Zokk bravely holds position... and as Dornikal darts past them to throw their javelins, before retreating, sees the hit bug scurry to the south, up against the inner wall, and out of sight.
The party is up, Zokk, Coljin, Randy, Ulmwin, Dornikal, then bugs. If you post early, I'll take it and process it if I'm still waiting on others ahead, so it's kind of Party - Bugs - Party - Bugs.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Randy makes an "Eeeep!" noise when the floor in front of him suddenly erupts in wooden spikes. He looks questioningly at Zokk when it goes by, and then takes a peak to see if his target bug is still there.
Coljin jockies for position so that he is still not near the front ranks, but so that he can see through the cave entrance into the area where the next bugs are. He will hold action that he will cast toll the dead if a bug comes within range. The Dragonborn move up towards the entranceway, also.
((Squad positioning too, for those who have them.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Coljin's squad, middle of the pack, hopefully, not lining up for breath weapon attacks
Dornikal would push the tree guy away,
"Yer gonna get burned, back up."
Zokk bravely holds position... and as Dornikal darts past them to throw their javelins, before retreating, sees the hit bug scurry to the south, up against the inner wall, and out of sight.
The party is up, Zokk, Coljin, Randy, Ulmwin, Dornikal, then bugs. If you post early, I'll take it and process it if I'm still waiting on others ahead, so it's kind of Party - Bugs - Party - Bugs.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"Their moving south."
Do the bugs have tremorsense or something? I have an isea but I need to know that. Also how high is the celing?
Coljin will follow as the entire groups move, but staying near the back. He will cast Toll the dead on the first enemy he sees that is in range.
His dragonborn will stay in the center of the pack, also waiting to attack enemies.
((Zokk can make an INT check to see if they've noticed anything regarding the bugs senses.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
4
((Yeah, not anything specific, but you have seen them burrow up and ambush you guys before.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Hmm... Alright lets spike growth the bottle neck and move south.
Dense spikes burst forth, covering the entrance to the other chamber.
((How far south is Zokk moving?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(hmmm...lets go down 25' south
((Zokk is now off the map. Rest of the party is up.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Randy makes an "Eeeep!" noise when the floor in front of him suddenly erupts in wooden spikes. He looks questioningly at Zokk when it goes by, and then takes a peak to see if his target bug is still there.
Randy moves ten feet to his right, and sees a bug 45 ft ahead of him, on the far side of Zokk's spikes.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Coljin jockies for position so that he is still not near the front ranks, but so that he can see through the cave entrance into the area where the next bugs are. He will hold action that he will cast toll the dead if a bug comes within range. The Dragonborn move up towards the entranceway, also.
((Randy has visual on 3 bugs, from his position, Coljin can't see any of them. His squad can see the one straight ahead, 35 ft away.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((So the spike growth has seemingly bought you time, since no one wants to run across it and get torn up... how you proceeding?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Dornikal will move to where he has a shot at one of them and throw a javelin before move back to the NE.
Attack: 27 Damage: 6