(Sorry, had a busy day due to family stuff yesterday. Thanks for taking Kendes' turn, I'm quite OK with everything that's been done so far)
Kendes moves down the eastern tunnel to block it, using the darkness to his advantage. He doesn't change the direction of the wind billowing out from him, so that moving down the narrow eastern tunnel suddenly becomes a much more difficult prospect for anyone still in the room. Attacking the cultist furthest away, he tries to bring the man down.
(I'm assuming this is B11 in darkness, although my map-reading skills are notoriously bad)
This post has potentially manipulated dice roll results.
(Forgot Advantage on the AOO, just in case it crits: 21)
Valas suddenly teleports using Misty Step to block the furthest fleeing cultist still alive and prevent anyone from sounding the alarm, then continues his attacks.
This post has potentially manipulated dice roll results.
Valas is able to injure the one of the cultists who runs towards the corridor.
Stor's arrow misses, but Kosef's sword hits. He manages to kill his first target, and then is able to deal with a second cultist as well. Kendes is also successful with his attacks. He is able to kill the cultist Valas injured earlier, and injures the other fleeing cultist as well. Valas teleports over to block the way, but misses the cultist he was aiming at. Evendur just focuses on defending himself.
The cultist shot at by Stor moves down the corridor to attack him, passing by Evendur as he does so. If he survives, he slashes at Stor with his scimitar: Attack: 6 Damage: 4
Two cultists move into the light. One jabs at Evendur with his spear, and the other attacks him with a scimitar. Attack: 22 Damage: 8 Attack: 20 Damage: 5
The other cultist in the light slashes at Kosef with his scimitar. Attack: 17 Damage: 5
The cultist in D1 stops to think about his situation. Sensing the wall, and knowing that the light comes from one exit, he starts to creep along the wall towards the exit. He runs into his comrades, who are blindly attacking where they think Valas is, not realizing he has teleported.
The last cultist stabs his spear where he is fairly sure Kendes is located. Attack: 9 Damage: 7
(OOC: Would Evendur be able to make an attack of opportunity on the cultist that just passed him? I actually thought Evendur would effectively block the way to the corridor.)
OOC: I think I read that you could move through another creature's space as if it were difficult terrain, but I just looked it up, and seems to only work for an ally or a creature two sizes larger. I will pull the injured cultist back to A5 and move the current A5 out to A4. Sorry about that.
Kosef swings his sword at a cultist, but is dodged. Kendes misses the cultist with his spear, but is able to take him down with a powerful blow. Valas might feel comfortable leaving Kendes to guard the passageway, and attacks the cultist in D6. The cultist is killed.
Kosef hates missing targets. He owes it to them to hit them quickly and decisively. He'll try again, attacking the cultist in B6 again: 11 to hit for 12 damage. (GWM BA if necessary, attacking B5: 20 to hit for 12 damage).
This post has potentially manipulated dice roll results.
The strong wind generated by Kendes blows one of the spear-wielding cultists back.
The cultists attack once more. The injured cultist directs an attack at Evendur, while the cultist in B6 swings his scimitar at Kosef. Evendur: Attack: 6 Damage: 6 Kosef: Attack: 17 Damage: 5
A third cultist takes the place of the blown back cultist, and swings a scimitar at Evendur. Attack: 17 Damage: 6
The spear-wielding cultist struggles back towards the others against the wind, and then just waits with a readied spear for someone to come into view.
The two cultists in D4 and D5 attempt to exit the room, keeping their guard up for attackers. They feel their way along the wall, and hold their scimitars ready in case someone attacks them.
Map
The cultist evades Kosef's blow again, and taunts him by saying, "You wield your sword like a child!"
Stor tries to aim at the same cultist as before. Attack: 17 Damage: 8
Seeing an unaware cultist still right next to him, Kendes takes a stab at him (C9).
Spear: 22 Damage: 9
If the bandit is still standing, he follows with an unarmed strike, otherwise, he steps over the bandit's body to guard the mouth of the escape route, not moving too far from his goal so as to prevent the last five bandits from escaping down the hall. (B9)
This post has potentially manipulated dice roll results.
Kosef attacks again, the cultist at B6 for the third time: 24 to hit for 12 damage. (GWM BA if necessary, attacking B5: 25 to hit for 11 damage).
This cultist is right, Kosef thinks to himself. Can't seem to hit a thing. Not my best day with a blade. Must practice more. "You too!" Kosef says. "Your attacks are so obvious my companion blocks them. Thanks, Evendur!"
This post has potentially manipulated dice roll results.
Valas attacks the other fleeing cultist (D9): Attack: 20 Damage: 11
Kendes spear severely injures his target, and his second attack finishes him off. Kosef is not so fortunate with his own attack, and misses his target yet again. Stor is finally able to kill the cultist he was shooting at.
This post has potentially manipulated dice roll results.
Strength Save: 3. If they fail they will return to their positions.
The spear-wielding cultist enters the light. The spear wielder and one of the scimitar wielders attack Evendur again, while the third attacks Kosef. Evendur Attacks: Attack: 8 Damage: 4 Attack: 5 Damage: 3
Kosef Attacks: Attack: 4 Damage: 3
The cultist attacked by Valas retaliates. Attack: 11 Damage: 2
Map
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(Sorry, had a busy day due to family stuff yesterday. Thanks for taking Kendes' turn, I'm quite OK with everything that's been done so far)
Kendes moves down the eastern tunnel to block it, using the darkness to his advantage. He doesn't change the direction of the wind billowing out from him, so that moving down the narrow eastern tunnel suddenly becomes a much more difficult prospect for anyone still in the room. Attacking the cultist furthest away, he tries to bring the man down.
(I'm assuming this is B11 in darkness, although my map-reading skills are notoriously bad)
Spear attack: 24
Damage: 8
Unarmed attack: 17
Damage: 6
Valas will take the attack of opportunity against the first fleeing cultist.
Attack: 23
Damage: 10
(Forgot Advantage on the AOO, just in case it crits: 21)
Valas suddenly teleports using Misty Step to block the furthest fleeing cultist still alive and prevent anyone from sounding the alarm, then continues his attacks.
Attack: 24
Damage: 8
Notes:
Bladesong up (thanks DM!)
AC = 20
Stor fires another arrow at the cultist in A5.
Attack: 7 Damage: 4
Valas is able to injure the one of the cultists who runs towards the corridor.
Stor's arrow misses, but Kosef's sword hits. He manages to kill his first target, and then is able to deal with a second cultist as well. Kendes is also successful with his attacks. He is able to kill the cultist Valas injured earlier, and injures the other fleeing cultist as well. Valas teleports over to block the way, but misses the cultist he was aiming at. Evendur just focuses on defending himself.
The cultist shot at by Stor moves down the corridor to attack him, passing by Evendur as he does so.
If he survives, he slashes at Stor with his scimitar: Attack: 6 Damage: 4
Two cultists move into the light. One jabs at Evendur with his spear, and the other attacks him with a scimitar.
Attack: 22 Damage: 8
Attack: 20 Damage: 5
The other cultist in the light slashes at Kosef with his scimitar.
Attack: 17 Damage: 5
The cultist in D1 stops to think about his situation. Sensing the wall, and knowing that the light comes from one exit, he starts to creep along the wall towards the exit. He runs into his comrades, who are blindly attacking where they think Valas is, not realizing he has teleported.
The last cultist stabs his spear where he is fairly sure Kendes is located.
Attack: 9 Damage: 7
Forgot the map
(OOC: Would Evendur be able to make an attack of opportunity on the cultist that just passed him? I actually thought Evendur would effectively block the way to the corridor.)
Kosef steps toward and attacks the cultist in B6: 6 to hit for 15 damage. (GWM BA if necessary, targeting B5: 18 to hit for 12 damage).
Death on the Water and Baldur's Gate Bodyguard
Kendes attacks the cultist directly before him (B9):
Spear: 15
Damage: 10
Unarmed strike: 16
Damage: 8
Valas continues to try to block the exit, only moving forward back towards the room and more foes if it doesn't leave an exit path behind him.
Attack: 18
Damage: 13
OOC: I think I read that you could move through another creature's space as if it were difficult terrain, but I just looked it up, and seems to only work for an ally or a creature two sizes larger. I will pull the injured cultist back to A5 and move the current A5 out to A4. Sorry about that.
Kosef swings his sword at a cultist, but is dodged. Kendes misses the cultist with his spear, but is able to take him down with a powerful blow. Valas might feel comfortable leaving Kendes to guard the passageway, and attacks the cultist in D6. The cultist is killed.
Evendur continues with the defensive stance (dodge action).
Interception if needed:10
(OOC: No problem Loosestrife, it´s your game :-)
Kosef hates missing targets. He owes it to them to hit them quickly and decisively. He'll try again, attacking the cultist in B6 again: 11 to hit for 12 damage. (GWM BA if necessary, attacking B5: 20 to hit for 12 damage).
Death on the Water and Baldur's Gate Bodyguard
The strong wind generated by Kendes blows one of the spear-wielding cultists back.
The cultists attack once more. The injured cultist directs an attack at Evendur, while the cultist in B6 swings his scimitar at Kosef.
Evendur: Attack: 6 Damage: 6
Kosef: Attack: 17 Damage: 5
A third cultist takes the place of the blown back cultist, and swings a scimitar at Evendur.
Attack: 17 Damage: 6
The spear-wielding cultist struggles back towards the others against the wind, and then just waits with a readied spear for someone to come into view.
The two cultists in D4 and D5 attempt to exit the room, keeping their guard up for attackers. They feel their way along the wall, and hold their scimitars ready in case someone attacks them.
Map
The cultist evades Kosef's blow again, and taunts him by saying, "You wield your sword like a child!"
Stor tries to aim at the same cultist as before.
Attack: 17 Damage: 8
Seeing an unaware cultist still right next to him, Kendes takes a stab at him (C9).
Spear: 22
Damage: 9
If the bandit is still standing, he follows with an unarmed strike, otherwise, he steps over the bandit's body to guard the mouth of the escape route, not moving too far from his goal so as to prevent the last five bandits from escaping down the hall. (B9)
Unarmed Strike: 23
Damage: 5
Evendur continues with the defensive stance (dodge action).
Interception if needed:5
(OOC: Yey, Evendur finally intercepted an attack. The attack against Kosef was deflected by Evendurs shield.)
Kosef attacks again, the cultist at B6 for the third time: 24 to hit for 12 damage. (GWM BA if necessary, attacking B5: 25 to hit for 11 damage).
This cultist is right, Kosef thinks to himself. Can't seem to hit a thing. Not my best day with a blade. Must practice more. "You too!" Kosef says. "Your attacks are so obvious my companion blocks them. Thanks, Evendur!"
Death on the Water and Baldur's Gate Bodyguard
"Don´t mention it brave Kosef, keep at it and you will soon silence that insolent cultist." Evendur says encouragingly while parrying away.
Valas attacks the other fleeing cultist (D9): Attack: 20 Damage: 11
Kendes spear severely injures his target, and his second attack finishes him off. Kosef is not so fortunate with his own attack, and misses his target yet again. Stor is finally able to kill the cultist he was shooting at.
Strength Save: 3. If they fail they will return to their positions.
The spear-wielding cultist enters the light. The spear wielder and one of the scimitar wielders attack Evendur again, while the third attacks Kosef.
Evendur Attacks: Attack: 8 Damage: 4
Attack: 5 Damage: 3
Kosef Attacks: Attack: 4 Damage: 3
The cultist attacked by Valas retaliates.
Attack: 11 Damage: 2
Map