Eric also approaches the Cult caravan "It's bad luck indeed, but we are in the same boat here together, sharing the same misfortune!" he says quite loudly " my folks are masters of craftsmanship, I'll be glad to offer you an hand and my hammer. You'll be back on track in no time!"
'Always by my side...' Khessa thinks, smiling in delight, as Eric rushes to support her in her 'interested assistance' initiative to the cultists and she takes a moment to cast him a furtive glance of deep affection and heartfelt gratitude with her blue eyes, keeping to imagine speaking to him 'By now I'm so used to having you next to me, that I can't imagine myself without... My shield, you defined yourself... and you really are like that... But not a mere shield for the body... also shield for the soul... a shield for the heart... I accept your protection, my dear, but I will also always try not to ask too much of you, not to put you in excessive danger... You are my shield and you protect me, I believe it and I see it, but I too will do everything I can to have good care of you. There is no battle I will return from without my shield'.
3 Cultists immediately jump up at your approach. 2 of them grumpily begin picking up the spilled contents. The third one intercepts you: Ah! Thanks, we could use the help! Looks like my buddies got that one. Could you help me lift these crates back on the wagon? And help me check the damage?
From another (npc) wagon a female Human tries the help the 2 Cultists that are picking up the spilled contents, but she's shooed away. She keeps looking at them from a distance with a frown on her face.
3 Cultists immediately jump up at your approach. 2 of them grumpily begin picking up the spilled contents. The third one intercepts you: Ah! Thanks, we could use the help! Looks like my buddies got that one. Could you help me lift these crates back on the wagon? And help me check the damage?
From another (npc) wagon a female Human tries the help the 2 Cultists that are picking up the spilled contents, but she's shooed away. She keeps looking at them from a distance with a frown on her face.
"Sure, let's do it!" Khessa smiles, patting the man on the shoulder and starting to help him lifting the crates "To check the damage, probably the dwarf" she nods her head to Eric who has approached "is the most suitable person. You'll see guys, together we'll put you able to leave again, so we will continue to travel together and we will all be safer".
"You too are merchants of precious things like Samardag, I see" the tall adventuress tries to make conversation while working with the other. "It must be nice to have so many fine things to sell, to enjoy... the only thing I have had in abundance, in my life, has been manure, as I was young... and troubles, when I grew up! So... remember me if you need an armed escort on one of your trips, will you? There is not much I wouldn't do, to finally get to work for rich employers!"
Seeing the other female being shooed away, the blonde arcane warrior marvels at the cultist she's working with: "Well? Why they send her away like this? The more we are helping you, the better, right? We'll do it sooner... or you already know you can't trust her? Are you afraid she will steal from you?"
(OOC: Can Khessa get an idea of the nature and amount of the loot, while loading? She doesn't try to spy on purpose - because she's not very stealthy - but while charging can she get the idea?)
"Indeed" Eric nods "as I said, My people are artisans, I am a blacksmith.... and a brewmaster too" he ads with a loudly laugh "Let me take a look...What damages have you sustained?"
This post has potentially manipulated dice roll results.
Kriv notices the commotion of the wagon breaking and glances over the cultists and his friends dealing with the mess. He mutters to himself, “Eh, they have enough help.”
3 Cultists immediately jump up at your approach. 2 of them grumpily begin picking up the spilled contents. The third one intercepts you: Ah! Thanks, we could use the help! Looks like my buddies got that one. Could you help me lift these crates back on the wagon? And help me check the damage?
From another (npc) wagon a female Human tries the help the 2 Cultists that are picking up the spilled contents, but she's shooed away. She keeps looking at them from a distance with a frown on her face.
"Sure, let's do it!" Khessa smiles, patting the man on the shoulder and starting to help him lifting the crates "To check the damage, probably the dwarf" she nods her head to Eric who has approached "is the most suitable person. You'll see guys, together we'll put you able to leave again, so we will continue to travel together and we will all be safer".
"You too are merchants of precious things like Samardag, I see" the tall adventuress tries to make conversation while working with the other. "It must be nice to have so many fine things to sell, to enjoy... the only thing I have had in abundance, in my life, has been manure, as I was young... and troubles, when I grew up! So... remember me if you need an armed escort on one of your trips, will you? There is not much I wouldn't do, to finally get to work for rich employers!"
Seeing the other female being shooed away, the blonde arcane warrior marvels at the cultist she's working with: "Well? Why they send her away like this? The more we are helping you, the better, right? We'll do it sooner... or you already know you can't trust her? Are you afraid she will steal from you?"
(OOC: Can Khessa get an idea of the nature and amount of the loot, while loading? She doesn't try to spy on purpose - because she's not very stealthy - but while charging can she get the idea?)
Well... actually we were just hired to haul the cargo to Waterdeep. Our client instructed us to not open or look in the crates. Wel... there goes our reputation as a discrete cargo haulers, hehe. Can't blame those 2 for trying to saven what they can.
Make a Persuasion or Deception check (it depends on whether you are lying or being sincere).
[[OOC: not really, the crates are just very heavy and there's a lot of them]]
"Indeed" Eric nods "as I said, My people are artisans, I am a blacksmith.... and a brewmaster too" he ads with a loudly laugh "Let me take a look...What damages have you sustained?"
I haven't take a look yet. But I fear one or both wheels on the right side may have come lose taking that turn. Can you check it?
Kriv notices the commotion of the wagon breaking and glances over the cultists and his friends dealing with the mess. He mutters to himself, “Eh, they have enough help.”
"Mmh the rear wheel is loose" the dwarf mumbles "I just need an hour of time and few and an handful of an humble metal, bronze, copper or iron should be fine"
If they agree, Eric would use his Artisan's Blessing to create a metal spacer fused to the wheel, which adapts to the axle. (don't know if I have explained properly)
(apologies for being slow. Still getting in the grove of my new job.)
Zale hangs back with Kriv, arms crossed. "I sure ain't gonna help 'em after that death threat they gave me. I know it was one o them, and I'm sure they know I know. So there be no point in me tryin' to be nice to 'em. Might even make 'em think I be up to somethin' if I start handlin' their belonin's."
Noting the cultists shoo away a woman, she starts to watch the ones interacting with her companions and those who might be watching them more closely.
"Mmh the rear wheel is loose" the dwarf mumbles "I just need an hour of time and few and an handful of an humble metal, bronze, copper or iron should be fine"
If they agree, Eric would use his Artisan's Blessing to create a metal spacer fused to the wheel, which adapts to the axle. (don't know if I have explained properly)
The Cultist agrees, he calls for a slab of iron while he goes to help Khessa. Another Cultist runs over and brings you a rusty hunk of iron (but it get the job done).
(apologies for being slow. Still getting in the grove of my new job.)
Zale hangs back with Kriv, arms crossed. "I sure ain't gonna help 'em after that death threat they gave me. I know it was one o them, and I'm sure they know I know. So there be no point in me tryin' to be nice to 'em. Might even make 'em think I be up to somethin' if I start handlin' their belonin's."
Noting the cultists shoo away a woman, she starts to watch the ones interacting with her companions and those who might be watching them more closely.
Insight: 6
Nothing wrong there. They probably just don't like people looking at their stuff.
This morning the caravan wakes up to bad news. One of the animal handlers has died unexpectedly from a sudden illness .
Khessa is saddened by the poor merchant's sudden death... even more as she finds out that the deceased is the human female that was shooed away yesterday: "Eric," she puts her hand affectionately on his shoulder "do you think you can understand if it really was a disease, as they say? And if it can be contagious? Because if so, it could It might be worth checking out the people he's been in contact with... And if not... Well, if not, maybe someone committed a murder, after all".
If the dwarf cleric ascertains that the poor woman died of illness and if there is a risk of contagion, the blonde arcane warrior suggests that anyone who has had contact with the deceased should be examined...
Regardless, the tall adventurer digs a grave to bury the body and places it there (trying not to touch it directly). She says a few parting words for the deceased and is ready to move on.
Even if secretly, frowning, she thinks: 'I hope that the gods watch over this woman's soul and take better care of her in death than they did in life... To die like this, suddenly, of an illness or of... her willingness to help the wrong people... This poor woman had still her whole life to live... And now? The gods... As many as they are, I certainly can't say I prayed to them all, when the drow raided Twardens and took me and my family prisoner... but certainly everyone I could think of I tried to call! To beg! To plead with! And nobody came to help us, nobody. It was I who had to free myself. As, apparently, I will still have to complete the work and finish freeing my family. The gods... At least Moradin, Eric's god, seems to be listening to him! Maybe... maybe at least that's a god who cares about us mere mortals'.
Khessa, looking at the body... looks like the Human female that was shooed away yesterday. Her name was Werond Torohar, a quiet, unassuming woman that could handle a team of horses or mules better than anyone on the Trade Way. She had an uncanny knack for making animals understand what she wants from them with only a twitch on the reins, a whistle, and a snap of her whip. Mud, stones, and ice seem to not be obstacles at all when Torohar was handling the team. She was a starry-eyed romantic at heart, and she could bring strong men to tears with her tales of long-ago lost loves and thwarted passion.
Recognizing the woman, Khessa grows more and more suspicious... 'Did those damned cultist do this?! But how they managed to kill her without anyone noticing? Well, let's wait for Eric... maybe he'll be able to understand something...'
Given what the blonde arcane warrior suspects, she helps the dwarf cleric in examining the body (OOC: can she grant him advantage?)
'Always by my side...' Khessa thinks, smiling in delight, as Eric rushes to support her in her 'interested assistance' initiative to the cultists and she takes a moment to cast him a furtive glance of deep affection and heartfelt gratitude with her blue eyes, keeping to imagine speaking to him 'By now I'm so used to having you next to me, that I can't imagine myself without... My shield, you defined yourself... and you really are like that... But not a mere shield for the body... also shield for the soul... a shield for the heart... I accept your protection, my dear, but I will also always try not to ask too much of you, not to put you in excessive danger... You are my shield and you protect me, I believe it and I see it, but I too will do everything I can to have good care of you. There is no battle I will return from without my shield'.
3 Cultists immediately jump up at your approach. 2 of them grumpily begin picking up the spilled contents. The third one intercepts you: Ah! Thanks, we could use the help! Looks like my buddies got that one. Could you help me lift these crates back on the wagon? And help me check the damage?
From another (npc) wagon a female Human tries the help the 2 Cultists that are picking up the spilled contents, but she's shooed away. She keeps looking at them from a distance with a frown on her face.
Player: Any Good Alignment // DM: Lawful Evil
BTW Kriv make an Insight Check.
Player: Any Good Alignment // DM: Lawful Evil
"Sure, let's do it!" Khessa smiles, patting the man on the shoulder and starting to help him lifting the crates "To check the damage, probably the dwarf" she nods her head to Eric who has approached "is the most suitable person. You'll see guys, together we'll put you able to leave again, so we will continue to travel together and we will all be safer".
"You too are merchants of precious things like Samardag, I see" the tall adventuress tries to make conversation while working with the other. "It must be nice to have so many fine things to sell, to enjoy... the only thing I have had in abundance, in my life, has been manure, as I was young... and troubles, when I grew up! So... remember me if you need an armed escort on one of your trips, will you? There is not much I wouldn't do, to finally get to work for rich employers!"
Seeing the other female being shooed away, the blonde arcane warrior marvels at the cultist she's working with: "Well? Why they send her away like this? The more we are helping you, the better, right? We'll do it sooner... or you already know you can't trust her? Are you afraid she will steal from you?"
(OOC: Can Khessa get an idea of the nature and amount of the loot, while loading? She doesn't try to spy on purpose - because she's not very stealthy - but while charging can she get the idea?)
"Indeed" Eric nods "as I said, My people are artisans, I am a blacksmith.... and a brewmaster too" he ads with a loudly laugh "Let me take a look...What damages have you sustained?"
Kriv notices the commotion of the wagon breaking and glances over the cultists and his friends dealing with the mess. He mutters to himself, “Eh, they have enough help.”
Insight: 11
Well... actually we were just hired to haul the cargo to Waterdeep. Our client instructed us to not open or look in the crates. Wel... there goes our reputation as a discrete cargo haulers, hehe. Can't blame those 2 for trying to saven what they can.
Make a Persuasion or Deception check (it depends on whether you are lying or being sincere).
[[OOC: not really, the crates are just very heavy and there's a lot of them]]
I haven't take a look yet. But I fear one or both wheels on the right side may have come lose taking that turn. Can you check it?
Good to know!
Player: Any Good Alignment // DM: Lawful Evil
Eric handles his blacksmiths tools and checks the wheels, whistling around and acting very comfortable.
OCC: I have also just found out that Eric also has competence in driving land vehicle LoL
The front wheel looks good, but the rear wheel hangs loose on the axle.
Player: Any Good Alignment // DM: Lawful Evil
"Mmh the rear wheel is loose" the dwarf mumbles "I just need an hour of time and few and an handful of an humble metal, bronze, copper or iron should be fine"
If they agree, Eric would use his Artisan's Blessing to create a metal spacer fused to the wheel, which adapts to the axle. (don't know if I have explained properly)
Calvin steps beside Eric, but he doesn't have the expertise to help with the repairs. Instead he turns to the cultists, "Is anyone injured?"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Khessa's Deception: 7
(apologies for being slow. Still getting in the grove of my new job.)
Zale hangs back with Kriv, arms crossed. "I sure ain't gonna help 'em after that death threat they gave me. I know it was one o them, and I'm sure they know I know. So there be no point in me tryin' to be nice to 'em. Might even make 'em think I be up to somethin' if I start handlin' their belonin's."
Noting the cultists shoo away a woman, she starts to watch the ones interacting with her companions and those who might be watching them more closely.
Insight: 6
The Cultist agrees, he calls for a slab of iron while he goes to help Khessa. Another Cultist runs over and brings you a rusty hunk of iron (but it get the job done).
Fortunately not, no. Now, if you could grab that end of the crate? One, two, lift!
The Cultist isn't going to call you when he needs more muscle. He remains friendly though.
Nothing wrong there. They probably just don't like people looking at their stuff.
Player: Any Good Alignment // DM: Lawful Evil
Great! Khessa keeps helping and chatting, until the wagon is able to continue the journey.
Just out of curiosity: Is Mr Shady to be seen among the cultists? Or he is not with them at the moment?
You haven't seen Mr Shady since the crossroads.
With help from some of you the the caravan is on it's merry way again.
Day 29
This morning the caravan wakes up to bad news. One of the animal handlers has died unexpectedly from a sudden illness .
Player: Any Good Alignment // DM: Lawful Evil
Khessa is saddened by the poor merchant's sudden death... even more as she finds out that the deceased is the human female that was shooed away yesterday: "Eric," she puts her hand affectionately on his shoulder "do you think you can understand if it really was a disease, as they say? And if it can be contagious? Because if so, it could It might be worth checking out the people he's been in contact with... And if not... Well, if not, maybe someone committed a murder, after all".
If the dwarf cleric ascertains that the poor woman died of illness and if there is a risk of contagion, the blonde arcane warrior suggests that anyone who has had contact with the deceased should be examined...
Regardless, the tall adventurer digs a grave to bury the body and places it there (trying not to touch it directly). She says a few parting words for the deceased and is ready to move on.
Even if secretly, frowning, she thinks: 'I hope that the gods watch over this woman's soul and take better care of her in death than they did in life... To die like this, suddenly, of an illness or of... her willingness to help the wrong people... This poor woman had still her whole life to live... And now? The gods... As many as they are, I certainly can't say I prayed to them all, when the drow raided Twardens and took me and my family prisoner... but certainly everyone I could think of I tried to call! To beg! To plead with! And nobody came to help us, nobody. It was I who had to free myself. As, apparently, I will still have to complete the work and finish freeing my family. The gods... At least Moradin, Eric's god, seems to be listening to him! Maybe... maybe at least that's a god who cares about us mere mortals'.
Khessa, looking at the body... looks like the Human female that was shooed away yesterday. Her name was Werond Torohar, a quiet, unassuming woman that could handle a team of horses or mules better than anyone on the Trade Way. She had an uncanny knack for making animals understand what she wants from them with only a twitch on the reins, a whistle, and a snap of her whip. Mud, stones, and ice seem to not be obstacles at all when Torohar was handling the team. She was a starry-eyed romantic at heart, and she could bring strong men to tears with her tales of long-ago lost loves and thwarted passion.
Eric, make a Medicine Check for me please.
Player: Any Good Alignment // DM: Lawful Evil
Recognizing the woman, Khessa grows more and more suspicious... 'Did those damned cultist do this?! But how they managed to kill her without anyone noticing? Well, let's wait for Eric... maybe he'll be able to understand something...'
Given what the blonde arcane warrior suspects, she helps the dwarf cleric in examining the body (OOC: can she grant him advantage?)
[[Yes, she can. The Druid may also roll a check if he examines the body.]]
Player: Any Good Alignment // DM: Lawful Evil