“Good night all, let’s see what adventure tomorrow holds for us.” Tysris heads up to sleep, a long rest overnight, and tries not to dream of the horrible visage of the ghost.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
By now it should be around six hours before midnight. As Sarya asks around looking for a place to purchase said items, she'll notice that there are no stores big enough to supply everything she needs, but the word of your adventure at times quickly spread and people from the town willingly shared some of their supplies, the brazier though was in good condition and the person was interested in selling, mostly to purchase one later, he explained "I got this one at a bargain but mine is still working fine though is an old one. I now you did a great service for Termalaine but It'll be yours if you pay what I paid for it. 2 sp ma'am"
After finishing her hot meal, Sarya would indeed head out to find what was needed for the ritual she was about to perform. She paid a full gold piece for the brazier and once she had everything needed she would go back to her room at the Blue Clam and following the instructions of her patron she would summon forth a fiery imp to do her bidding henceforth. After getting to know the creature that presented himself as Razul, while taking a hot bath she would take a long and comfortable rest, coming down for breakfast early next morning, ready to move on to Lonelywood for new adventures.
A three-mile-long snow-covered path connects Lonelywood to Termalaine. On foot this path takes around 2 hours; and as I've mentione before using your mounts will take you there in half of the time.
Arriving to Lonelywood wasn't a hard task, the path was easy to follow - even in the bad weather and poor illumination of the dale - When you arrived you found a place with very shy inhabitants, you weren't greeted by people or guards at the entrance. The town looks bigger than it actually is since most of it is just forest with some buildings surrounding it.
You can easily assume that people in this town main actvity is logging and fishing, but there's little movement outside. You can see four buildings that stand above the rest, these have plaques or wooden signs with the names that appear on the map below (with the exception of the speaker's house) but a halfling kid with round cheeks playing outside with a rock greets you and says "Oy, are you visiting Huddle? you are in luck, she's almost done with the cookies" the kid uses an already dirty sleeve to clean snot driping from his nose.
After breakfast Sarya saddles up on Snowstrider, heading north towards Lonelywood but keeping a slow and steady pace by Ghathi's side, trying to cheer the old man up with some grey hair jokes, but reassuring him that she will help him to eventually find a way to restore his youth, then turning to Tysris making the same vow to him. Her new companion Razul would stay invisible for now, but now and then Sarya would send him out to scout the surroundings for threats and opportuntities. As the team reaches Lonelywood she looks around for someone to ask for the way to the town speaker. "Mm, cookies, would Huddle be your town speaker then by any chance?" The red-haired half-elf asks the round-cheeked halfling kid, throwing him a gold piece to maybe also get directions.
Ghathi is up quite early and spends the quiet early morning time in prayer to Ilmater. He feels the weight of the years he has suddenly gained on him. But through his prayers he realizes he just needs to push on. It is some time later he comes to grab a quick breakfast, then readies himself to be on the way to Lonelywood.
On the journey he laughs as Sarya's jokes and is in good spirits. "I am sure that whatever is meant to happen will happen. Either I continue on with these additional years, or we find a way to fix it. I am not worried."
"Yes, it is the town speaker we are looking for," he adds on to Sarya's comment.
Dwalt says little on the trip to Lonelywood, taking in the sites and looking for tracks on occasion. "Killing a White Moose." he thinks to himself. "Not sure the God of Nature would approve but the world of men and nature must keep that balance."
Reaching Lonelywood, Dwalt lets the others do the talking but does sniff the air with the mention of cookies.
"Yes ma'am Huddle is the speaker, do you want to come in? she is inside" the boy leaves the rock outside in the frame of a window and walks in leaving the door wide open. "What is it Rolik? do we have visitors?" says a gentle voice from the house, a couple of seconds after the kid dissapeared a halfling woman appears wearing an apron and oven mitts. "Oh you look like you could use a cookie or two? maybe?"
"Thank you, you're most kind."Sarya says with a warm smile, stomping off her boots outside before stepping inside. "A cookie or two sounds lovely, but we're also here about a moose, a white moose." She says, moving aside to make room for the others to come in too, fearing the ceiling of a hafling house might be a challenge for old man Ghathi. "Some of us are fairly new to tentowns but as it turns out we have been taking care of troubles in some of the other towns and we heard of you being in need of help too."
Her house was clearly built for humans, but most of the furniture is sized for halflings, with a few big chairs for visitors of taller stock. Four halfling children scamper from room to room and climb a ladder up to the loft, chasing one another with wooden swords, while a fire crackles in the hearth in Speaker Huddle’s cluttered kitchen.
“oh...yes, our loggers are being terrorized by a white moose,” says Speaker Huddle, “and the beast has eluded the hunters we’ve sent to kill it. We depend on the forest for our survival. I wouldn’t be a very good town speaker if I let a dumb moose get the better of us. Will you really help?!”
"Yes, that's why were here." Sarya starts, looking around for the cookies that were mentioned, smiling as the children run by. "So I don't know much about mooses, meese, mooses, anyway, isn't it unusual for a moose to terrorize loggers? Do you have any idea on why it would do that? Have you recently started to log a new part of the woods for instance?"
Tysris nods to the Speaker. “Absolutely we will help. Especially if there are cookies involved” He reaches and takes two, grinning with missing front teeth.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
"Now, now," Ghathi begins, not really directed at anyone in particular. "Don't eat all of these kind woman's cookies!" He doesn't take one himself but finds one of the chairs for bigger people and takes a seat. "We certainly will help you. And any information you can provide would be appreciated."
This post has potentially manipulated dice roll results.
"Is it a bull moose or cow?" Dwalt asks. Nature/History check to remember anything about Moose, if its "rutting" season at this time, and any tales about moose.
"Is it a bull moose or cow?" Dwalt asks. Nature/History check to remember anything about Moose, if its "rutting" season at this time, and any tales about moose.
Nature: 19
History: 5
"Well, I don't know one thing about animals. From what the hunters have seen, their prey is smarter than the average moose, and its white hide makes it hard to spot in the snow."
Nature 19: You know that mooses roam the location, never heard of a white one though, or have any recolation of how smart can a moose be.
"Yes, that's why were here." Sarya starts, looking around for the cookies that were mentioned, smiling as the children run by. "So I don't know much about mooses, meese, mooses, anyway, isn't it unusual for a moose to terrorize loggers? Do you have any idea on why it would do that? Have you recently started to log a new part of the woods for instance?"
"Not really, we've done the same type of routine for a long time. Just cut down what we need to survive and sell to other towns, you've been around. The town's aren't expanding much these days so the logs are used mosty to light fires and many places would even sacrifice that to the frostmaiden. If anything, we've done less."
"So, a smart moose huh, we'll simply have to outsmart it then." Sarya says confidently, taking another cookie. "Mm, these are delicious Huddle. We'd better get moving or there won't be any left for the kids." She says with a smile and a wink to Tysris. "Oh, but before we go, there wouldn't happen to be some kind of reward for ridding you of this problem, I mean apart from these tasty cookies?"
"So, a smart moose huh, we'll simply have to outsmart it then." Sarya says confidently, taking another cookie. "Mm, these are delicious Huddle. We'd better get moving or there won't be any left for the kids." She says with a smile and a wink to Tysris. "Oh, but before we go, there wouldn't happen to be some kind of reward for ridding you of this problem, I mean apart from these tasty cookies?"
"Oh of course, well, let me see.." She goes back to the kitchen and you can see how she gets a round tin box with some winter ornaments such as as kids skating. Huddle looks back at the group and you can read her lips counting up to the total number of members in the party. She then puts the box away and return. "I have enough to offer each one of you 100 gp "
"Consider us employed." Sarya says, suppressing an urge to grab another cookie, instead standing up, ready to head into the woods. "Well Dwalt, I think you more than ever will be our guide, now that we go white moose hunting." She says to the ranger with an appreciative smile.
Dwalt nods. "Never hunted Moose before." he says. "Should be fun."
Dwalt turns back to the speaker. "Who was tha last that saw tha moose, an alive so we can talk to 'em?" he asks. "I'd also like ta talk to tha lumber foreman and any folk that had a sightin'."
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“Good night all, let’s see what adventure tomorrow holds for us.” Tysris heads up to sleep, a long rest overnight, and tries not to dream of the horrible visage of the ghost.
A wizard is never late, nor is he early, he arrives precisely when he means to.
By now it should be around six hours before midnight. As Sarya asks around looking for a place to purchase said items, she'll notice that there are no stores big enough to supply everything she needs, but the word of your adventure at times quickly spread and people from the town willingly shared some of their supplies, the brazier though was in good condition and the person was interested in selling, mostly to purchase one later, he explained "I got this one at a bargain but mine is still working fine though is an old one. I now you did a great service for Termalaine but It'll be yours if you pay what I paid for it. 2 sp ma'am"
After finishing her hot meal, Sarya would indeed head out to find what was needed for the ritual she was about to perform. She paid a full gold piece for the brazier and once she had everything needed she would go back to her room at the Blue Clam and following the instructions of her patron she would summon forth a fiery imp to do her bidding henceforth. After getting to know the creature that presented himself as Razul, while taking a hot bath she would take a long and comfortable rest, coming down for breakfast early next morning, ready to move on to Lonelywood for new adventures.
A three-mile-long snow-covered path connects Lonelywood to Termalaine. On foot this path takes around 2 hours; and as I've mentione before using your mounts will take you there in half of the time.
Arriving to Lonelywood wasn't a hard task, the path was easy to follow - even in the bad weather and poor illumination of the dale - When you arrived you found a place with very shy inhabitants, you weren't greeted by people or guards at the entrance. The town looks bigger than it actually is since most of it is just forest with some buildings surrounding it.
You can easily assume that people in this town main actvity is logging and fishing, but there's little movement outside. You can see four buildings that stand above the rest, these have plaques or wooden signs with the names that appear on the map below (with the exception of the speaker's house) but a halfling kid with round cheeks playing outside with a rock greets you and says "Oy, are you visiting Huddle? you are in luck, she's almost done with the cookies" the kid uses an already dirty sleeve to clean snot driping from his nose.
After breakfast Sarya saddles up on Snowstrider, heading north towards Lonelywood but keeping a slow and steady pace by Ghathi's side, trying to cheer the old man up with some grey hair jokes, but reassuring him that she will help him to eventually find a way to restore his youth, then turning to Tysris making the same vow to him. Her new companion Razul would stay invisible for now, but now and then Sarya would send him out to scout the surroundings for threats and opportuntities. As the team reaches Lonelywood she looks around for someone to ask for the way to the town speaker. "Mm, cookies, would Huddle be your town speaker then by any chance?" The red-haired half-elf asks the round-cheeked halfling kid, throwing him a gold piece to maybe also get directions.
Ghathi is up quite early and spends the quiet early morning time in prayer to Ilmater. He feels the weight of the years he has suddenly gained on him. But through his prayers he realizes he just needs to push on. It is some time later he comes to grab a quick breakfast, then readies himself to be on the way to Lonelywood.
On the journey he laughs as Sarya's jokes and is in good spirits. "I am sure that whatever is meant to happen will happen. Either I continue on with these additional years, or we find a way to fix it. I am not worried."
"Yes, it is the town speaker we are looking for," he adds on to Sarya's comment.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Dwalt says little on the trip to Lonelywood, taking in the sites and looking for tracks on occasion.
"Killing a White Moose." he thinks to himself. "Not sure the God of Nature would approve but the world of men and nature must keep that balance."
Reaching Lonelywood, Dwalt lets the others do the talking but does sniff the air with the mention of cookies.
"Yes ma'am Huddle is the speaker, do you want to come in? she is inside" the boy leaves the rock outside in the frame of a window and walks in leaving the door wide open. "What is it Rolik? do we have visitors?" says a gentle voice from the house, a couple of seconds after the kid dissapeared a halfling woman appears wearing an apron and oven mitts. "Oh you look like you could use a cookie or two? maybe?"
"Thank you, you're most kind." Sarya says with a warm smile, stomping off her boots outside before stepping inside. "A cookie or two sounds lovely, but we're also here about a moose, a white moose." She says, moving aside to make room for the others to come in too, fearing the ceiling of a hafling house might be a challenge for old man Ghathi. "Some of us are fairly new to tentowns but as it turns out we have been taking care of troubles in some of the other towns and we heard of you being in need of help too."
Her house was clearly built for humans, but most of the furniture is sized for halflings, with a few big chairs for visitors of taller stock. Four halfling children scamper from room to room and climb a ladder up to the loft, chasing one another with wooden swords, while a fire crackles in the hearth in Speaker Huddle’s cluttered kitchen.
“oh...yes, our loggers are being terrorized by a white moose,” says Speaker Huddle, “and the beast has eluded the hunters we’ve sent to kill it. We depend on the forest for our survival. I wouldn’t be a very good town speaker if I let a dumb moose get the better of us. Will you really help?!”
"Yes, that's why were here." Sarya starts, looking around for the cookies that were mentioned, smiling as the children run by. "So I don't know much about mooses, meese, mooses, anyway, isn't it unusual for a moose to terrorize loggers? Do you have any idea on why it would do that? Have you recently started to log a new part of the woods for instance?"
Tysris nods to the Speaker. “Absolutely we will help. Especially if there are cookies involved” He reaches and takes two, grinning with missing front teeth.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Now, now," Ghathi begins, not really directed at anyone in particular. "Don't eat all of these kind woman's cookies!" He doesn't take one himself but finds one of the chairs for bigger people and takes a seat. "We certainly will help you. And any information you can provide would be appreciated."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"Is it a bull moose or cow?" Dwalt asks.
Nature/History check to remember anything about Moose, if its "rutting" season at this time, and any tales about moose.
Nature: 15
History: 7
"Well, I don't know one thing about animals. From what the hunters have seen, their prey is smarter than the average moose, and its white hide makes it hard to spot in the snow."
Nature 19: You know that mooses roam the location, never heard of a white one though, or have any recolation of how smart can a moose be.
"Not really, we've done the same type of routine for a long time. Just cut down what we need to survive and sell to other towns, you've been around. The town's aren't expanding much these days so the logs are used mosty to light fires and many places would even sacrifice that to the frostmaiden. If anything, we've done less."
"So, a smart moose huh, we'll simply have to outsmart it then." Sarya says confidently, taking another cookie. "Mm, these are delicious Huddle. We'd better get moving or there won't be any left for the kids." She says with a smile and a wink to Tysris. "Oh, but before we go, there wouldn't happen to be some kind of reward for ridding you of this problem, I mean apart from these tasty cookies?"
"Oh of course, well, let me see.." She goes back to the kitchen and you can see how she gets a round tin box with some winter ornaments such as as kids skating. Huddle looks back at the group and you can read her lips counting up to the total number of members in the party. She then puts the box away and return. "I have enough to offer each one of you 100 gp "
"Consider us employed." Sarya says, suppressing an urge to grab another cookie, instead standing up, ready to head into the woods. "Well Dwalt, I think you more than ever will be our guide, now that we go white moose hunting." She says to the ranger with an appreciative smile.
Dwalt nods.
"Never hunted Moose before." he says. "Should be fun."
Dwalt turns back to the speaker.
"Who was tha last that saw tha moose, an alive so we can talk to 'em?" he asks. "I'd also like ta talk to tha lumber foreman and any folk that had a sightin'."