normally wouldnt all the mosters have their attacks?
if gars done,
Fayris casts Thunderclap on middle of the room.
16 to hit
3 damage
if anyone is within 5ft range must make a saving throw in constitution. must meet or beat? 12 or you take damage as well
should hit all enemys in 5ft radius that fail save
You cast the spell and damage 3 out of 10 of the ooze creatures with 3 damage you also hurt twitch and virra. (They need to either meet or beat the twelve or take the 3 damage also)
This post has potentially manipulated dice roll results.
(For when you're ready for it) I'll move up to an ooze dude.swing my short sword with my right hand. Up diagonally kinda underhand style. Then back off a bit so I'm out of range for any of are groups magic.
ooc hemon Ive got no clue was rolling to hit a friend just explained spells dont have a to hit part its a 12 on the sheet and no i dont know how spells work. and they surrounded us on their turn so lacking details on spacing indoors that would be a semi circle in front of us and the person in front of me retreated making me near the front.
about all i know of spells is cantrips can be used more limit of 2 on the others at my level. Ive only played a rogue in 3,5 for 2-3 months.
Ooc: hey dude just to be clear you do realize that that spell eminates from you and only goes five feet? So unless you're in front you won't be hitting the oozes. You'd only be hitting us. Also how familiar are you with casting spells? Is your dc really sixteen on that? Also could we get a map of the fighting area?
(For when you're ready for it) I'll move up to an ooze dude.swing my short sword with my right hand. Up diagonally kinda underhand style. Then back off a bit so I'm out of range for any of are groups magic.
Attack: 16 Damage: Unable to parse dice roll.
(Would not do that with any type of Metal it gets some what corroded) if you want to do that fine but do you want to change your attack
(For when you're ready for it) I'll move up to an ooze dude.swing my short sword with my right hand. Up diagonally kinda underhand style. Then back off a bit so I'm out of range for any of are groups magic.
Attack: 16 Damage: Unable to parse dice roll.
(Would not do that with any type of Metal it gets some what corroded) if you want to do that fine but do you want to change your attack
Ya I think so thanks. I'll use my bow. So Attack: 10 Damage: 8 then I'll back up as far as I can
(The arrow is no longer usable due to thrown/launches items get destroyed after being shot at gray ooze) you fire your bow at the gray ooze monster dealing 6 damage
(Now it’s the gray oozes turn, you can’t attack till all 10 of them have gone if they do)
the ten oozes separate 3 going to the door blocking that exit and 2 going to the window blocking the small light coming through there. One of the three oozes left goes to attack sahadur with Attack: 8 Damage: 12 if your wearing any metal armor it gets slightly corroded it will take 5 turns to completely break your armor EDIT: fails
This post has potentially manipulated dice roll results.
The second ooze goes and seems to be shaking, it then screeches virras head starts to pound with the pain of being hit In the head with a bat. Roll a dc 10 intelligence saving throw, ten damage on failed five on succes Attack: 11 Damage: 8
The three oozes at the door form together becoming big enough to become the shape of a door and completely block off the exit, the two at the window have Done nothing yet but seem to be watching very closely (ok I’m gonna sleep will not be on till 2pm, if you guy are playing robtherouge can be dm till I’m back)
(Now it’s the gray oozes turn, you can’t attack till all 10 of them have gone if they do)
the ten oozes separate 3 going to the door blocking that exit and 2 going to the window blocking the small light coming through there. One of the three oozes left goes to attack sahadur with Attack: 8 Damage: 12 if your wearing any metal armor it gets slightly corroded it will take 5 turns to completely break your armor EDIT: fails
Wearing leather armour. That's not a hit right just to clarify?
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(For when you're ready for it) I'll move up to an ooze dude.swing my short sword with my right hand. Up diagonally kinda underhand style. Then back off a bit so I'm out of range for any of are groups magic.
Attack: 5 Damage: Unable to parse dice roll.
ooc hemon Ive got no clue was rolling to hit a friend just explained spells dont have a to hit part its a 12 on the sheet and no i dont know how spells work. and they surrounded us on their turn so lacking details on spacing indoors that would be a semi circle in front of us and the person in front of me retreated making me near the front.
about all i know of spells is cantrips can be used more limit of 2 on the others at my level. Ive only played a rogue in 3,5 for 2-3 months.
Damage 5 since I did it wrong up there
check monster in manual do not use your swords
Stealth 12 constitution save 16
Ooc: All good bud just checking with ya don't be afraid to ask questions we are all here to help and have fun
Ooc went back to edit it cause I did two dice instead of advantage. Do I need to do stealth with an ally next to the monster?
(The arrow is no longer usable due to thrown/launches items get destroyed after being shot at gray ooze) you fire your bow at the gray ooze monster dealing 6 damage
(Now it’s the gray oozes turn, you can’t attack till all 10 of them have gone if they do)
the ten oozes separate 3 going to the door blocking that exit and 2 going to the window blocking the small light coming through there. One of the three oozes left goes to attack sahadur with Attack: 8 Damage: 12 if your wearing any metal armor it gets slightly corroded it will take 5 turns to completely break your armor EDIT: fails
The second ooze goes and seems to be shaking, it then screeches virras head starts to pound with the pain of being hit In the head with a bat. Roll a dc 10 intelligence saving throw, ten damage on failed five on succes Attack: 11 Damage: 8
The third ooze just makes a really annoying screeching sound making all characters dizzy (a little)
Attack misses. Intelligence saving throw : 6
The three oozes at the door form together becoming big enough to become the shape of a door and completely block off the exit, the two at the window have Done nothing yet but seem to be watching very closely (ok I’m gonna sleep will not be on till 2pm, if you guy are playing robtherouge can be dm till I’m back)
Virra falls to the ground unconscious