can near the front of the group.
Stealth 20
So the result should be a 20 instead. I rolled with advantage rather than +10.
Sila's stealth roll - 27
Lucy Stealth Check :14
You creep towards the gricks' location, your sounds muffled and shapes dulled by Sila's spell. You get closer and closer, the monsters seeminlgy slumbering unaware. They are perfectly motionless, just faintly breathing.
(You get really close, those were good rolls! Even if Bree tanked her roll, the team's overall results will suffice)
(Please roll initiative and announce actions when ready, as I assume someone will be declaring an attack)
Sila's initiative 21
Sila moves NE (diagnonal 2 spaces) attempting to get even closer on her turn to make use of daggers within range and attacks throwing both daggers at the northern one.
Dagger 1 Attack: 12 Damage: 5
Dagger 2 Attack: 10 Damage: 1
Lucy Initiative: 13
Artemis Initiative:16
(Oh! The dice don't like us. I will edit my post after checking other members' actions.)
Gruenic uses vigilant blessing to gain advantage on the initiative roll.
Gruenic initiative: 16
Gruenic casts moonbeam on the closest Grick and hovers the column of light on the foul creature for 8 radiant damage, half on a DC 12 con save.
2nd init roll for advantage: 20
A wizard is never late, nor is he early, he arrives precisely when he means to.
Initiative: Gruenic 5, Sila 4, Lucy 4
(Waiting for Bree and Garavant)
Garavant moves toward the snake creatures silent as mist over water. As he gets close, he readies his attack, eyeing the creatures for potential weak spots or vulnerable points...
26
The dashing half-elf springs forward, thrusting his rapier at the closest enemy, hoping to hurt it quickly. He scampers back a good 20 feet from the monster and readies his next move.
Bonus Action to Dash Forward, close with Grick 1, end in square SW of it
Rapier Attack: 24 Damage: 11
Sneak Attack 5 (presuming Rakish Audacity applies as no one else will be up near him or the enemy)
Move Back 4 squares due west (Fancy Footwork = No OA by monster)
Rolling initiative for Bree: 14