ooc so how are we going to deal with afk players? Can we go with my idea of skipping a player after one hour of inactivity, and skipping one ooze for every player skipped? That way we keep the pace of the game moving while keepking everything fair.
ooc This format is lacking in detail for combat i.e spacing relative to one another, lines of sight for attacks, distances etc.
Kstreak- since fayris is ko how is the group doing physic damage? as unarmed damage to ko or physical like monster manual?
Do ko roll saves every turn or ko til healer intervention? never been ko just killed and dismembered in 3.5
For the format if you wouldnt mind helping, all that ko stuff I don’t really know so let’s go with if you beat the 10 saving throw when ko you become conscious then next turn again 10 saving throw to start attacking and other stuff
Virra glances at Tyrath with a look that says, "stealth only works if you keep quiet about it," sighs and says, "Well hello there Tyrath I'm Virra Gnome Rogue thanks for your help"
ooze 4 attacks Fayris with psychic attack
fayris saving throw 14
ouch take 16 damage
fayris unconscious at 0 hp
Yay my AC is 15
Fayris is nocked out due to saving throw needs to be 10 or more
HI K sorry if i Was a bit presumptuous started tracking damage on page 8 since it was hard to tell where every thing was.
okay so who's turn is it?
ooze 5 if dm wants me to continue the attacks. then it would be virra-hemon
luckily the oozes arent real smart they could easily squad wipe.
Okay
ooze 5 moves up to twitch and attacks
to hit 20
ouch nonnatural 20 hit squarely
7 bludgeon 6 acid
13 damage
"Ouch. That didn't even hit me and I could feel the pain of that attack"
ooc This format is lacking in detail for combat i.e spacing relative to one another, lines of sight for attacks, distances etc.
Kstreak- since fayris is ko how is the group doing physic damage? as unarmed damage to ko or physical like monster manual?
Do ko roll saves every turn or ko til healer intervention? never been ko just killed and dismembered in 3.5
ooc so how are we going to deal with afk players? Can we go with my idea of skipping a player after one hour of inactivity, and skipping one ooze for every player skipped? That way we keep the pace of the game moving while keepking everything fair.
OOC: have all oozes attacked?
ooc yes they've all attacked
Virra will attempt a sneak attack at the weakest ooze Attack : 7 Damage : 6 Sneak Attack Damage: 1 Stealth : 20
"Good idea with the stealth. I'm Tyrathias the dragonborn warlock. But you can call me Tyrath for short."
Virra glances at Tyrath with a look that says, "stealth only works if you keep quiet about it," sighs and says, "Well hello there Tyrath I'm Virra Gnome Rogue thanks for your help"
gar will attack closet one in line of sight from the door way
long bow
Attack: 25 Damage: 11
Twitch Ficklehands is unconcious and will attempt a death saving throw
4
Tyrathias grins back replying with "nah I'm pretty sure these things are deaf. They can't hear anything."