When the Purplewrath regains consciousness, Zenodor and Petcan are trying to telepathically communicate with it. It immediately sprays a dark violet mist at the both of them.
Zenodor and Petcan need to make a DC 12 CON save or be stunned for 1 minute. You can also make a saving throw at the end of each of your turns to end the effect.
You each briefly see the images of the 3 fights you have had with the Purplewraths flash through your minds. It is followed by the images of many animals and people being eaten by the Purplewraths.
(Roll for initiative.)
Captive PW: 6
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Phew. Close shave for the saving throw. Did we not tie it up or something? I thought that was implied in taking a prisoner. Ah well, what's one more dead plant. They seem to be desperately begging to be made extinct)
(In terms of classification, I guess they are Varelese, and not Ramen [using Ender's game classification terminology], that is so alien that no common ground or reasoning can be found. So it's them or the human villagers and colonists, and Z votes for the colonists (and by extension to burn the last nests to the ground)
This post has potentially manipulated dice roll results.
After the rest Bow spend an hour looking through the magic items Randall found, what could these be? As he is looking at one of the rings he hears the purple mist starting up again. He shakes his head.
"Why the heck did you not kill it.."
Initiative: 21
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
This post has potentially manipulated dice roll results.
Tempe shakes his head "This is not working." he summons his wildfire spirit ten foot above the plant but far enough away from his comrades 6 DC 16 dex then Pinky flies next to his friends caught in the poison and tries to teleport them out.DC 16 fiery teleport 6 if the plant is close.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Randall's Detect Magic leads you first to a couple that are wearing leather and studded leather armor. 'Leather is wearing magic boots and a magic ring. 'Studded Leather' is wearing a magic necklace, magic boots, and a magic ring.
(Nice. Let's identify over a short rest after we kill this PW)
Zenodor receives 3 sharp and clear images without words but somehow the meaning of 3 chances accompanying them:
The 1st chance is the 1st battle with the plants at the deep hole in the forest.
The 2nd chance is the 2nd nest battle where you quickly dispatched the plants in a somewhat easy fight.
The 3rd chance is this nest fight where a jumble of fighting images tumble out at you, ending with you casting Blight and cutting the images short.
The last Purplewrath of nest 2 is slain and slumps to the ground, bound and lifeless.
You have time to take a short rest and identify the magic items recently found on the 2 skeleton bodies that are most definitely not natives of the Island.
(The reason I had you all roll for initiative is that if the Purplewrath wasn't killed before it's turn there was a good chance of it animating some of it's fallen comrades.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
You have time to take a short rest and identify the magic items recently found on the 2 skeleton bodies that are most definitely not natives of the Island.
(The reason I had you all roll for initiative is that if the Purplewrath wasn't killed before it's turn there was a good chance of it animating some of it's fallen comrades.)
OOC: Noted. Let's go back to burning any and all remains.
In character: Z suggests they should move all the PW corpses, seeds, etc into a pile and burn everything.
"Let us not burn the seeds, for properly cultivated they could be taught to coexist and perhaps even thrive with the other inhabitants of this island," implores Randall, "for Lathander teaches that each morning we may start anew, and perhaps these seeds are the chance for the Purplewraith's renewal."
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Even after this one attacked us again you believe in training them?"
before trying to identify one of the rings, as he was doing before the 2nd one came back from his sleep.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"We are making this Island safe for people, no? We should mark on a map where the wraths could potentially be for the colonist so they can avoid.."
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
When the Purplewrath regains consciousness, Zenodor and Petcan are trying to telepathically communicate with it. It immediately sprays a dark violet mist at the both of them.
Zenodor and Petcan need to make a DC 12 CON save or be stunned for 1 minute. You can also make a saving throw at the end of each of your turns to end the effect.
You each briefly see the images of the 3 fights you have had with the Purplewraths flash through your minds. It is followed by the images of many animals and people being eaten by the Purplewraths.
(Roll for initiative.)
Captive PW: 6
Petcan con save 17
Initiative 8
Paladin - warforged - orange
19 Initiative
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Con save 12
Initiative (with advantage due to Sword of Warning, which Z this time did not disarm himself of for the theatrics of it) 20
(Phew. Close shave for the saving throw. Did we not tie it up or something? I thought that was implied in taking a prisoner. Ah well, what's one more dead plant. They seem to be desperately begging to be made extinct)
Randall:
Out scouting the fringes of the PW territory after having renewed and refreshed his prayers, Randall hears some commotion back at the battle site.
Initiative: 17
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(In terms of classification, I guess they are Varelese, and not Ramen [using Ender's game classification terminology], that is so alien that no common ground or reasoning can be found. So it's them or the human villagers and colonists, and Z votes for the colonists (and by extension to burn the last nests to the ground)
After the rest Bow spend an hour looking through the magic items Randall found, what could these be? As he is looking at one of the rings he hears the purple mist starting up again. He shakes his head.
"Why the heck did you not kill it.."
Initiative: 21
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe shakes his head "This is not working." he summons his wildfire spirit ten foot above the plant but far enough away from his comrades 6 DC 16 dex then Pinky flies next to his friends caught in the poison and tries to teleport them out.DC 16 fiery teleport 6 if the plant is close.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Round 1
Initiative Order:
Zenodor
Tempe
Bow
Petcan
Randall
Captive PW
The Captive Purplewrath is bound and cannot move.
(Zenodor is up.)
Z telepathically communicates to the plant: "You had your chances, several of them. We tried. What comes next is on you"
He then casts Blight. 9d8 = 72 maximised (plant) necrotic damage or half with a DC16 CON save at disadvantage (again, plant).
(Nice. Let's identify over a short rest after we kill this PW)
Zenodor receives 3 sharp and clear images without words but somehow the meaning of 3 chances accompanying them:
The 1st chance is the 1st battle with the plants at the deep hole in the forest.
The 2nd chance is the 2nd nest battle where you quickly dispatched the plants in a somewhat easy fight.
The 3rd chance is this nest fight where a jumble of fighting images tumble out at you, ending with you casting Blight and cutting the images short.
The last Purplewrath of nest 2 is slain and slumps to the ground, bound and lifeless.
You have time to take a short rest and identify the magic items recently found on the 2 skeleton bodies that are most definitely not natives of the Island.
(The reason I had you all roll for initiative is that if the Purplewrath wasn't killed before it's turn there was a good chance of it animating some of it's fallen comrades.)
Let's do that.
OOC: Noted. Let's go back to burning any and all remains.
In character: Z suggests they should move all the PW corpses, seeds, etc into a pile and burn everything.
Randall:
"Let us not burn the seeds, for properly cultivated they could be taught to coexist and perhaps even thrive with the other inhabitants of this island," implores Randall, "for Lathander teaches that each morning we may start anew, and perhaps these seeds are the chance for the Purplewraith's renewal."
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Bow, again, shakes his head,
"Even after this one attacked us again you believe in training them?"
before trying to identify one of the rings, as he was doing before the 2nd one came back from his sleep.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Petcan wrings his hands together in anxious concern.
Paladin - warforged - orange