Tauzan will continue attacking the mercenaries, trying to thin their ranks a bit. Concerned with the damage he's taking he uses his ki to focus a bit more on defense. (Bonus Action: Patient Defense.)
Bonus Action: Marlyth casts Guardian of Nature on herself to assume the partial form of a Great Tree that vaguely resembles the hybrid nature of a Treant... barks replacing her skin to grant temporary hit points.
Action: Treelyth casts Primal Savagery on herself to grow claw-like twigs and leaps forward to rip apart Calner's ring-mail armor.
Attack x Ring-mail Armor: (20, 25) Damage:14(Advantage from Guardian of Nature)
(@Wile_E_Coyote, May I revise the action to replace it with a weapon attack, but keep the bonus action? I agree on the ruling that Primal Savagery targets a creature. Edit: Nevermind.)
Walks casts her spell right in the center of the action, forcing moat of rhe mercenary envoys to steel themselves against the force of the guardian spirits she summons.
Walks' spell effects most of the mercenaries deeply, one or two shrug it off and refocus their attack unabated. One, however, drops to his knees in the rising water, fallen under the weight of his crushed spirit.
Tauzen knocks down another foe. The iron lions have seen better days.
Calner is up. His ring mail is coming apart, having lost ma number of rings, but while it offers leas physical protection, he still wears it fir the time being (as it is half damaged, AC provided is reduced by 2)
This post has potentially manipulated dice roll results.
Ad the waterworks continues to rise, the second floor is no longer accessible to stand without swimming. The remaining mercenaries, including those previously knocked into the water make their way to the arches, preserving the high ground for its tactical advantage, and the primal institute not that drives anyone e in combat while swimming to find a piece of dry land. (For some this requires disengage or dash, for some its normal movement followed by attack action). Two stand on the new arch reaching toward the lakeshore to the east. 4 stand on the north arch and 1 remains on the arch to the south.
(We could parse these into iton li9ns and banner of Blades, but mechanically they're the same and they are united in purpose. The only difference is the two leaders, who vary feom the rest of their troops, but not from one another) yo
This post has potentially manipulated dice roll results.
Calner meanwhile feels another shock of electricity fire through him 21 * for 9, then he and Marlyrh both see a massive arc of lightning erupt from a point dozens of feet away just above the floor of thr lake, tearing through the area where both stand on the lakebed. (DC 18 Dex save for ½ of 16 lightning damage).
*on a hit, target cannot take reactions until start of its next turn.
The whirlpool on the water's surface does not abate, and now those swimming on the water's surface begin to feel its pull.
+ If you were in the water but not on the bottom of the lake at the end of the last round, make a DC15 Str save or be pulled 15ft toward the whirlpool and you cannot make #voluntary movement this round, on a failed save the DC increases if the effect continues next round, representing the proportional increase in difficulty associated with being closer to the whirlpool.
This post has potentially manipulated dice roll results.
While maintaining concentration on Tauzen's shield of faith, Angus will charge from his position at the two soldiers on the east arch, attacking whichever is closest. If by some miracle the first goes down, his second attack will target the other.
(ooc: I may of misunderstood but thought Calner and Treelyth were on the bottom of the lake and therefore didn't need to make the save for the whirlpool?)
They do not. The whirlpool is pulling th8 gs down from the surface.
Angus and Walks are up on the archipelago, Calner and Marlyth are on the bottom of the lake. That leaves Tauzen swimming, the second floor now having flooded entirely, and Tabaqui is still on the water.
I think the whirlpool would still effect Tabaqui, but a Dex save makes more sense than strength, with a low DC10 or be moved 15ft toward the whirlpool.
This post has potentially manipulated dice roll results.
Lightning strikes twice. Another bolt of arcane blue energy blasts from the same spot on the ocean floor, again hitting Marlyth and Calner. (DC18 Dex save for ½ of 29 lightning damage)
The water elementals seize the initiative and likewise attack the pair.
1x M 10 for 7 piercing and 1 cold damage.
2 x C 18 for 7 piercing and 10 cold damage.
On a hit, a target's speed is reduced by 10ft until start of the elementals next turn.
This post has potentially manipulated dice roll results.
Marlyth: Dexterity Saving Throw x Second Lightning Assault:
Reaction: Marlyth casts Absorb Elements against the first assault with lightning damage to soak up the energy through her totem and resists the damage from second assault. Stored amount of energy:
Marlyth's Turn:
Bonus Action: Marlyth casts Shillelagh on her quarterstaff to enchant it with magic.
Action: Marlyth strikes at the ring-mail armor again to destroy it and help Calner regain his ability.
This post has potentially manipulated dice roll results.
(Whoops, forgot to roll at DA, here is another attack roll, use the lowest 26)
Afterwards, Tabaqui will use his movement and BA Dash to cross over to one of the stone walls of the keep and take as much cover as he can from as many enemies as he can.
Since Calner fell unconscious before Tabaqui's action, he would instead aim at the elemental targeting Marlyth. If she also is unconscious, he would fire back at the soldier that targeted him earlier in the round.
Rollback Post to RevisionRollBack
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(Angus cast shield of faith on Tauzan, giving him an extra +2 AC, so I guess total of 24.)
(@Wile_E_Coyote, May I revise the action to replace it with a weapon attack, but keep the bonus action? I agree on the ruling that Primal Savagery targets a creature. Edit: Nevermind.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Walks casts her spell right in the center of the action, forcing moat of rhe mercenary envoys to steel themselves against the force of the guardian spirits she summons.
16, 16, 3, 2, 17, 6, 11, 21, 6
Walks' spell effects most of the mercenaries deeply, one or two shrug it off and refocus their attack unabated. One, however, drops to his knees in the rising water, fallen under the weight of his crushed spirit.
Tauzen knocks down another foe. The iron lions have seen better days.
Calner is up. His ring mail is coming apart, having lost ma number of rings, but while it offers leas physical protection, he still wears it fir the time being (as it is half damaged, AC provided is reduced by 2)
Ad the waterworks continues to rise, the second floor is no longer accessible to stand without swimming. The remaining mercenaries, including those previously knocked into the water make their way to the arches, preserving the high ground for its tactical advantage, and the primal institute not that drives anyone e in combat while swimming to find a piece of dry land. (For some this requires disengage or dash, for some its normal movement followed by attack action). Two stand on the new arch reaching toward the lakeshore to the east. 4 stand on the north arch and 1 remains on the arch to the south.
(We could parse these into iton li9ns and banner of Blades, but mechanically they're the same and they are united in purpose. The only difference is the two leaders, who vary feom the rest of their troops, but not from one another) yo
Crossbows
1x Walks. 15 for 12
2 x Tauzen. 15 for 7
3 x Tabaqui. 21 for 5
4 x Angus. 16 for 6
Calner meanwhile feels another shock of electricity fire through him 21 * for 9, then he and Marlyrh both see a massive arc of lightning erupt from a point dozens of feet away just above the floor of thr lake, tearing through the area where both stand on the lakebed. (DC 18 Dex save for ½ of 16 lightning damage).
*on a hit, target cannot take reactions until start of its next turn.
The whirlpool on the water's surface does not abate, and now those swimming on the water's surface begin to feel its pull.
+ If you were in the water but not on the bottom of the lake at the end of the last round, make a DC15 Str save or be pulled 15ft toward the whirlpool and you cannot make #voluntary movement this round, on a failed save the DC increases if the effect continues next round, representing the proportional increase in difficulty associated with being closer to the whirlpool.
(# corrected)
Angus is u.p
Treelyth: Dexterity Saving Throw x Lightning Damage: 13
Constitution Check (To maintain concentration on Guardian of Nature) 16
Second Roll (Advantage from 'Great Tree' feature) 2
Treelyth reverts to her fiendish form.
Marlyth: Strength Saving Throw x Pull: 1
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
While maintaining concentration on Tauzen's shield of faith, Angus will charge from his position at the two soldiers on the east arch, attacking whichever is closest. If by some miracle the first goes down, his second attack will target the other.
First Longsword Attack: 17 Damage: 10 magical slashing + 7 divine smite radiant damage.
Second Longsword Attack: 10 Damage: 13 magical slashing + 11 divine smite radiant damage.
They do not. The whirlpool is pulling th8 gs down from the surface.
Angus and Walks are up on the archipelago, Calner and Marlyth are on the bottom of the lake. That leaves Tauzen swimming, the second floor now having flooded entirely, and Tabaqui is still on the water.
I think the whirlpool would still effect Tabaqui, but a Dex save makes more sense than strength, with a low DC10 or be moved 15ft toward the whirlpool.
Angus' divinely empowered blade Miraculously fells both adversaries.
(@Brian_Avery, I was confused about the placement, thanks for clarifying the issue. @Wile_E_Coyote)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Lightning strikes twice. Another bolt of arcane blue energy blasts from the same spot on the ocean floor, again hitting Marlyth and Calner. (DC18 Dex save for ½ of 29 lightning damage)
The water elementals seize the initiative and likewise attack the pair.
1x M 10 for 7 piercing and 1 cold damage.
2 x C 18 for 7 piercing and 10 cold damage.
On a hit, a target's speed is reduced by 10ft until start of the elementals next turn.
Players are up.
Humans 20 ✅✅✅
Angus Initiative 16 ✅✅✅
elementals: 14 ✅✅✅
Marlyth: Initiative 10 ✅✅✅
Walks Initiative 10 ✅✅✅
Tauzan Initiative: 9 ✅✅✅
Tabaqui Initiative 6 ✅✅✅
Calner's Initiative: 6 ✅✅▶️
Marlyth: Dexterity Saving Throw x Second Lightning Assault:
Reaction: Marlyth casts Absorb Elements against the first assault with lightning damage to soak up the energy through her totem and resists the damage from second assault. Stored amount of energy:
Marlyth's Turn:
Bonus Action: Marlyth casts Shillelagh on her quarterstaff to enchant it with magic.
Action: Marlyth strikes at the ring-mail armor again to destroy it and help Calner regain his ability.
Attack [Quarterstaff] × Armor: Attack: 24 Damage: 6 + 3 Lightning Damage
Second Roll (Disadvantage) 8
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Tabaqui DEX save vs whirlpool (26)
Tabaqui will fire an arrow at the water elemental attacking Calner.
Attack: 23 Damage: 8 magical piercing + 15 sneak attack
(Whoops, forgot to roll at DA, here is another attack roll, use the lowest 26)
Afterwards, Tabaqui will use his movement and BA Dash to cross over to one of the stone walls of the keep and take as much cover as he can from as many enemies as he can.
(retcon)
Since Calner fell unconscious before Tabaqui's action, he would instead aim at the elemental targeting Marlyth. If she also is unconscious, he would fire back at the soldier that targeted him earlier in the round.